eventsui/eventsengine/src/evtevent.cpp
branchRCL_3
changeset 18 870918037e16
parent 0 522cd55cc3d7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/eventsui/eventsengine/src/evtevent.cpp	Wed Sep 01 12:31:27 2010 +0100
@@ -0,0 +1,288 @@
+/*
+* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Concrete Class for Location Events.
+*
+*/
+
+
+// System Includes
+
+// User Includes
+#include "evtevent.h"
+#include "evtaction.h"
+
+// ================ Member funtions for CEvtEvent class ======================
+
+// ---------------------------------------------------------------------------
+// CEvtEvent::CEvtEvent
+// ---------------------------------------------------------------------------
+//
+CEvtEvent::CEvtEvent():
+	iEventId( 0 ),
+	iEventStatus( EDraft ),
+	iRadius( 0.1 ),
+	iRepeat( EFalse )
+    {    
+    }
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::~CEvtEvent
+// ---------------------------------------------------------------------------
+//
+CEvtEvent::~CEvtEvent()
+    {
+    delete iSubject;
+    delete iPlace;
+    delete iDescription;
+    if( iAction )
+    	delete iAction;
+    delete iLocation;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::NewL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CEvtEvent* CEvtEvent::NewL()
+    {
+	CEvtEvent* self = NewLC( );
+	CleanupStack::Pop( self );
+	return self;
+    }
+
+// ---------------------------------------------------------------------------
+// CEvtEvent::NewLC
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CEvtEvent* CEvtEvent::NewLC()
+    {
+	CEvtEvent* self = new ( ELeave )CEvtEvent( );
+	CleanupStack::PushL( self );
+	self->ConstructL( );
+	return self;
+    } 
+
+// ---------------------------------------------------------------------------
+// CEvtEvent::ConstructL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::ConstructL()
+    {
+    // Allocate the Null string by default
+    iSubject = KNullDesC().AllocL();
+    iPlace = KNullDesC().AllocL();
+    iDescription = KNullDesC().AllocL();
+    iLocation = new TPosition();
+    }
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::EventId
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TEvtEventId CEvtEvent::EventId() const
+    {
+    return iEventId;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetEventId
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetEventId( const TEvtEventId aId )
+    {
+    iEventId = aId;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Subject
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TPtrC CEvtEvent::Subject() const
+    {
+    return iSubject->Des();
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetSubjectL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetSubjectL( const TDesC& aSubject )
+    {
+    delete iSubject;
+    iSubject = NULL;
+    iSubject = aSubject.AllocL();
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Place
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TPtrC CEvtEvent::Place() const
+    {
+    return *iPlace;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetPlaceL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetPlaceL( const TDesC& aPlace )
+    {
+    delete iPlace;
+    iPlace = NULL;
+    iPlace = aPlace.AllocL();
+    } 
+  
+// ---------------------------------------------------------------------------
+// CEvtEvent::EventStatus
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TEvtEventStatus CEvtEvent::EventStatus() const
+    {
+    return iEventStatus;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetEventStatus
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetEventStatus( 
+                            const TEvtEventStatus aEventStatus )
+    {
+    iEventStatus = aEventStatus;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Radius
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TReal CEvtEvent::Radius() const
+    {
+    return iRadius;
+    }
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetRadius
+// radius will always be in km.
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetRadius( const TReal aRadius )
+    {
+    iRadius = aRadius;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Repeat
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TBool CEvtEvent::Repeat() const
+    {
+    return iRepeat;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetRepeat
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetRepeat( const TBool aRepeat )
+    {
+    iRepeat = aRepeat;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Description
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TPtrC CEvtEvent::Description() const
+    {
+    return iDescription->Des();
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetDescriptionL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetDescriptionL( const TDesC& aDescription )
+    {
+    delete iDescription;
+    iDescription = NULL;
+    iDescription = aDescription.AllocL();
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::Action
+// ---------------------------------------------------------------------------
+//
+EXPORT_C CEvtAction& CEvtEvent::Action() const
+    {
+    return *iAction;
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::SetActionL
+// ---------------------------------------------------------------------------
+//
+EXPORT_C void CEvtEvent::SetActionL( CEvtAction* aAction )
+    {
+	// Clear Action , if the aAction is NULL
+    if( !aAction  ) 
+        {
+        if( iAction )
+            {
+            delete iAction;
+            iAction = NULL;
+            }
+        return;
+        }
+		
+	// Set the Action Id and String if aAction is present.	
+    TInt64 id = aAction->Id();
+    if(iAction)
+        {
+        id = iAction->Id();
+        delete iAction;
+    	iAction = NULL;
+        }
+    iAction = aAction;
+    iAction->SetId( id );
+    iAction->SetEvtId(EventId());
+    } 
+    
+// ---------------------------------------------------------------------------
+// CEvtEvent::HasAction
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TBool CEvtEvent::HasAction( )
+	{
+	return (iAction)?ETrue:EFalse;
+	}
+
+// ---------------------------------------------------------------------------
+// CEvtEvent::Location
+// ---------------------------------------------------------------------------
+//
+EXPORT_C TPosition& CEvtEvent::Location() const
+    {
+    return *iLocation;
+    }
+
+// ---------------------------------------------------------------------------
+// CEvtEvent::HasAction
+// ---------------------------------------------------------------------------
+//
+void CEvtEvent::SetLocationL(TPosition& aLocation)
+    {
+    *iLocation = aLocation;
+    }
+// End of File