eventsui/eventsutils/src/evttoneplayer.cpp
branchRCL_3
changeset 17 1fc85118c3ae
parent 16 8173571d354e
child 18 870918037e16
--- a/eventsui/eventsutils/src/evttoneplayer.cpp	Thu Aug 19 09:48:36 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,432 +0,0 @@
-/*
-* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  File Player Events Info Note
-*
-*/
-
-
-// System Includes
-#include <e32base.h>
-#include <mdaaudiotoneplayer.h>
-#include <AudioPreference.h>
-#include <e32property.h>
-#include <coreapplicationuisdomainpskeys.h>
-
-// User Includes
-#include "evttoneplayer.h"
-#include "evtutilsconsts.h"
-#include "evttoneutils.h"
-#include "evtdebug.h"
-
-// Constants
-const TInt KMicroSeconds = 1000000;
-
-// ================ Member funtions for CEvtTonePlayer class ===============
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::CEvtTonePlayer
-// ---------------------------------------------------------------------------
-//
-CEvtTonePlayer::CEvtTonePlayer( MEvtTonePlayObserver& aObserver ):
-									iObserver(aObserver)
-	{
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::~CEvtTonePlayer
-// ---------------------------------------------------------------------------
-//
-CEvtTonePlayer::~CEvtTonePlayer()
-	{ 
-	Stop();
-	delete iProfileHandler;
-	delete iCallHandler;
-
-    // Delete the timer
-    if( iTimer )
-        {
-    	StopTimer();
-        delete iTimer;
-        }
-	}
-	
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::NewL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtTonePlayer* CEvtTonePlayer::NewL( MEvtTonePlayObserver& aObserver )
-    {
-	CEvtTonePlayer* self = NewLC( aObserver );
-	CleanupStack::Pop( self );
-	return self;
-    }
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::NewLC
-// ---------------------------------------------------------------------------
-//
-EXPORT_C CEvtTonePlayer* CEvtTonePlayer::NewLC( MEvtTonePlayObserver& aObserver )
-    {
-	CEvtTonePlayer* self = new ( ELeave )CEvtTonePlayer( aObserver );
-	CleanupStack::PushL( self );
-	self->ConstructL( );
-	return self;
-    } 
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::ConstructL
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::ConstructL()
-    {
-    EVTUIDEBUG( "+ CEvtTonePlayer::ConstructL()" );
-    iProfileHandler = CEvtProfileHandler::NewL( *this );
-    iCallHandler = CEvtCallHandler::NewL( *this );
-    EVTUIDEBUG( "- CEvtTonePlayer::ConstructL()" );
-    }
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::PlayFileL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtTonePlayer::PlayFileL( const TFileName& aAudioFileName, 
-						TBool aLoop, TInt aTimeInterval )
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::PlayFileL()" );
-    
-	// Stop if some tone is already playing.
-	Stop();
-
-	// Stop the Timer, if it is On
-    	StopTimer();
-	
-	// Play a beep sound if there is an active/incoming call.
-	if( iCallHandler->IsCallActive() || iCallHandler->IsCallIncoming() )
-		{
-		iPlayerState = ENotReady;
-		iTonePlayer = CMdaAudioToneUtility::NewL( *this );
-		
-		iTonePlayer->PrepareToPlayDesSequence( KPhoneBeepSequence() ); 
-		return;
-		}
-	
-	TBool exist(ETrue);
-	TBool playable(ETrue);
-	
-	// Check if Tone exists and is playable. 
-	TRAPD(existErr, exist = EvtToneUtils::IsExistL( aAudioFileName ) );
-	TRAPD(playableErr, playable = EvtToneUtils::IsExistL( aAudioFileName ) );
-	
-	// Play tone if,
-	// 1. File exists and is playable
-	// 2. profile is NOT "Silent"
-	if( !(iProfileHandler->IsSilentRingingType() || aAudioFileName.Length() == 0 || 
-		existErr || playableErr || !exist || !playable ) )
-		{
-		// If the Mime type of ring tone is "KRngMimeType", then we need to play that file using
-		// CMdaAudioToneUtility else we need to use CDrmPlayerUtility
-		if ( EvtToneUtils::IsRNGTypeL( aAudioFileName ) )
-			{
-			// Mime type of tone is "KRngMimeType"
-			iPlayerState = ENotReady;
-			iTonePlayer = CMdaAudioToneUtility::NewL( *this );
-			
-			// Set the repeat flag based on Audio loop argument.
