eventsui/eventsmgmtui/src/evtmgmtuimodel.cpp
branchRCL_3
changeset 17 1fc85118c3ae
parent 16 8173571d354e
child 18 870918037e16
equal deleted inserted replaced
16:8173571d354e 17:1fc85118c3ae
     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Model class for Events management UI start-up view.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // System Includes
       
    20 #include <e32keys.h>
       
    21 #include <barsread.h>               // For TResourceReader
       
    22 #include <bautils.h>    
       
    23 #include <StringLoader.h>
       
    24 #include <evtmgmtui.rsg>
       
    25 #include <eikenv.h>
       
    26 #include <AknUtils.h>
       
    27 
       
    28 // User Include
       
    29 #include "evtmgmtuimodel.h"
       
    30 #include "evtbasiceventinfo.h"
       
    31 #include "evtdebug.h"
       
    32 		  					   	  
       
    33 // Constants
       
    34 const TInt KPreDefinedItems = 1;
       
    35 const TInt KMaxConversionBufferLength = 0x200;
       
    36 
       
    37 // ========================= MEMBER FUNCTIONS ================================
       
    38 
       
    39 // ---------------------------------------------------------------------------
       
    40 // CEvtMgmtUiStartupLBModel::CEvtMgmtUiStartupLBModel
       
    41 // ---------------------------------------------------------------------------
       
    42 //
       
    43 CEvtMgmtUiModel::CEvtMgmtUiModel()
       
    44 	{		
       
    45 	}
       
    46 
       
    47 // ---------------------------------------------------------------------------
       
    48 // CEvtMgmtUiModel::~CEvtMgmtUiModel
       
    49 // ---------------------------------------------------------------------------
       
    50 //
       
    51 CEvtMgmtUiModel::~CEvtMgmtUiModel()
       
    52 	{	    
       
    53 	// Delete the Buffers
       
    54 	delete iBuffer;
       
    55 	iBuffer = NULL;
       
    56 	
       
    57 	delete iCreateNew;
       
    58 	iCreateNew = NULL;
       
    59 	
       
    60 	delete iUnnamed;
       
    61 	iUnnamed = NULL;
       
    62 	
       
    63 	iEventsArray.ResetAndDestroy();
       
    64 	iEventsArray.Close();
       
    65 	}
       
    66 	
       
    67 // ---------------------------------------------------------------------------
       
    68 // CEvtMgmtUiModel* CEvtMgmtUiModel::NewL
       
    69 // ---------------------------------------------------------------------------
       
    70 //
       
    71 CEvtMgmtUiModel* CEvtMgmtUiModel::NewL()
       
    72 	{
       
    73 	CEvtMgmtUiModel* self = CEvtMgmtUiModel::NewLC();
       
    74 	CleanupStack::Pop( self );
       
    75 	return self;
       
    76 	}
       
    77 
       
    78 // ---------------------------------------------------------------------------
       
    79 // CEvtMgmtUiModel* CEvtMgmtUiModel::NewLC
       
    80 // ---------------------------------------------------------------------------
       
    81 //
       
    82 CEvtMgmtUiModel* CEvtMgmtUiModel::NewLC()
       
    83 	{
       
    84 	CEvtMgmtUiModel* self = new( ELeave )CEvtMgmtUiModel();
       
    85 	CleanupStack::PushL( self );
       
    86 	self->ConstructL();
       
    87 	return self;
       
    88 	}
       
    89 		
       
    90 // ---------------------------------------------------------------------------
       
    91 // void CEvtMgmtUiModel::ConstructL
       
    92 // ---------------------------------------------------------------------------
       
    93 //
       
    94 void CEvtMgmtUiModel::ConstructL()
       
    95 	{
       
    96 	EVTUIDEBUG( "+ CEvtMgmtUiModel::ConstructL()" );
       
    97 	    
       
    98     // Allocate the Conversion Buffer
       
    99 	iBuffer = HBufC16::NewL( KMaxConversionBufferLength );
       
