javauis/amms_qt/ammscontrol/audio3D/src/cammsaudio3dcontrolgroup.cpp
branchRCL_3
changeset 18 9ac0a0a7da70
parent 17 0fd27995241b
child 19 71c436fe3ce0
--- a/javauis/amms_qt/ammscontrol/audio3D/src/cammsaudio3dcontrolgroup.cpp	Tue May 11 16:07:20 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,109 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Group for 3D audio controls
-*
-*/
-
-
-// INCLUDE FILES
-#include "cammsaudio3dcontrolgroup.h"
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// Destructor
-CAMMSAudio3DControlGroup::~CAMMSAudio3DControlGroup()
-{
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudio3DControlGroup::UpdateL
-// Update the controls depending on commit mode
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-void CAMMSAudio3DControlGroup::UpdateL(TInt aCommit)
-{
-    // Add new variables that have to be committed to member variable.
-    iCommit |= aCommit;
-
-    if (iCommitMode == EImmediate)
-    {
-        // Commit new values, and remove them from the member variable.
-        CommitL(aCommit);
-        iCommit &= ~aCommit;
-    }
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudio3DControlGroup::SetModeL
-// Sets the mode of the CommitControl.
-// Can be called only from CAMMSCommitControlGroup
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-void CAMMSAudio3DControlGroup::SetModeL(TCommitMode aMode)
-{
-    // When switching back from the deferred mode to the immediate mode
-    // (setDeferred(false)) all the pending parameters from the buffer are
-    // transmitted to the audio processing system automatically.
-    if (aMode == EImmediate)
-    {
-        CommitL(iCommit);
-        iCommit = 0;
-    }
-    iCommitMode = aMode;
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudio3DControlGroup::CommitGroupL
-// Commits all the controls in the group
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-void CAMMSAudio3DControlGroup::CommitGroupL()
-{
-    // In case the mode is changed to EImmediate in the middle of commit process,
-    // SetModeL method is implemented so that it takes care of all pending
-    // parameter committing.
-    if (iCommitMode == EDeferred)
-    {
-        CommitL(iCommit);
-        iCommit = 0;
-    }
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudio3DControlGroup::CAMMSAudio3DControlGroup
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// (other items were commented in a header).
-// -----------------------------------------------------------------------------
-CAMMSAudio3DControlGroup::CAMMSAudio3DControlGroup(
-    const TDesC& aName,
-    TAMMSControlTypes aControlType) :
-        CAMMSControlGroup(aName, aControlType)
-{
-    // default values
-    iCommitMode = EImmediate;
-    iCommit = 0;
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudio3DControlGroup::ConstructL
-// Symbian 2nd phase constructor can leave.
-// -----------------------------------------------------------------------------
-void CAMMSAudio3DControlGroup::ConstructL()
-{
-    CAMMSControlGroup::ConstructL();
-}
-
-
-