--- a/eventsui/eventsutils/src/evtkeylockhandler.cpp Thu Aug 19 09:48:36 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,148 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: Key Lock Settings Handler.
-*
-*/
-
-
-// System Includes
-
-// User Includes
-#include "evtkeylockhandler.h"
-#include "evtdebug.h"
-
-// ================ Member funtions for CEvtKeyLockHandler class ===============
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::CEvtKeyLockHandler
-// ---------------------------------------------------------------------------
-//
-CEvtKeyLockHandler::CEvtKeyLockHandler( ) : iKeyLocked(EFalse)
- {
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::~CEvtKeyLockHandler
-// ---------------------------------------------------------------------------
-//
-CEvtKeyLockHandler::~CEvtKeyLockHandler()
- {
- iKeyLock.Close();
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::NewL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtKeyLockHandler* CEvtKeyLockHandler::NewL( )
- {
- CEvtKeyLockHandler* self = NewLC( );
- CleanupStack::Pop( self );
- return self;
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::NewLC
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtKeyLockHandler* CEvtKeyLockHandler::NewLC( )
- {
- CEvtKeyLockHandler* self = new ( ELeave )CEvtKeyLockHandler( );
- CleanupStack::PushL( self );
- self->ConstructL( );
- return self;
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::ConstructL
-// ---------------------------------------------------------------------------
-//
-void CEvtKeyLockHandler::ConstructL()
- {
- EVTUIDEBUG( "+ CEvtKeyLockHandler::ConstructL()" );
-
- User::LeaveIfError( iKeyLock.Connect() );
-
- EVTUIDEBUG( "- CEvtKeyLockHandler::ConstructL()" );
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::MaintainState
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtKeyLockHandler::MaintainState( )
- {
- iKeyLocked = iKeyLock.IsKeyLockEnabled();
-
- // Disable the Key Lock without showing the Note.
- if( iKeyLocked )
- {
- iKeyLock.DisableWithoutNote();
- }
- EVTUIDEBUG1( "= CEvtKeyLockHandler::MaintainState() - %d", iKeyLocked );
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::UpdateStateWithNote
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtKeyLockHandler::UpdateStateWithNote( )
- {
- EVTUIDEBUG1( "= CEvtKeyLockHandler::UpdateStateWithNote() - %d", iKeyLocked );
-
- // Check the previously Maintained key lock state and the current key lock state.
- // This avoids updation if both the states are same.
- if( iKeyLocked && !iKeyLock.IsKeyLockEnabled() )
- {
- iKeyLock.EnableKeyLock();
- }
- else if( !iKeyLocked && iKeyLock.IsKeyLockEnabled() )
- {
- iKeyLock.DisableKeyLock();
- }
- iKeyLocked = EFalse;
- EVTUIDEBUG( "- CEvtKeyLockHandler::UpdateStateWithNote() - Key Lock Updated" );
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::UpdateStateWithoutNote
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtKeyLockHandler::UpdateStateWithoutNote( )
- {
- EVTUIDEBUG1( "= CEvtKeyLockHandler::UpdateStateWithoutNote() - %d", iKeyLocked );
-
- // Check the previously Maintained key lock state and the current key lock state.
- // This avoids updation if both the states are same.
- if( iKeyLocked && !iKeyLock.IsKeyLockEnabled() )
- {
- iKeyLock.EnableWithoutNote();
- }
- else if( !iKeyLocked && iKeyLock.IsKeyLockEnabled() )
- {
- iKeyLock.DisableWithoutNote();
- }
- iKeyLocked = EFalse;
- EVTUIDEBUG( "- CEvtKeyLockHandler::UpdateStateWithoutNote() - Key Lock Updated" );
- }
-
-// ---------------------------------------------------------------------------
-// CEvtKeyLockHandler::EnableKeyLock
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtKeyLockHandler::EnableKeyLock( TBool aFlag )
- {
- iKeyLocked = aFlag;
- EVTUIDEBUG1( "= CEvtKeyLockHandler::EnableKeyLock() - %d", iKeyLocked );
- }