   100         
       
   101     // Open the Resource File
       
   102   //  OpenLocalizedResourceFileL( KEvtEngineResFileName, iResourceLoader );
       
   103 	
       
   104 	// Allocate and set the access point title
       
   105  	iCreateNew = StringLoader::LoadL( R_EVTUI_CREATENEW_LIST );
       
   106  	iUnnamed = StringLoader::LoadL( R_EVTUI_UNNAMED ); 
       
   107  	
       
   108  	iStatusFilter = CEvtMgmtUiEngine::EEvtFilterAll;
       
   109  	
       
   110  	EVTUIDEBUG( "- CEvtMgmtUiModel::ConstructL()" );
       
   111  	    
       
   112 	}
       
   113         
       
   114 // ---------------------------------------------------------------------------
       
   115 // TInt CEvtMgmtUiModel::MdcaCount() const
       
   116 // ---------------------------------------------------------------------------
       
   117 //
       
   118 TInt CEvtMgmtUiModel::MdcaCount() const
       
   119 	{
       
   120 	// Return the Model count based on the Status Filter
       
   121   	switch( iStatusFilter )
       
   122   		{
       
   123   		case CEvtMgmtUiEngine::EEvtFilterAll:
       
   124   			return KPreDefinedItems + iActiveTriggers + iDraftTriggers + iCompletedTriggers;
       
   125   		case CEvtMgmtUiEngine::EEvtFilterActive:
       
   126   			return KPreDefinedItems + iActiveTriggers;
       
   127   		case CEvtMgmtUiEngine::EEvtFilterDraft:
       
   128   			return KPreDefinedItems + iDraftTriggers;
       
   129         case CEvtMgmtUiEngine::EEvtFilterCompleted:
       
   130             return KPreDefinedItems + iCompletedTriggers;
       
   131   		default:
       
   132   			return KPreDefinedItems + iActiveTriggers + iDraftTriggers + iCompletedTriggers;
       
   133 		}
       
   134 	}
       
   135 	
       
   136 // ---------------------------------------------------------------------------
       
   137 // TPtrC16 CEvtMgmtUiModel::MdcaPoint() const
       
   138 // ---------------------------------------------------------------------------
       
   139 //
       
   140 TPtrC16 CEvtMgmtUiModel::MdcaPoint( TInt  aIndex ) const
       
   141 	{
       
   142 	// Zero the internal buffer
       
   143 	TPtr16 ptr( iBuffer->Des());
       
   144 	TPtrC subject(KNullDesC);
       
   145 	TPtrC place(KNullDesC);
       
   146 	ptr.Zero();
       
   147 	
       
   148 	// Format "%d\t%S\t%S\t%d"
       
   149 	
       
   150 	// Append the Icon ID
       
   151 	if( aIndex==0 )
       
   152 	    ptr.AppendNum( 1 );
       
   153 	else
       
   154 	    {	
       
   155 		// Get the Index based on the Status Filter
       
   156 		aIndex = IndexBasedOnFilter( aIndex );    
       
   157 	    switch(iEventsArray[aIndex-1]->EventStatus())
       
   158             {
       
   159             case EActive:
       
   160                 {
       
   161                 ptr.AppendNum( 2 );
       
   162                 break;
       
   163                 }
       
   164             case EDraft:
       
   165                 {
       
   166                 ptr.AppendNum( 3 );
       
   167                 break;
       
   168                 }           
       
   169             case ECompleted:
       
   170                 {
       
   171                 ptr.AppendNum( 4 );
       
   172                 break;
       
   173                 }
       
   174             }
       
   175 	    }
       
   176 	
       
   177 	// Append the first tab
       
   178 	ptr.Append( EKeyTab );
       
   179 	
       
   180 	// Subject
       
   181 	if(aIndex==0)
       
   182 	    {
       
   183 	    ptr.Append( *iCreateNew );
       
