/*
* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This class is used to play sound from file
*
*/
// INCLUDE FILES
#include "cmmacamerasound.h"
#include <mdaaudiosampleplayer.h>
#include <jdebug.h>
#include <AudioPreference.h>
//CONSTANTS
_LIT(KMMASnapshotSound, "Z:\\System\\Sounds\\Digital\\CamcorderJavaCapture.wav");
_LIT(KMMAVideoSound, "Z:\\System\\Sounds\\Digital\\CamcorderJavaStart.wav");
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CMMACameraSound::CMMACameraSound
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CMMACameraSound::CMMACameraSound()
{
}
// -----------------------------------------------------------------------------
// CMMACameraSound::NewLC
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CMMACameraSound* CMMACameraSound::NewLC()
{
CMMACameraSound* self = new(ELeave) CMMACameraSound;
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
// Destructor
CMMACameraSound::~CMMACameraSound()
{
delete iActiveSchedulerWait;
}
// -----------------------------------------------------------------------------
// CMMACameraSound::ConstructL
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CMMACameraSound::ConstructL()
{
iActiveSchedulerWait = new(ELeave) CActiveSchedulerWait();
}
// -----------------------------------------------------------------------------
// PlayImageCaptureSoundL()
// -----------------------------------------------------------------------------
//
void CMMACameraSound::PlayImageCaptureSoundL()
{
CMMACameraSound* cameraSound = NewLC();
cameraSound->PlaySoundL(KMMASnapshotSound());
CleanupStack::PopAndDestroy(cameraSound);
}
// -----------------------------------------------------------------------------
// PlayVideoRecordSoundL()
// -----------------------------------------------------------------------------
//
void CMMACameraSound::PlayVideoRecordSoundL()
{
CMMACameraSound* cameraSound = NewLC();
cameraSound->PlaySoundL(KMMAVideoSound());
CleanupStack::PopAndDestroy(cameraSound);
}
// -----------------------------------------------------------------------------
// PlaySoundL()
// -----------------------------------------------------------------------------
//
void CMMACameraSound::PlaySoundL(const TDesC& aFileName)
{
iError = KErrNone;
CMdaAudioPlayerUtility* player =
CMdaAudioPlayerUtility::NewFilePlayerL(
aFileName, *this, KAudioPriorityVideoRecording,
TMdaPriorityPreference(KAudioPrefCamera), NULL);
CleanupStack::PushL(player);
//wait until init is completed
if (!iActiveSchedulerWait->IsStarted())
{
iActiveSchedulerWait->Start();
}
//leave if there was error in init
User::LeaveIfError(iError);
player->Play();
//wait until play is completed
if (!iActiveSchedulerWait->IsStarted())
{
iActiveSchedulerWait->Start();
}
//leave if there was error in play
User::LeaveIfError(iError);
//close player
player->Close();
CleanupStack::PopAndDestroy(player);
}
void CMMACameraSound::MapcInitComplete(TInt aError,
const TTimeIntervalMicroSeconds& /*aDuration*/)
{
iError = aError;
if (iActiveSchedulerWait->IsStarted())
{
iActiveSchedulerWait->AsyncStop();
}
}
void CMMACameraSound::MapcPlayComplete(TInt aError)
{
iError = aError;
if (iActiveSchedulerWait->IsStarted())
{
iActiveSchedulerWait->AsyncStop();
}
}
// End of File