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1 /* |
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2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: This class is used for playing sounds |
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15 * |
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16 */ |
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17 |
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18 |
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19 // INCLUDE FILES |
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20 #include <mmf/server/mmfdes.h> |
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21 #include <mmf/server/mmffile.h> |
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22 #include <AudioPreference.h> |
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23 #include <jdebug.h> |
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24 #include "cmmaaudioplayer.h" |
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25 |
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26 const TInt KPlayerPriority = KAudioPriorityRecording; |
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27 const TInt KErrorMessageSize = 32; |
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28 |
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29 const TUid KSourceUid = { KMmfUidDescriptorSource }; |
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30 const TUid KFileSourceUid = { KMmfUidFileSource }; |
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31 _LIT(KErrDefaultError, "Symbian OS Error: %d"); |
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32 |
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33 const TInt KMinIntervalBeforePrime = 0; |
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34 |
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35 CPlaybackCompletedCallback* CPlaybackCompletedCallback::NewL(MPlaybackCompletedCallback& aObs) |
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36 { |
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37 CPlaybackCompletedCallback* self = new(ELeave)CPlaybackCompletedCallback(aObs); |
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38 CleanupStack::PushL(self); |
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39 self->ConstructL(); |
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40 CleanupStack::Pop(); |
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41 return self; |
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42 } |
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43 |
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44 CPlaybackCompletedCallback::~CPlaybackCompletedCallback() |
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45 { |
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46 Cancel(); |
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47 } |
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48 |
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49 void CPlaybackCompletedCallback::RunL() |
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50 { |
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51 iObs.HandlePlaybackCompleteL(); |
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52 } |
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53 |
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54 TInt CPlaybackCompletedCallback::RunError(TInt aError) |
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55 { |
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56 iObs.ErrorPlaybackComplete(aError); |
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57 return KErrNone; |
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58 } |
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59 |
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60 CPlaybackCompletedCallback::CPlaybackCompletedCallback(MPlaybackCompletedCallback& aObs) |
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61 : CTimer(EPriorityStandard), iObs(aObs) |
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62 { |
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63 CActiveScheduler::Add(this); |
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64 } |
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65 |
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66 void CPlaybackCompletedCallback::Callback() |
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67 { |
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68 if (!IsActive()) |
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69 After(KMinIntervalBeforePrime); |
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70 } |
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71 |
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72 CMMAAudioPlayer* CMMAAudioPlayer::NewLC( |
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73 CMMAMMFResolver* aResolver) |
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74 { |
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75 CMMAAudioPlayer* self = new(ELeave) CMMAAudioPlayer(aResolver); |
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76 CleanupStack::PushL(self); |
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77 self->ConstructL(); |
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78 return self; |
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79 } |
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80 |
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81 |
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82 CMMAAudioPlayer::~CMMAAudioPlayer() |
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83 { |
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84 |
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85 delete iPlaybackCompleted; |
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86 } |
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87 |
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88 |
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89 CMMAAudioPlayer::CMMAAudioPlayer( |
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90 CMMAMMFResolver* aResolver): |
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91 CMMAMMFPlayerBase(aResolver) |
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92 { |
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93 } |
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94 |
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95 |
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96 void CMMAAudioPlayer::ConstructL() |
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97 { |
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98 CMMAMMFPlayerBase::ConstructL(); |
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99 |
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100 iPlaybackCompleted = CPlaybackCompletedCallback::NewL(*this); |
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101 } |
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102 |
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103 |
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104 EXPORT_C void CMMAAudioPlayer::PrefetchDataL(const TDesC8& aData) |
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105 { |
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106 DEBUG_INT("MMA::CMMAAudioPlayer::PrefetchDataL aData size %d", |
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107 aData.Size()); |
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108 |
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109 // player priority settings |
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110 TMMFPrioritySettings prioritySettings; |
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111 prioritySettings.iPriority = KPlayerPriority; |
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112 prioritySettings.iPref = EMdaPriorityPreferenceTimeAndQuality; |
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113 prioritySettings.iState = EMMFStatePlaying; |
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114 |
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115 TMMFDescriptorConfig srcConfig; |
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116 srcConfig().iDes = (TAny*)&aData; // wants pointer to TPtr8 |
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117 srcConfig().iDesThreadId = RThread().Id(); |