   184 	    ptr.Append( EKeyTab );
       
   185 	    ptr.Append( EKeyTab );
       
   186 	    }
       
   187 	else
       
   188 	    {
       
   189 	    subject.Set(iEventsArray[aIndex-1]->Subject());
       
   190 	    place.Set(iEventsArray[aIndex-1]->Place());
       
   191 	    if(subject.Compare(KNullDesC)==0 && place.Compare(KNullDesC)==0)
       
   192             {
       
   193             ptr.Append(*iUnnamed);            
       
   194             }
       
   195         else
       
   196             ptr.Append(subject);
       
   197 	    
       
   198     	//Place
       
   199     	ptr.Append( EKeyTab );
       
   200     	
       
   201     	    {
       
   202     	    HBufC* localPlace = place.Alloc();   
       
   203 			if( localPlace )
       
   204 				{
       
   205 	            TPtr placePtr = localPlace->Des();
       
   206 	    	    ptr.Append(placePtr);
       
   207 	    	    delete localPlace;   
       
   208 				} 
       
   209     	    }
       
   210     	ptr.Append( EKeyTab );	
       
   211     	if( iEventsArray[aIndex-1]->Repeat() )
       
   212     	    ptr.AppendNum(5);
       
   213 	    }	
       
   214 	
       
   215     return *iBuffer;
       
   216 	}
       
   217         
       
   218 // ---------------------------------------------------------------------------
       
   219 // TInt CEvtMgmtUiModel::IndexBasedOnFilter() const
       
   220 // ---------------------------------------------------------------------------
       
   221 //
       
   222 TInt CEvtMgmtUiModel::IndexBasedOnFilter( TInt aIndex ) const
       
   223 	{
       
   224 	// We calculate the Index based on the Status Filter
       
   225 	// This is calculated based on the assumption of the Order of the Events
       
   226 	// which is in the order of Active->Draft->Completed
       
   227   	switch( iStatusFilter )
       
   228   		{
       
   229   		case CEvtMgmtUiEngine::EEvtFilterAll:
       
   230   		case CEvtMgmtUiEngine::EEvtFilterActive:
       
   231   			return aIndex;
       
   232   		case CEvtMgmtUiEngine::EEvtFilterDraft:
       
   233   			return iActiveTriggers + aIndex;
       
   234   		case CEvtMgmtUiEngine::EEvtFilterCompleted:
       
   235   			return iActiveTriggers + iDraftTriggers + aIndex;
       
   236   		default:
       
   237   			return aIndex;
       
   238 		}
       
   239 	}
       
   240 
       
   241 // ---------------------------------------------------------------------------
       
   242 // CEvtMgmtUiModel::IndexWithoutFilter()
       
   243 // It will Index without filter provided the index based on filter.
       
   244 // ---------------------------------------------------------------------------
       
   245 //
       
   246 TInt CEvtMgmtUiModel::IndexWithoutFilter( TInt aIndex ) const
       
   247     {
       
   248 	// The Actual Index in the model is calculated based on the Status Filter
       
   249   	switch( iStatusFilter )
       
   250   		{
       
   251   		case CEvtMgmtUiEngine::EEvtFilterAll:
       
   252   		case CEvtMgmtUiEngine::EEvtFilterActive:
       
   253   			return KPreDefinedItems + aIndex;
       
   254   		case CEvtMgmtUiEngine::EEvtFilterDraft:
       
   255   			return KPreDefinedItems + aIndex - iActiveTriggers;
       
   256         case CEvtMgmtUiEngine::EEvtFilterCompleted:
       
   257             return KPreDefinedItems + aIndex - ( iActiveTriggers + iDraftTriggers );
       
   258   		default:
       
   259   			return KPreDefinedItems + aIndex;
       
   260 		}
       
   261     }
       
   262 
       
   263 // ---------------------------------------------------------------------------
       
   264 // CEvtMgmtUiModel::EventsArray()
       
   265 // It will return Events array object reference.
       
