/*
* Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: MuiuFlagger implementation
*
*/
// INCLUDE FILES
#include <e32base.h>
#include <featmgr.h> // Feature Manager
#include <centralrepository.h> // CRepository
#include "MuiuFlagger.h" // CMuiuFlags
// EXTERNAL DATA STRUCTURES
// EXTERNAL FUNCTION PROTOTYPES
// CONSTANTS
const TInt KMuiuFlaggerMaxFlags = 64;
_LIT( KMuiuFlaggerPanic, "MuiuFlagger" );
// MACROS
// LOCAL CONSTANTS AND MACROS
// MODULE DATA STRUCTURES
// LOCAL FUNCTION PROTOTYPES
// FORWARD DECLARATIONS
// ============================ MEMBER FUNCTIONS ==============================
// ------------------------------ CONSTRUCTORS --------------------------------
// ----------------------------------------------------------------------------
// CMuiuFlags::CMuiuFlags()
// ----------------------------------------------------------------------------
//
CMuiuFlags::CMuiuFlags()
{
}
// ----------------------------------------------------------------------------
// CMuiuFlags::~CMuiuFlags()
// ----------------------------------------------------------------------------
//
EXPORT_C CMuiuFlags::~CMuiuFlags()
{
}
// ----------------------------------------------------------------------------
// CMuiuFlags::NewL()
// ----------------------------------------------------------------------------
//
EXPORT_C CMuiuFlags* CMuiuFlags::NewL(
const TMuiuGlobalFeatureArray* aGlobalFeatures,
const TMuiuLocalFeatureArray* aLocalFeatures,
const TMuiuFlagArray* aFlags )
{
CMuiuFlags* self = NewLC( aGlobalFeatures, aLocalFeatures, aFlags );
CleanupStack::Pop( self );
return self;
}
// ----------------------------------------------------------------------------
// CMuiuFlags::NewLC()
// ----------------------------------------------------------------------------
//
EXPORT_C CMuiuFlags* CMuiuFlags::NewLC(
const TMuiuGlobalFeatureArray* aGlobalFeatures,
const TMuiuLocalFeatureArray* aLocalFeatures,
const TMuiuFlagArray* aFlags )
{
CMuiuFlags* self = new ( ELeave ) CMuiuFlags();
CleanupStack::PushL( self );
self->ConstructL( aGlobalFeatures, aLocalFeatures, aFlags );
return self;
}
// ----------------------------------------------------------------------------
// CMuiuFlags::ConstructL()
// ----------------------------------------------------------------------------
//
void CMuiuFlags::ConstructL(
const TMuiuGlobalFeatureArray* aGlobalFeatures,
const TMuiuLocalFeatureArray* aLocalFeatures,
const TMuiuFlagArray* aFlags )
{
if ( aGlobalFeatures )
{
PrepareGlobalFeaturesL( *aGlobalFeatures );
}
// Local features
if ( aLocalFeatures )
{
PrepareLocalFeaturesL( *aLocalFeatures );
}
// Normal flags
if ( aFlags )
{
PrepareGeneralFlags( *aFlags );
}
}
// ----------------------------- FLAG HANDLERS --------------------------------
// ----------------------------------------------------------------------------
// CMuiuFlags::PrepareGlobalFeaturesL()
// ----------------------------------------------------------------------------
//
void CMuiuFlags::PrepareGlobalFeaturesL(
const TMuiuGlobalFeatureArray& aGlobalFeatures )
{
TUint64 feature = aGlobalFeatures.Count();
// Compare the number of given features against the maximum number
// of featureflags possible. Panic if the number of flags has been
// exceeded.
__ASSERT_ALWAYS(
feature <= KMuiuFlaggerMaxFlags,
User::Panic( KMuiuFlaggerPanic, KErrOverflow ) );
FeatureManager::InitializeLibL();
// Check all the features in array from feature manager and set
// the flags in the same order as in the array
while ( feature-- > 0 )
{
ChangeGF( feature,
FeatureManager::FeatureSupported(
aGlobalFeatures[feature] ) );
}
FeatureManager::UnInitializeLib();
}
// ----------------------------------------------------------------------------
// CMuiuFlags::PrepareLocalFeaturesL()
// ----------------------------------------------------------------------------
//
void CMuiuFlags::PrepareLocalFeaturesL(
const TMuiuLocalFeatureArray& aLocalFeatures )
{
TUint64 feature = aLocalFeatures.Count();
// Compare the number of given features against the maximum number
// of featureflags possible. Panic if the number of flags has been
// exceeded.
__ASSERT_ALWAYS(
feature <= KMuiuFlaggerMaxFlags,
User::Panic( KMuiuFlaggerPanic, KErrOverflow ) );
TInt value = 0;
// Get Next CenRep session
while ( feature-- > 0 )
{
// Create temporary structure for the feature
TMuiuLocalFeatureItem localFeature = aLocalFeatures[feature];
// Create the connection
CRepository* cenrep =
CRepository::NewLC( localFeature.iUid );
// Get the value from repository
User::LeaveIfError(
cenrep->Get( localFeature.iKeyId, value ) );
// Define the feature flag
if ( !localFeature.iIsFlag )
{
// The value in iFlag is actually an index, so roll on to right
// and mask the other flags
ChangeLF( feature, ( value >> localFeature.iFlag ) & 0x01 );
}
else
{
// The value in iFlag is a real flag, so do the normal
// and -operation and check if the bit is on
ChangeLF( feature, ( value & localFeature.iFlag ) > 0 );
}
// Destroy the object
CleanupStack::PopAndDestroy( cenrep );
cenrep = NULL;
}
}
// ----------------------------------------------------------------------------
// CMuiuFlags::PrepareGeneralFlags()
// ----------------------------------------------------------------------------
//
void CMuiuFlags::PrepareGeneralFlags(
const TMuiuFlagArray& aFlags )
{
TUint64 feature = aFlags.Count();
// Compare the number of given features against the maximum number
// of featureflags possible. Panic if the number of flags has been
// exceeded.
__ASSERT_ALWAYS(
feature <= KMuiuFlaggerMaxFlags,
User::Panic( KMuiuFlaggerPanic, KErrOverflow ) );
// Check all the flags in array and set the flags in the
// same order as in the array
while ( feature-- > 0 )
{
ChangeFlag( feature,
FeatureManager::FeatureSupported(
aFlags[feature] ) );
}
}
// End of File