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118 |
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119 User::LeaveIfError(DoOpen(KSourceUid, |
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120 srcConfig, |
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121 KUidMmfAudioOutput, |
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122 KNullDesC8, |
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123 prioritySettings)); |
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124 |
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125 User::LeaveIfError(iController.Prime()); |
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126 } |
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127 |
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128 EXPORT_C void CMMAAudioPlayer::PrefetchFileL() |
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129 { |
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130 DEBUG("MMA::CMMAAudioPlayer::Prefetching from file"); |
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131 |
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132 // player priority settings |
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133 TMMFPrioritySettings prioritySettings; |
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134 prioritySettings.iPriority = KPlayerPriority; |
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135 prioritySettings.iPref = EMdaPriorityPreferenceTimeAndQuality; |
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136 prioritySettings.iState = EMMFStatePlaying; |
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137 |
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138 TMMFFileConfig srcConfig; |
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139 srcConfig().iPath = iFileName->Des(); |
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140 |
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141 User::LeaveIfError(DoOpen(KFileSourceUid, |
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142 srcConfig, |
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143 KUidMmfAudioOutput, |
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144 KNullDesC8, |
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145 prioritySettings)); |
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146 |
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147 User::LeaveIfError(iController.Prime()); |
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148 } |
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149 |
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150 EXPORT_C void CMMAAudioPlayer::PlayCompleteL(TInt aError) |
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151 { |
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152 TInt64 time; |
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153 GetDuration(&time); |
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154 iMediaTime = time; |
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155 iStartedEventTime = 0; |
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156 |
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157 ChangeState(EPrefetched); // ready to play again |
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158 |
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159 // Send 'Stopped' only when stop() is called. |
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160 PostLongEvent(CMMAPlayerEvent::EEndOfMedia, time); |
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161 |
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162 if (aError == KErrNone) |
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163 { |
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164 iRepeatCount++; |
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165 |
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166 // priming again for allowing e.g. mediatime setting |
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167 User::LeaveIfError(iController.Prime()); |
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168 |
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169 if (iRepeatForever || iRepeatCount < iRepeatNumberOfTimes) |
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170 { |
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171 StartL(ETrue); |
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172 } |
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173 else |
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174 { |
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175 iRepeatCount = 0; |
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176 |
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177 TTimeIntervalMicroSeconds position(0); |
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178 User::LeaveIfError(iController.SetPosition(position)); |
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179 } |
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180 } |
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181 else |
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182 { |
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183 // error has occured, setting correct number of |
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184 // repeats for next start |
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185 SetLoopCount(iRepeatNumberOfTimes); |
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186 } |
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187 } |
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188 |
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189 void CMMAAudioPlayer::RealizeL() |
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190 { |
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191 DEBUG("CMMAAudioPlayer::RealizeL"); |
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192 // DataSource must have at least 1 stream or |
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193 // we must have file to play |
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194 if ((iSourceStreams.Count() == 0) && !iFileName) |
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195 { |
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196 User::Leave(KErrNotEnoughStreams); |
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197 } |
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198 CMMAPlayer::RealizeL(); |
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199 } |
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200 |
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201 |
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202 void CMMAAudioPlayer::PrefetchL() |
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203 { |
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204 DEBUG("CMMAAudioPlayer::PrefetchL"); |
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205 __ASSERT_DEBUG((iSourceStreams.Count() > 0) || iFileName, User::Invariant()); |
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206 |
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207 if (iFileName) |
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208 { |
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209 // prefetching the file |
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210 PrefetchFileL(); |
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211 // we can go to prefetched state immediately |
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212 ChangeState(EPrefetched); |
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213 PostActionCompleted(KErrNone); |
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214 } |
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215 else |
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216 { |
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217 // Using TDes -- load the whole sound |
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218 iSourceStreams[ 0 ]->ReadAllL(); |
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219 } |
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220 // CMMASourceStream will notify with ReadCompleted |
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221 } |
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222 |
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223 const TDesC& CMMAAudioPlayer::Type() |