   266 // ---------------------------------------------------------------------------
       
   267 //
       
   268 RPointerArray<CEvtBasicEventInfo>& CEvtMgmtUiModel::EventsArray()
       
   269     {
       
   270     return iEventsArray;
       
   271     }
       
   272     
       
   273 // ---------------------------------------------------------------------------
       
   274 // CEvtMgmtUiModel::TotalEvents()
       
   275 // It will return total events
       
   276 // ---------------------------------------------------------------------------
       
   277 //
       
   278 TInt CEvtMgmtUiModel::TotalEvents()
       
   279 	{
       
   280 	return iEventsArray.Count();
       
   281 	}
       
   282     
       
   283 // ---------------------------------------------------------------------------
       
   284 // CEvtMgmtUiModel::StatusFilter()
       
   285 // It will Show Events based on Filter
       
   286 // ---------------------------------------------------------------------------
       
   287 //
       
   288 CEvtMgmtUiEngine::TEvtEventStatusFilter CEvtMgmtUiModel::StatusFilter( )
       
   289 	{
       
   290 	return iStatusFilter;
       
   291 	}
       
   292     
       
   293 // ---------------------------------------------------------------------------
       
   294 // CEvtMgmtUiModel::SetStatusFilter()
       
   295 // ---------------------------------------------------------------------------
       
   296 //
       
   297 void CEvtMgmtUiModel::SetStatusFilter( CEvtMgmtUiEngine::TEvtEventStatusFilter
       
   298                                         aFilter )
       
   299 	{
       
   300 	iStatusFilter = aFilter;
       
   301 	}
       
   302     
       
   303 // ---------------------------------------------------------------------------
       
   304 // CEvtMgmtUiModel::EventFromModel()
       
   305 // It will return  eventinfo object.
       
   306 // ---------------------------------------------------------------------------
       
   307 //
       
   308 CEvtBasicEventInfo& CEvtMgmtUiModel::EventFromModel( TInt aIndex )
       
   309     {
       
   310     return *(iEventsArray[IndexBasedOnFilter( aIndex )-1]);
       
   311     }
       
   312     
       
   313 // ---------------------------------------------------------------------------
       
   314 // CEvtMgmtUiModel::MandatoryFieldsFilled()
       
   315 // ---------------------------------------------------------------------------
       
   316 //
       
   317 TBool CEvtMgmtUiModel::MandatoryFieldsFilled(  TInt aIndex  )
       
   318     {
       
   319 	// Check the Array boundary conditions
       
   320     if( aIndex == 0 || aIndex > iEventsArray.Count())
       
   321         return EFalse;
       
   322     
       
   323 	// Check the Status of the event considering the current Status Filter
       
   324     if( iEventsArray[IndexBasedOnFilter( aIndex )-1]->Subject().Compare(KNullDesC)==0 || 
       
   325     			iEventsArray[IndexBasedOnFilter( aIndex )-1]->Place().Compare(KNullDesC)==0 )
       
   326        return EFalse;
       
   327     else
       
   328         return ETrue;
       
   329     }
       
   330 
       
   331 // ---------------------------------------------------------------------------
       
   332 // CEvtMgmtUiModel::EventId()
       
   333 // It will return  event id.
       
   334 // ---------------------------------------------------------------------------
       
   335 //
       
   336 TEvtEventId CEvtMgmtUiModel::EventId( TInt aIndex )
       
   337     {  
       
   338 	// Check the Array boundary conditions
       
   339     if(aIndex<1 || aIndex > iEventsArray.Count() )
       
   340         return 0;
       
   341     return iEventsArray[IndexBasedOnFilter( aIndex )-1]->EventId();
       
   342     }
       
   343 
       
   344 // ---------------------------------------------------------------------------
       
   345 // CEvtMgmtUiModel::EventStatus()
       
   346 // It will return  event status.
       
