javauis/mmapi_qt/baseline/inc/mmmaguiplayer.h
branchRCL_3
changeset 18 9ac0a0a7da70
parent 17 0fd27995241b
child 19 71c436fe3ce0
--- a/javauis/mmapi_qt/baseline/inc/mmmaguiplayer.h	Tue May 11 16:07:20 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,84 +0,0 @@
-/*
-* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Interface for players which shows picture.
-*
-*/
-
-
-#ifndef MMMAGUIPLAYER_H
-#define MMMAGUIPLAYER_H
-
-#include "cmmaplayerevent.h"
-
-//  FORWARD DECLARATIONS
-class MMMADisplay;
-class CFbsBitmap;
-class MMMASnapshot;
-class MMAFunctionServer;
-class CMIDToolkit;
-
-//  CLASS DEFINITION
-/**
-    Interface for players which shows picture. Player will be notified
-    throw this interface when display state is changed.
-*/
-NONSHARABLE_CLASS(MMMAGuiPlayer)
-{
-protected:  // Constructors and destructors
-    /**
-     * Do not allow delete through this interface
-     */
-    virtual ~MMMAGuiPlayer() {};
-
-public:     // Abstract methods
-    /**
-     * Sets display to the player. Player must likely will create window
-     * for the display. Called when display is available for the player.
-     *
-     * @param aDisplay Display which can be used.
-     */
-    virtual void SetDisplayL(MMMADisplay* aDisplay) = 0;
-
-    /**
-     * Returns size of the content. Content size may not available
-     * before player is initialized.
-     *
-     * @return Size of the source content.
-     */
-    virtual TSize SourceSize() = 0;
-
-    /**
-     * Returns inferface that is used for taking snapshots from the player.
-     * Method can leave if player creates a snapshoter object when this
-     * method is called.
-     *
-     * @return Interface for taking snaphots.
-     */
-    virtual MMMASnapshot* SnapshoterL() = 0;
-
-    /**
-     * Method sends event to the Java. This can be used to notify errors
-     * to the Java side.
-     *
-     * @param aEventType Type of the event.
-     * @param aStringEventData Data of the event.
-     */
-    virtual void NotifyWithStringEvent(CMMAPlayerEvent::TEventType aEventType,
-                                       const TDesC& aStringEventData) = 0;
-
-    // No data in MClass!!
-
-};
-
-#endif // MMMAGUIPLAYER_H