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224 { |
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225 return KMMAAudioPlayer; |
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226 } |
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227 |
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228 // |
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229 // CMMASourceStreamReader finished read operation |
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230 // This is called when ReadL is completed in Prefetch() |
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231 // |
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232 void CMMAAudioPlayer::ReadCompletedL(TInt aStatus, const TDesC8& aData) |
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233 { |
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234 DEBUG_INT("CMMAAudioPlayer::ReadCompletedL: status = %d", aStatus); |
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235 if (aStatus < KErrNone) |
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236 { |
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237 PostActionCompleted(aStatus); |
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238 } |
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239 else |
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240 { |
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241 TRAPD(err, PrefetchDataL(aData)); |
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242 if (err == KErrNone) |
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243 { |
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244 ChangeState(EPrefetched); |
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245 } |
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246 PostActionCompleted(err); |
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247 } |
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248 } |
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249 |
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250 |
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251 void CMMAAudioPlayer::HandleEvent(const TMMFEvent& aEvent) |
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252 { |
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253 DEBUG("MID::CMMAAudioPlayer::HandleEvent"); |
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254 TInt err = aEvent.iErrorCode; |
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255 if (iState == EStarted) |
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256 { |
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257 // normal situation; will loop in PlayCompleteL if looping is set |
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258 if ((err == KErrEof || err == KErrUnderflow || err == KErrNone) |
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259 && aEvent.iEventType == KMMFEventCategoryPlaybackComplete) |
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260 { |
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261 iPlaybackCompleted->Callback(); |
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262 } |
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263 } |
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264 |
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265 if (err == KErrDied && aEvent.iEventType == KMMFEventCategoryPlaybackComplete && err == KErrInUse) |
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266 { |
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267 |
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268 // basically pausing the playback |
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269 //1. when the phone call is received/answered , the player will be pushed to pause state and phone call is given high priority. |
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270 //2. when the call ends the player will still be in pause state , In this case the user should resume the player. |
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271 err = iController.Pause(); |
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272 |
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273 if (iState == EStarted) |
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274 { |
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275 TInt64 time; |
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276 GetMediaTime(&time); |
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277 iStartedEventTime = time; |
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278 DEBUG("MID::CMMAAudioPlayer::Going to ChangeState( EPrefetched );"); |
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279 |
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280 PostLongEvent(CMMAPlayerEvent::EStopped, time); |
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281 ChangeState(EPrefetched); |
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282 } |
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283 } |
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284 |
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285 if (err != KErrNone && err != KErrDied && err != KErrInUse) |
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286 { |
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287 ErrorPlaybackComplete(err); |
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288 } |
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289 } |
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290 |
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291 EXPORT_C void CMMAAudioPlayer::HandlePlaybackCompleteL() |
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292 { |
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293 PlayCompleteL(KErrNone); |
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294 } |
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295 |
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296 EXPORT_C void CMMAAudioPlayer::ErrorPlaybackComplete(TInt aError) |
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297 { |
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298 DEBUG_INT("MID::CMMAAudioPlayer::ErrorPlaybackComplete: aError = %d", aError); |
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299 TBuf<KErrorMessageSize> errorMessage; |
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300 errorMessage.Format(KErrDefaultError, aError); |
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301 PostStringEvent(CMMAPlayerEvent::EError, errorMessage); |
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302 |
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303 // Preparing controller for next try |
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304 TInt err = iController.Prime(); |
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305 if (err != KErrNone) |
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306 { |
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307 // Prime failed |
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308 errorMessage.Format(KErrDefaultError, err); |
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309 PostStringEvent(CMMAPlayerEvent::EError, errorMessage); |
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310 // we cannot recover, going back to unrealized state |
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311 ChangeState(EUnrealized); |
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312 return; |
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313 } |
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314 |
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315 // If player was in started state, then error will change state to |
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316 // EPrefetched. In other cases the old state is retained. |
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317 if (iState == EStarted) |
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318 { |
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319 ChangeState(EPrefetched); |
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320 } |
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321 } |
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322 |
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323 // END OF FILE |