   347 // ---------------------------------------------------------------------------
       
   348 //
       
   349 TEvtEventStatus CEvtMgmtUiModel::EventStatus( TInt aIndex )
       
   350     {
       
   351 	// Check the Array boundary conditions
       
   352     if(aIndex<1 || aIndex > iEventsArray.Count() )
       
   353         return EActive;
       
   354     return iEventsArray[IndexBasedOnFilter( aIndex )-1]->EventStatus();
       
   355     }
       
   356 
       
   357 // ---------------------------------------------------------------------------
       
   358 // CEvtMgmtUiModel::UpdatedCurrentItemIndex()
       
   359 // It will return  updated current item index
       
   360 // ---------------------------------------------------------------------------
       
   361 //
       
   362 TInt CEvtMgmtUiModel::UpdatedCurrentItemIndex( )
       
   363     {
       
   364   	switch( iStatusFilter )
       
   365   		{
       
   366   		case CEvtMgmtUiEngine::EEvtFilterAll:
       
   367   			if(iCurrentEventIndex<0 || iCurrentEventIndex > (iActiveTriggers+iDraftTriggers+iCompletedTriggers) )
       
   368   				iCurrentEventIndex = KPreDefinedItems + iActiveTriggers + iDraftTriggers + iCompletedTriggers;
       
   369   			break;
       
   370   		case CEvtMgmtUiEngine::EEvtFilterActive:
       
   371   			if(iCurrentEventIndex<0 || iCurrentEventIndex > iActiveTriggers )
       
   372   				iCurrentEventIndex = KPreDefinedItems + iActiveTriggers;
       
   373   			break;
       
   374   		case CEvtMgmtUiEngine::EEvtFilterDraft:
       
   375   			if(iCurrentEventIndex<0 || iCurrentEventIndex > iDraftTriggers )
       
   376   				iCurrentEventIndex = KPreDefinedItems + iDraftTriggers;
       
   377   			break;
       
   378         case CEvtMgmtUiEngine::EEvtFilterCompleted:
       
   379             if(iCurrentEventIndex<0 || iCurrentEventIndex > iCompletedTriggers )
       
   380                 iCurrentEventIndex = KPreDefinedItems + iCompletedTriggers;
       
   381             break;
       
   382   		default:
       
   383   			iCurrentEventIndex = 0;
       
   384   			break;
       
   385 		}
       
   386 	return iCurrentEventIndex;
       
   387     }
       
   388 
       
   389 // ---------------------------------------------------------------------------
       
   390 // CEvtMgmtUiModel::SetCurrentItemId()
       
   391 // ---------------------------------------------------------------------------
       
   392 //
       
   393 void CEvtMgmtUiModel::SetCurrentItemId( TInt aItemIndex )
       
   394     {
       
   395     if(aItemIndex > 0 && aItemIndex <= iEventsArray.Count() )
       
   396  		{
       
   397         iCurrentEventId = iEventsArray[IndexBasedOnFilter( aItemIndex )-1]->EventId();
       
   398 		iCurrentEventIndex = aItemIndex - 1;
       
   399     	}
       
   400     else
       
   401     	{
       
   402         iCurrentEventId = 0; //if focus is on 'create new event'
       
   403 		iCurrentEventIndex = 0;
       
   404     	}
       
   405     }
       
   406 
       
   407 // ---------------------------------------------------------------------------
       
   408 // CEvtMgmtUiModel::UpdateEventsStatus()
       
   409 // ---------------------------------------------------------------------------
       
   410 //
       
   411 void CEvtMgmtUiModel::UpdateEventsStatus()
       
   412     {
       
   413 	// Maintain the previous count to compare with the updated model
       
   414     TInt prevCount = iActiveTriggers + iDraftTriggers + iCompletedTriggers;
       
   415     iActiveTriggers = 0;
       
   416     iDraftTriggers = 0;
       
   417     iCompletedTriggers = 0;
       
   418     TInt cnt = iEventsArray.Count();
       
   419 	TEvtModelUpdateState updateState;
       
   420     
       
   421 	// Get the update type based on the previous and current model count.
       
