eventsui/eventsengine/src/evtaction.cpp
branchRCL_3
changeset 17 1fc85118c3ae
parent 16 8173571d354e
child 18 870918037e16
--- a/eventsui/eventsengine/src/evtaction.cpp	Thu Aug 19 09:48:36 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,175 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Class for the Location Events Action.
-*
-*/
-
-
-// System Includesc
-#include <s32mem.h>
-
-// User Includes
-#include "evtaction.h"
-#include "evtdebug.h"
-
-// ================ Member funtions for CEvtAction class ======================
-
-// ---------------------------------------------------------------------------
-// CEvtAction::CEvtAction
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtAction::CEvtAction():iId(0),
-	iType( EAlarm )
-    {    
-    }
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::~CEvtAction
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtAction::~CEvtAction()
-    {
-    delete iActionString;
-    
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::NewL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtAction* CEvtAction::NewL()
-    {
-	CEvtAction* self = NewLC( );
-	CleanupStack::Pop( self );
-	return self;
-    }
-
-// ---------------------------------------------------------------------------
-// CEvtAction::NewLC
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtAction* CEvtAction::NewLC()
-    {
-	CEvtAction* self = new ( ELeave )CEvtAction( );
-	CleanupStack::PushL( self );
-	self->ConstructL( );
-	return self;
-    } 
-
-// ---------------------------------------------------------------------------
-// CEvtAction::ConstructL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtAction::ConstructL()
-    {
-    // Allocate the Null string by default
-    iActionString = KNullDesC().AllocL();
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::Id
-// ---------------------------------------------------------------------------
-//
-TInt64 CEvtAction::Id() const
-    {
-    return iId;
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::SetId
-// ---------------------------------------------------------------------------
-//
-void CEvtAction::SetId( const TInt64 aId )
-    {
-    iId = aId;
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::EvtId
-// ---------------------------------------------------------------------------
-//
-TEvtEventId CEvtAction::EvtId() const
-    {
-    return iEvtId;
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::SetEvtId
-// ---------------------------------------------------------------------------
-//
-void CEvtAction::SetEvtId( const TEvtEventId aEvtId )
-    {
-    iEvtId = aEvtId;
-    } 
-
-// ---------------------------------------------------------------------------
-// CEvtAction::Action
-// ---------------------------------------------------------------------------
-//
-TPtrC CEvtAction::Action() const
-    {
-    return iActionString->Des();
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::SetActionL
-// ---------------------------------------------------------------------------
-//
-void CEvtAction::SetActionL( const TDesC& aAction )
-    {
-    delete iActionString;
-    iActionString = NULL;
-    iActionString = aAction.AllocL();
-    
-    // return, if the String length is 0.
-    // Since we can not retrieve type of Action
-    if( 0 == iActionString->Length() )
-        return;
-    
-	// Retrieve action type
-    CBufFlat* lengthBuf = CBufFlat::NewL( iActionString->Length() );
-    CleanupStack::PushL( lengthBuf );
-    lengthBuf->InsertL( 0, iActionString->Ptr(), iActionString->Length() );
-    
-    // Create a stream to buffer
-    RBufReadStream writeStream( *lengthBuf, 0 );
-    CleanupClosePushL( writeStream ); 
-    
-    // Extract action type info
-    iType = static_cast<TEvtActionType>( writeStream.ReadInt8L() );
-    
-    CleanupStack::PopAndDestroy(); // writeStream
-    CleanupStack::PopAndDestroy( lengthBuf ); // lengthBuf
-      
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::Type
-// ---------------------------------------------------------------------------
-//
-EXPORT_C TEvtActionType CEvtAction::Type() const
-    {
-    return iType;
-    } 
-    
-// ---------------------------------------------------------------------------
-// CEvtAction::SetType
-// ---------------------------------------------------------------------------
-//
-void CEvtAction::SetType( const TEvtActionType aType )
-    {
-    iType = aType;
-    } 
-    
-// End of File