-			if( aLoop )
-				iAudioPlayer->SetRepeats( KMdaAudioToneRepeatForever, TTimeIntervalMicroSeconds(KMicroSeconds) );
-			else
-				iAudioPlayer->SetRepeats( 0 ,TTimeIntervalMicroSeconds(KMicroSeconds) );
-				
-			iTonePlayer->PrepareToPlayFileSequence( aAudioFileName );
-			
-			// Start the Timer if we have a Time Interval argument set.
-			if( aTimeInterval )
-			    {
-			    StartTimerL( aTimeInterval );
-			    }
-			}
-		else
-			{
-			// Mime type of tone is NOT "KRngMimeType"
-			iPlayerState = ENotReady;
-	        iAudioPlayer = CDrmPlayerUtility::NewFilePlayerL(
-	            aAudioFileName,
-	            *this, 
-	            KAudioPriorityAlarm, 
-	            static_cast<TMdaPriorityPreference>( KAudioPrefCalendarAlarm ) );
-
-			// Set the repeat flag based on Audio loop argument.
-			if( aLoop )
-				iAudioPlayer->SetRepeats( KMdaAudioToneRepeatForever, TTimeIntervalMicroSeconds(KMicroSeconds) );
-			else
-				iAudioPlayer->SetRepeats( 0 ,TTimeIntervalMicroSeconds(KMicroSeconds) );
-
-			// Start the Timer if we have a Time Interval argument set.
-            if( aTimeInterval )
-                {
-			    StartTimerL( aTimeInterval );
-                }
-			}
-		}
-	else 
-		{
-		// Since we cannot play the Tone file, Play the Vibra tone if the Vibration settings is ON.
-		if( iProfileHandler->IsVibra() )
-			{
-			iPlayerState = ENotReady;
-			iTonePlayer = CMdaAudioToneUtility::NewL( *this );
-			
-			// Set to repeat forever.
-			iTonePlayer->SetRepeats( KMdaAudioToneRepeatForever, TTimeIntervalMicroSeconds(KMicroSeconds) );
-			
-			// No Sound sequence which is the file to play Vibration ONLY.
-			iTonePlayer->PrepareToPlayDesSequence( KPhoneNoSoundSequence() ); 
-
-			// Start the Timer if we have a Time Interval argument set.
-            if( aTimeInterval )
-                {
-			    StartTimerL( aTimeInterval );
-                }
-			}
-		// Notify the Tone Player Observer
-		iObserver.TonePlayCompleteL( EFalse );
-		}
-	
-    EVTUIDEBUG( "- CEvtTonePlayer::PlayFileL()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::StopPlayingL
-// ---------------------------------------------------------------------------
-//
-EXPORT_C void CEvtTonePlayer::StopPlayingL( TBool aTimeout )
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::StopPlayingL()" );
-	// Stop the currently playing tone file.
-	Stop();
-
-	// If the tone is stopped NOT because of the time out, then we continue to
-	// play vibration tone till the time out.
-	if( !aTimeout && iProfileHandler->IsVibra() )
-		{
-		iPlayerState = ENotReady;
-		iTonePlayer = CMdaAudioToneUtility::NewL( *this );
-		
-		iTonePlayer->SetRepeats( KMdaAudioToneRepeatForever, TTimeIntervalMicroSeconds(KMicroSeconds) );
-		
-		iTonePlayer->PrepareToPlayDesSequence( KPhoneNoSoundSequence() );
-		}
-	else
-		{
-    		StopTimer();
-		}
-		
-	// Notify the Tone Player Observer
-	iObserver.TonePlayCompleteL( aTimeout );
-    EVTUIDEBUG( "- CEvtTonePlayer::StopPlayingL()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::MdapcInitComplete
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::MdapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::MdapcInitComplete()" );
-	if( KErrNone == aError )
-		{
-		iPlayerState = EReady;
-		if( iAudioPlayer )
-			{
-			iPlayerState = EPlaying;
-			iAudioPlayer->SetVolume( PlayerVolume(iAudioPlayer->MaxVolume(), iProfileHandler->Volume()) );
-			iAudioPlayer->SetPriority( KAudioPriorityAlarm, static_cast<TMdaPriorityPreference>( KAudioPrefCalendarAlarm ) );
-			iAudioPlayer->Play();
-			}
-		}
-	else
-		{
-		iPlayerState = ENotReady;
-		}
-    EVTUIDEBUG( "- CEvtTonePlayer::MdapcInitComplete()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::MdapcPlayComplete
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::MdapcPlayComplete(TInt /*aError*/)
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::MdapcPlayComplete()" );
-	// Notify the Tone Player Observer
-	TRAPD( err, iObserver.TonePlayCompleteL( EFalse ) );
-	if(!err)
-		EVTUIDEBUG1( "TonePlayCompleteL Error - %d", err );
-    EVTUIDEBUG( "- CEvtTonePlayer::MdapcPlayComplete()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::MatoPrepareComplete
