/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This class is used for playing sounds
*
*/
#ifndef CMMAAUDIOPLAYER_H
#define CMMAAUDIOPLAYER_H
// INCLUDES
#include "cmmammfplayerbase.h"
#include <jutils.h>
_LIT(KMMAAudioPlayer, "AudioPlayer");
/**
Mixin class for playback complete notifications.
*/
class MPlaybackCompletedCallback
{
public:
virtual void HandlePlaybackCompleteL() = 0;
virtual void ErrorPlaybackComplete(TInt aError) = 0;
};
/**
Active object used for give MMF server time to complete its playback
*/
class CPlaybackCompletedCallback : public CTimer
{
public:// Constructor and destructor
static CPlaybackCompletedCallback* NewL(MPlaybackCompletedCallback& aObs);
~CPlaybackCompletedCallback();
public: // new methods
void Callback();
public: // From CTimer
void RunL();
TInt RunError(TInt aError);
private: // Constructor
CPlaybackCompletedCallback(MPlaybackCompletedCallback& aObs);
private: // Data
MPlaybackCompletedCallback& iObs;
};
// CLASS DECLARATION
/**
* This class is used for playing sounds
*
*/
NONSHARABLE_CLASS(CMMAAudioPlayer): public CMMAMMFPlayerBase,
public MPlaybackCompletedCallback
{
public: // Construction
/**
* Creates new player.
*/
static CMMAAudioPlayer* NewLC(
CMMAMMFResolver* aResolver);
// Destructor
~CMMAAudioPlayer();
protected:
// C++ constructor
CMMAAudioPlayer(CMMAMMFResolver* aResolver);
void ConstructL();
protected: // New methods
IMPORT_C virtual void PrefetchDataL(const TDesC8& aData);
IMPORT_C virtual void PrefetchFileL();
IMPORT_C virtual void PlayCompleteL(TInt aError);
public: // from CMMAPlayer
void RealizeL();
void PrefetchL();
const TDesC& Type();
public: // from CMMAPlayer/MMMASourceStreamListener
void ReadCompletedL(TInt aStatus, const TDesC8& aData);
public: // from MMMFControllerEventMonitorObserver
void HandleEvent(const class TMMFEvent& aEvent);
public: // from MPlaybackCompletedCallback
IMPORT_C void HandlePlaybackCompleteL();
IMPORT_C void ErrorPlaybackComplete(TInt aError);
private: // data
// Owned playback callback active object
CPlaybackCompletedCallback* iPlaybackCompleted;
};
#endif // CMMAAUDIOPLAYER_H