/*
* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Provides AudioMessage App methods.
*
*/
#include <eikstart.h>
#include "audiomessageapp.h"
#include "audiomessageappserver.h"
#include "audiomessagedocument.h"
const TUid KUidAudioMessageApplication = { 0x1020745A };
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// CAudioMessageApplication::CreateDocumentL
// ---------------------------------------------------------------------------
//
CApaDocument* CAudioMessageApplication::CreateDocumentL()
{
return CAudioMessageDocument::NewL( *this );
}
// ---------------------------------------------------------------------------
// CAudioMessageApplication::AppDllUid
// ---------------------------------------------------------------------------
//
TUid CAudioMessageApplication::AppDllUid() const
{
return KUidAudioMessageApplication;
}
// ---------------------------------------------------------------------------
// CAudioMessageApplication::NewAppServerL
// Called by framework. Creates an instance of AppServer.
// ---------------------------------------------------------------------------
//
void CAudioMessageApplication::NewAppServerL( CApaAppServer*& aAppServer )
{
aAppServer = new ( ELeave ) CAudioMessageAppServer;
}
// ======== GLOBAL FUNCTIONS ========
// ---------------------------------------------------------------------------
// NewApplication
// Constructs and returns an application object.
// ---------------------------------------------------------------------------
//
LOCAL_C CApaApplication* NewApplication()
{
return new CAudioMessageApplication;
}
// ---------------------------------------------------------------------------
// E32Main
// Main function of the application executable.
// ---------------------------------------------------------------------------
//
GLDEF_C TInt E32Main( )
{
return EikStart::RunApplication( NewApplication );
}
// ---------------------------------------------------------------------------
// Panic
// Panic handling for AudioMessage
// Returns: nothing
// ---------------------------------------------------------------------------
//
GLDEF_C void Panic( TAmsEditorPanic aPanic )
{
_LIT( KPanicText,"AudioMessage.app" );
User::Panic( KPanicText, aPanic );
}