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::MatoPrepareComplete(TInt aError)
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::MatoPrepareComplete()" );
-	if( KErrNone == aError )
-		{
-		iPlayerState = EReady;
-		if( iTonePlayer )
-			{
-			iPlayerState = EPlaying;
-			iTonePlayer->SetVolume( PlayerVolume(iTonePlayer->MaxVolume(), iProfileHandler->Volume()) );
-	    	iTonePlayer->SetPriority( KAudioPriorityAlarm, static_cast<TMdaPriorityPreference>( KAudioPrefCalendarAlarm ) );
-			iTonePlayer->Play();
-			}
-		}
-	else
-		{
-		iPlayerState = ENotReady;
-		}
-    EVTUIDEBUG( "- CEvtTonePlayer::MatoPrepareComplete()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::MatoPlayComplete
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::MatoPlayComplete(TInt /*aError*/)
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::MdapcPlayComplete()" );
-	// Notify the Tone Player Observer
-	TRAPD( err, iObserver.TonePlayCompleteL( EFalse ) );
-	if(!err)
-		EVTUIDEBUG1( "TonePlayCompleteL Error - %d", err );
-    EVTUIDEBUG( "- CEvtTonePlayer::MdapcPlayComplete()" );
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::Stop
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::Stop()
-	{
-    EVTUIDEBUG( "+ CEvtTonePlayer::Stop()" );
-	if( iTonePlayer )
-    	{
-        if( iTonePlayer->State() == EMdaAudioToneUtilityPlaying )
-	        {
-	            iTonePlayer->CancelPlay();
-	        }
-        else
-	        {
-	            iTonePlayer->CancelPrepare();
-	        }
-    	}
-
-    if( iAudioPlayer )
-    	{
-        iAudioPlayer->Stop();
-        iAudioPlayer->Close();
-    	}
-
-    if( iTonePlayer )
-    	{
-		delete iTonePlayer;
-		iTonePlayer = NULL;
-    	}
-
-    if( iAudioPlayer )
-    	{
-		delete iAudioPlayer;
-		iAudioPlayer = NULL;
-    	}
-	
-	iPlayerState = EStop;
-    EVTUIDEBUG( "- CEvtTonePlayer::Stop()" );
-	}
-	
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::HandleIncomingCallL()
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::HandleIncomingCallL()
-    {
-    EVTUIDEBUG( "= CEvtTonePlayer::HandleIncomingCallL()" );
-    StopTimer();
-	Stop();
-		
-	// Notify the Tone Player Observer
-	iObserver.TonePlayCompleteL( EFalse );
-    }
-	
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::HandleProfileSettingsChange()
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::HandleProfileSettingsChange()
-    {
-    // Nothing to do now.
-    }
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::StartTimerL
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::StartTimerL( TInt aTimeInterval )
-	{
-        if( !iTimer )
-             {
-             iTimer = CPeriodic::NewL( 0 ); // neutral priority
-             }
-        iTimer->Start( TTimeIntervalMicroSeconds32( aTimeInterval * KMicroSeconds ),
-                       TTimeIntervalMicroSeconds32( aTimeInterval * KMicroSeconds ),
-                       TCallBack(TickL, this));
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::StopTimer
-// ---------------------------------------------------------------------------
-//
-void CEvtTonePlayer::StopTimer( )
-	{
-    	if( iTimer )
-        	{
-        	iTimer->Cancel();
-        	}
-	}
-
-// ---------------------------------------------------------------------------
-// CEvtTonePlayer::TickL()
-// ---------------------------------------------------------------------------
-//
-TInt CEvtTonePlayer::TickL(TAny* aObject)
-    {
-		((CEvtTonePlayer*)aObject)->StopPlayingL( ETrue );
-		
-    return KErrNone;
-    }
-
-// -----------------------------------------------------------------------------
-// Set volume between zero and player's maximum volume
-// -----------------------------------------------------------------------------
-//
-TInt CEvtTonePlayer::PlayerVolume(TInt aPlayerMaxVol, TInt aVol)
-{    
-    const TInt KMaxProfileVolume( 10 );
-    TInt vol( 0 ); // leave as 0 if using off tone
-    // calculate value between 0 and aPlayerMaxVolume
-    vol = Max( 0, Min( aPlayerMaxVol / KMaxProfileVolume * aVol, aPlayerMaxVol ) ); 
- 
-    return vol;
-}