   422     if( prevCount < cnt )
       
   423     	{
       
   424     	updateState = EEvtCreate;
       
   425     	}
       
   426     else if( prevCount > cnt )
       
   427     	{
       
   428     	updateState = EEvtDelete;
       
   429     	iCurrentEventId = 0;
       
   430     	}
       
   431     else
       
   432     	{
       
   433     	updateState = EEvtModify;
       
   434     	}
       
   435     
       
   436 	// Loop through the model to update the Event Status mask.
       
   437     TInt index;
       
   438     iEventsStatusMask = 0;
       
   439     for( index = 0; index<cnt; index++ )
       
   440         {
       
   441         
       
   442         if( updateState == EEvtCreate && iCurrentEventId < iEventsArray[index]->EventId() )	
       
   443         	{
       
   444         	iCurrentEventId = iEventsArray[index]->EventId();
       
   445         	iCurrentEventIndex = index;
       
   446         	}
       
   447         	
       
   448         if( updateState == EEvtModify && iCurrentEventId == iEventsArray[index]->EventId() )	
       
   449         	{
       
   450         	iCurrentEventId = iEventsArray[index]->EventId();
       
   451         	iCurrentEventIndex = index;
       
   452         	}
       
   453         	
       
   454 		// Append the Event status to Event status mask.	
       
   455         switch(iEventsArray[index]->EventStatus())
       
   456             {
       
   457             case EActive:
       
   458                 {
       
   459                 iActiveTriggers++;
       
   460                 iEventsStatusMask|= EEvtShowAttributeActive;
       
   461                 break;
       
   462                 }
       
   463             case EDraft:
       
   464                 {
       
   465                 iDraftTriggers++;
       
   466                 iEventsStatusMask|= EEvtShowAttributeDraft;
       
   467                 break;
       
   468                 }
       
   469             case ECompleted:
       
   470                 {
       
   471                 iCompletedTriggers++;
       
   472                 iEventsStatusMask|= EEvtShowAttributeCompleted;
       
   473                 break;
       
   474                 }
       
   475             }        
       
   476         }   
       
   477     
       
   478     // If the current view(show) is empty, then switch to Filter All View
       
   479     switch(iStatusFilter)
       
   480         {
       
   481         case CEvtMgmtUiEngine::EEvtFilterActive:
       
   482             {
       
   483             if( !iActiveTriggers )
       
   484                 iStatusFilter = CEvtMgmtUiEngine::EEvtFilterAll;
       
   485             break;
       
   486             }
       
   487         case CEvtMgmtUiEngine::EEvtFilterDraft:
       
   488             {
       
   489             if( !iDraftTriggers )
       
   490                 iStatusFilter = CEvtMgmtUiEngine::EEvtFilterAll;
       
   491             break;
       
   492             }
       
   493         case CEvtMgmtUiEngine::EEvtFilterCompleted:
       
   494             {
       
   495             if( !iCompletedTriggers )
       
   496                 iStatusFilter = CEvtMgmtUiEngine::EEvtFilterAll;
       
   497             break;
       
   498             }
       
   499         } 
       
   500     
       
   501 	// Update the index for create and modify
       
   502 	if( updateState == EEvtCreate || updateState == EEvtModify )
       
   503 		iCurrentEventIndex = IndexWithoutFilter( iCurrentEventIndex );
       
   504     }
       
   505 
       
   506 // ---------------------------------------------------------------------------
       
   507 // CEvtMgmtUiModel::EventsStatus()
       
   508 // It will return type of events
       
   509 // ---------------------------------------------------------------------------
       
   510 //
       
   511 TEvtEventsStatusMask CEvtMgmtUiModel::EventsStatus()
       
   512     {
       
   513     return iEventsStatusMask;   
       
   514     }