landmarksui/uicontrols/src/lmkwaitdlglauncher.cpp
branchRCL_3
changeset 18 870918037e16
parent 0 522cd55cc3d7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/landmarksui/uicontrols/src/lmkwaitdlglauncher.cpp	Wed Sep 01 12:31:27 2010 +0100
@@ -0,0 +1,194 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:    LandmarksUi Content File -    Encapuslates the Wait dialog in an Active Object interface
+*
+*/
+
+
+
+
+
+
+
+// System Includes
+#include <lmkui.rsg>
+
+// User Includes
+#include "lmkwaitdlglauncher.h"
+
+// -----------------------------------------------------------------------------
+// CLmkWaitDialogLauncher::CLmkWaitDialogLauncher
+// C++ Overloaded constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CLmkWaitDialogLauncher::CLmkWaitDialogLauncher()
+    :CActive( EPriorityStandard )
+    {
+    }
+
+// -----------------------------------------------------------------------------
+// CLmkWaitDialogLauncher::~CLmkWaitDialogLauncher
+// C++ destructor
+// -----------------------------------------------------------------------------
+//
+CLmkWaitDialogLauncher::~CLmkWaitDialogLauncher()
+    {
+    Cancel();
+
+    if ( iSchedWait->IsStarted() )
+        {
+        iSchedWait->AsyncStop();
+        }
+
+    delete iSchedWait;
+    }
+
+// -----------------------------------------------------------------------------
+// CLmkWaitDialogLauncher* CLmkWaitDialogLauncher::NewL
+// Two phase constructor
+// -----------------------------------------------------------------------------
+//
+CLmkWaitDialogLauncher* CLmkWaitDialogLauncher::NewL()
+    {
+    CLmkWaitDialogLauncher* self =
+                new ( ELeave ) CLmkWaitDialogLauncher();
+    CleanupStack::PushL( self );
+    self->ConstructL();
+    CleanupStack::Pop( self );
+    return self;
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::ConstructL
+// Second phase constructor
+// -----------------------------------------------------------------------------
+//
+void CLmkWaitDialogLauncher::ConstructL()
+    {
+    iSchedWait = new ( ELeave )CActiveSchedulerWait;
+    CActiveScheduler::Add( this);
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::StartWaitDialogL
+// Starts the wait dialog
+// -----------------------------------------------------------------------------
+//
+void CLmkWaitDialogLauncher::StartWaitDialogL()
+    {
+    if( IsActive())
+        {
+        User::Leave( KErrInUse );
+        }
+
+    // Issue a request for Wait dialog launching
+
+    TRequestStatus* status = &iStatus;
+    User::RequestComplete( status, KErrNone );
+    SetActive();
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::StartWaitDialogL
+// Stops the wait dialog
+// -----------------------------------------------------------------------------
+//
+TInt CLmkWaitDialogLauncher::StopWaitDialogL()
+    {
+    if ( iWaitNote )
+        {
+        TRAPD( err, iWaitNote->ProcessFinishedL() );
+        if (err != KErrNone)
+    		{
+		    delete iWaitNote;
+            iWaitNote = NULL;
+            return KErrNone;
+	    	}
+        }
+
+    // Rechecking the Wait note is required since, the value might get modified
+    // in DialogDismissedL call
+
+    if( iWaitNote )
+        {
+        iSchedWait->Start();
+        }
+
+    // Return the Button ID with which the dialog was dismissed
+    return iButtonId;
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::DialogDismissedL
+// Inherited from MProgressDialogCallback
+// -----------------------------------------------------------------------------
+//
+void CLmkWaitDialogLauncher::DialogDismissedL( TInt aButtonId )
+    {
+    // Store the Button ID for later retrival
+    iButtonId = aButtonId;
+
+    if ( iSchedWait->IsStarted() )
+        {
+        iSchedWait->AsyncStop();
+        }
+    iWaitNote = NULL;
+    if(iObserver)
+    	{
+    	iObserver->HandleDialogDismissed( iButtonId );
+    	}
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::RunL
+// Inherited from CActive
+// -----------------------------------------------------------------------------
+//
+void CLmkWaitDialogLauncher::RunL()
+    {
+    if( iStatus.Int() == KErrNone )
+        {
+        // Launch the Wait dialog
+        iWaitNote = new (ELeave) CAknWaitDialog
+                      ((REINTERPRET_CAST(CEikDialog**,&iWaitNote)), ETrue );
+        iWaitNote->SetCallback( this );
+        if ( !iWaitNote->ExecuteLD( R_LMK_REQUEST_LOCATION ) )
+            {
+            //making iWaitNote null, since framework destroys waitnote
+            //dialog on pressing cancel.
+            iWaitNote = NULL;
+            }
+        }
+    }
+
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::DoCancel
+// Inherited from CActive
+// -----------------------------------------------------------------------------
+//
+void CLmkWaitDialogLauncher::DoCancel()
+    {
+    TRAP_IGNORE( iButtonId = StopWaitDialogL() );
+    }
+    
+// -----------------------------------------------------------------------------
+// void CLmkWaitDialogLauncher::SetObserver
+// -----------------------------------------------------------------------------
+void CLmkWaitDialogLauncher::SetObserver( MLmkWaitDialogLauncherObserver* aObserver)
+	{
+	iObserver = aObserver;
+	}
+
+// End of File