javauis/amms_qt/mmacontrol/src.emc/cammsaudioplayerbuilder.cpp
branchRCL_3
changeset 18 9ac0a0a7da70
parent 17 0fd27995241b
child 19 71c436fe3ce0
--- a/javauis/amms_qt/mmacontrol/src.emc/cammsaudioplayerbuilder.cpp	Tue May 11 16:07:20 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,246 +0,0 @@
-/*
-* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  AMMS player builder for adding AMMS audio player controls.
-*
-*/
-
-
-// INCLUDE FILES
-#include <cmmamidiplayer.h>
-#include <cmmaaudioplayer.h>
-
-#include <logger.h>
-#include "cammsaudioplayerbuilder.h"
-#include "cammscustomcommandutility.h"
-
-//MMF
-#include "cammsequalizercontrol.h"
-#include "cammsreverbcontrol.h"
-#include "cammsreverbsourcecontrol.h"
-#include "cammsaudiovirtualizercontrol.h"
-#include "cammspancontrol.h"                  // same header will be used for EMC Control too
-#include "cammsdistanceattenuationcontrol.h"
-#include "cammsaudiodopplercontrol.h"
-#include "cammsspectatordopplercontrol.h"
-#include "cammsaudiolocationcontrol.h"
-#include "cammsspectatorlocationcontrol.h"
-#include "cammsspectatororientationcontrol.h"
-#include "cammsvolumecontrol.h"
-#include "ammsconstants.h"
-
-
-//EMC
-#include <cmmaemcaudioplayer.h>
-#include "cammsemcaudiodopplercontrol.h"
-#include "cammsemcspectatordopplercontrol.h"
-#include "cammsemcaudiolocationcontrol.h"
-#include "cammsemcspectatorlocationcontrol.h"
-#include "cammsemcspectatororientationcontrol.h"
-#include "cammsemcdistanceattenuationcontrol.h"
-#include "cammsemcreverbcontrol.h"
-#include "cammsemcreverbsourcecontrol.h"
-#include "cammsemcaudiovirtualizercontrol.h"
-#include "cammsemcequalizercontrol.h"
-
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// -----------------------------------------------------------------------------
-// CAMMSAudioPlayerBuilder::NewLC
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-CAMMSAudioPlayerBuilder* CAMMSAudioPlayerBuilder::NewLC()
-{
-    CAMMSAudioPlayerBuilder* self = new(ELeave) CAMMSAudioPlayerBuilder();
-
-    CleanupStack::PushL(self);
-
-    return self;
-}
-
-// Destructor
-CAMMSAudioPlayerBuilder::~CAMMSAudioPlayerBuilder()
-{
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudioPlayerBuilder::PreparePlayerL
-// Adds the AMMS audio controls to the player.
-// -----------------------------------------------------------------------------
-//
-void CAMMSAudioPlayerBuilder::PreparePlayerL(CMMAPlayer* aPlayer)
-{
-    const TDesC& playerType = aPlayer->Type();
-
-    LOG1( EJavaAMMS, EInfo, "AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL type %S",
-              playerType.Ptr());
-
-    if ((playerType != KMMAAudioPlayer) &&
-            (playerType != KMMAMIDIPlayer) && (playerType != KMMAEMCAudioPlayer))
-    {
-        LOG( EJavaAMMS, EInfo, "AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL, not supported");
-        return;
-    }
-
-
-    // Default type for a Control is base Control (=not a derived Control).
-    // DopplerControl and LocationControl have different Effect API
-    // implementations and also different corresponding AMMS Controls for
-    // SoundSource3D and for Spectator, so these Control types need to be
-    // set accordingly.
-    //
-    // CMMAPlayer::AddControlL( CMMAControl* aControl ) adds a new control.
-    // Ownership of the control is transferred to CMMAPlayer.
-    //
-
-    // CAMMSPanControl is common class to create control for MMF,MIDI and EMC type of Player,however implementation is different
-
-#ifndef __WINS__
-    // PanControl is not supported in WINSCW builds.
-    // This is because of limited pan support in DirectX.
