eventsui/eventsengine/inc/evtdefs.h
branchRCL_3
changeset 18 870918037e16
parent 0 522cd55cc3d7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/eventsui/eventsengine/inc/evtdefs.h	Wed Sep 01 12:31:27 2010 +0100
@@ -0,0 +1,93 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Definition file for defining the Events unique Id and Status.
+*
+*/
+
+
+#ifndef EVTDEFS_H
+#define EVTDEFS_H
+
+// extern data types
+typedef TUint32 TEvtEventId;
+
+// constants go here
+/**
+ * @enum TEvtEventStatus
+ * Status of the Event.
+ *
+ */
+enum TEvtEventStatus
+    {
+    /**
+     * The Status of an Event when it is Active
+     */
+    EActive                               = 0,
+    
+    /**
+     * The Status of an Event when it is in Draft
+     */
+    EDraft                                = 1,
+    
+    /**
+     * The Status of an Event when it is complete
+     */
+    ECompleted                            = 2
+    };
+    
+/**
+ * @enum TEvtFireAccuracy
+ * Accuracy of Fired Trigger.
+ *
+ */
+enum TEvtFireAccuracy
+    {
+    /**
+     * Trigger Fired with High Accuracy
+     */
+    EHighAccuracy                          = 0,
+    
+    /**
+     * Trigger Fired with Mid Accuracy
+     */
+    EMidAccuracy,
+    /**
+     * Trigger Fired with Low Accuracy
+     */
+    ELowAccuracy
+    };
+    
+/**
+ * @enum TEvtConsoleAction
+ * Action for the ConsoleUi.
+ *
+ */
+enum TEvtConsoleAction
+    {
+    /**
+     * No Action
+     */
+    EEvtActionNone                          = 0,
+    
+    /**
+     * Action for ConsoleUi to handle Fired trigger
+     */
+    EEvtActionFired,
+    
+    /**
+     * Action for ConsoleUi to change state
+     */
+    EEvtActionChangeState
+    };
+#endif // EVTDEFS_H