-    CAMMSPanControl* panControl = CAMMSPanControl::NewLC(aPlayer);
-    aPlayer->AddControlL(panControl);
-    CleanupStack::Pop(panControl);
-#endif // __WINS__
-
-
-    if (playerType != KMMAEMCAudioPlayer)
-    {
-        CAMMSAudioDopplerControl* audioDopplerControl =
-            CAMMSAudioDopplerControl::NewLC(aPlayer);
-        audioDopplerControl->iControlType = EAMMSSoundSource3DControl;
-        aPlayer->AddControlL(audioDopplerControl);
-        CleanupStack::Pop(audioDopplerControl);
-
-        CAMMSSpectatorDopplerControl* spectatorDopplerControl =
-            CAMMSSpectatorDopplerControl::NewLC(aPlayer);
-        spectatorDopplerControl->iControlType = EAMMSSpectatorControl;
-        aPlayer->AddControlL(spectatorDopplerControl);
-        CleanupStack::Pop(spectatorDopplerControl);
-
-        CAMMSAudioLocationControl* audioLocationControl =
-            CAMMSAudioLocationControl::NewLC(aPlayer);
-        audioLocationControl->iControlType = EAMMSSoundSource3DControl;
-        aPlayer->AddControlL(audioLocationControl);
-        CleanupStack::Pop(audioLocationControl);
-
-        CAMMSSpectatorLocationControl* spectatorLocationControl =
-            CAMMSSpectatorLocationControl::NewLC(aPlayer);
-        spectatorLocationControl->iControlType = EAMMSSpectatorControl;
-        aPlayer->AddControlL(spectatorLocationControl);
-        CleanupStack::Pop(spectatorLocationControl);
-
-        CAMMSSpectatorOrientationControl* spectatorOrientationControl =
-            CAMMSSpectatorOrientationControl::NewLC(aPlayer);
-        aPlayer->AddControlL(spectatorOrientationControl);
-        CleanupStack::Pop(spectatorOrientationControl);
-
-        CAMMSDistanceAttenuationControl* distanceAttenuationControl =
-            CAMMSDistanceAttenuationControl::NewLC(aPlayer);
-        aPlayer->AddControlL(distanceAttenuationControl);
-        CleanupStack::Pop(distanceAttenuationControl);
-
-        CAMMSReverbControl* reverbControl =
-            CAMMSReverbControl::NewLC(aPlayer);
-        aPlayer->AddControlL(reverbControl);
-        CleanupStack::Pop(reverbControl);
-
-        CAMMSReverbSourceControl* reverbSourceControl =
-            CAMMSReverbSourceControl::NewLC(aPlayer, reverbControl);
-        aPlayer->AddControlL(reverbSourceControl);
-        CleanupStack::Pop(reverbSourceControl);
-
-        CAMMSAudioVirtualizerControl* audioVirtualizerControl =
-            CAMMSAudioVirtualizerControl::NewLC(aPlayer);
-        aPlayer->AddControlL(audioVirtualizerControl);
-        CleanupStack::Pop(audioVirtualizerControl);
-
-        CAMMSEqualizerControl* equalizerControl =
-            CAMMSEqualizerControl::NewLC(aPlayer);
-        aPlayer->AddControlL(equalizerControl);
-        CleanupStack::Pop(equalizerControl);
-
-    }
-    else  //EMC Player
-    {
-
-        CAMMSEMCAudioDopplerControl* emcaudioDopplerControl =
-            CAMMSEMCAudioDopplerControl::NewLC(aPlayer);
-        emcaudioDopplerControl->iControlType = EAMMSSoundSource3DControl;
-        aPlayer->AddControlL(emcaudioDopplerControl);
-        CleanupStack::Pop(emcaudioDopplerControl);
-
-        CAMMSEMCSpectatorDopplerControl* emcspectatorDopplerControl =
-            CAMMSEMCSpectatorDopplerControl::NewLC(aPlayer);
-        emcspectatorDopplerControl->iControlType = EAMMSSpectatorControl;
-        aPlayer->AddControlL(emcspectatorDopplerControl);
-        CleanupStack::Pop(emcspectatorDopplerControl);
-
-        CAMMSEMCAudioLocationControl* emcaudioLocationControl =
-            CAMMSEMCAudioLocationControl::NewLC(aPlayer);
-        emcaudioLocationControl->iControlType = EAMMSSoundSource3DControl;
-        aPlayer->AddControlL(emcaudioLocationControl);
-        CleanupStack::Pop(emcaudioLocationControl);
-
-        CAMMSEMCSpectatorLocationControl* emcspectatorLocationControl =
-            CAMMSEMCSpectatorLocationControl::NewLC(aPlayer);
-        emcspectatorLocationControl->iControlType = EAMMSSpectatorControl;
-        aPlayer->AddControlL(emcspectatorLocationControl);
-        CleanupStack::Pop(emcspectatorLocationControl);
-
-        CAMMSEMCSpectatorOrientationControl* emcspectatorOrientationControl =
-            CAMMSEMCSpectatorOrientationControl::NewLC(aPlayer);
-        aPlayer->AddControlL(emcspectatorOrientationControl);
-        CleanupStack::Pop(emcspectatorOrientationControl);
-
-        CAMMSEMCDistanceAttenuationControl* emcdistanceAttenuationControl =
-            CAMMSEMCDistanceAttenuationControl::NewLC(aPlayer);
-        aPlayer->AddControlL(emcdistanceAttenuationControl);
-        CleanupStack::Pop(emcdistanceAttenuationControl);
-
-        CAMMSEMCReverbControl* emcreverbControl =
-            CAMMSEMCReverbControl::NewLC(aPlayer);
-        aPlayer->AddControlL(emcreverbControl);
-        CleanupStack::Pop(emcreverbControl);
-
-        CAMMSEMCReverbSourceControl* emcreverbSourceControl =
-            CAMMSEMCReverbSourceControl::NewLC(aPlayer, emcreverbControl);
-        aPlayer->AddControlL(emcreverbSourceControl);
-        CleanupStack::Pop(emcreverbSourceControl);
-
-        CAMMSEMCAudioVirtualizerControl* emcaudioVirtualizerControl =
-            CAMMSEMCAudioVirtualizerControl::NewLC(aPlayer);
-        aPlayer->AddControlL(emcaudioVirtualizerControl);
-        CleanupStack::Pop(emcaudioVirtualizerControl);
-
-        CAMMSEMCEqualizerControl* emcequalizerControl =
-            CAMMSEMCEqualizerControl::NewLC(aPlayer);
-        aPlayer->AddControlL(emcequalizerControl);
-        CleanupStack::Pop(emcequalizerControl);
-
-    }
-
-    LOG( EJavaAMMS, EInfo, "AMMS::CAMMSAudioPlayerBuilder::PreparePlayerL add OK");
-}
-
-// -----------------------------------------------------------------------------
-// CAMMSAudioPlayerBuilder::CAMMSAudioPlayerBuilder
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-CAMMSAudioPlayerBuilder::CAMMSAudioPlayerBuilder()
-{
-}
-
-//  End of File