diff -r ebe688cedc25 -r 7fdbb852d323 mobilemessaging/smilui/playersrc/SmilPlayerPresentationControl.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mobilemessaging/smilui/playersrc/SmilPlayerPresentationControl.cpp Wed Sep 01 12:31:54 2010 +0100 @@ -0,0 +1,144 @@ +/* +* Copyright (c) 2004,2005 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: SmilPlayerPresentationControl implementation +* +*/ + + +// INCLUDE FILES +#include + +#include "SmilPlayerPresentationControl.h" +#include "SmilPlayerPresentationController.h" + +// ============================ MEMBER FUNCTIONS =============================== + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::CSmilPlayerPresentationControl +// C++ constructor +// ---------------------------------------------------------------------------- +// +CSmilPlayerPresentationControl::CSmilPlayerPresentationControl( + CSmilPlayerPresentationController* aParent ) : + iParent( aParent ) + { + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::ConstructL +// Symbian 2nd phase constructor. Creates timer. +// ---------------------------------------------------------------------------- +// +void CSmilPlayerPresentationControl::ConstructL() + { + SetContainerWindowL( *iParent ); + MakeVisible( ETrue ); + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::NewL +// Symbian two phased constructor +// ---------------------------------------------------------------------------- +// +CSmilPlayerPresentationControl* +CSmilPlayerPresentationControl::NewL( CSmilPlayerPresentationController* aParent ) + { + CSmilPlayerPresentationControl* self = + new(ELeave) CSmilPlayerPresentationControl( aParent ); + + CleanupStack::PushL( self ); + self->ConstructL(); + CleanupStack::Pop( self ); + + return self; + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::~CSmilPlayerPresentation +// Destructor +// ---------------------------------------------------------------------------- +// +CSmilPlayerPresentationControl::~CSmilPlayerPresentationControl() + { + iParent = NULL; // For LINT; + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::Draw +// Draws the presentation if parsed. Draw area coordinates are adjusted for SMIL +// engine to start from 0,0 before SMIL engine is asked to draw the presentation +// to bitmap buffer. When bitmap buffer is drawn to the screen only specified +// rectangle is drawn to the specified position. +// ---------------------------------------------------------------------------- +// +void CSmilPlayerPresentationControl::Draw( const TRect& aRect ) const + { + TRect presRect( aRect ); + presRect.Move( -Rect().iTl ); + + DoDrawPresentation( aRect.iTl, presRect, presRect ); + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::RedrawArea +// Invalidates the appropriate window area. Given area comes from SMIL engine +// and must be converted from SMIL engine internal coordinates ( where presentation +// starts always from 0,0 ) to presentation control coordinates ( that might lay +// anywhere within the window). +// ---------------------------------------------------------------------------- +// +void CSmilPlayerPresentationControl::RedrawArea( const TRect& aArea ) const + { + TRect controlRect( aArea ); + controlRect.Move( Rect().iTl ); + Window().Invalidate( controlRect ); + } + +// ---------------------------------------------------------------------------- +// CSmilPlayerPresentationControl::DoDrawPresentation +// Performs presentation drawing. First SMIL Engine is asked to draw given presentation +// area to presentation controller double buffer and after that double buffer is drawn +// to screen. This prevent flickering. +// ---------------------------------------------------------------------------- +// +void CSmilPlayerPresentationControl::DoDrawPresentation( const TPoint& aDestination, + const TRect& aSourceRect, + const TRect& aPresentationRect ) const + { + SystemGc().SetClippingRect( Rect() ); + + CFbsBitGc* buffercontext = iParent->BufferContext(); + buffercontext->Reset(); + + CSmilPresentation* pres = iParent->Presentation(); + if ( pres ) + { + if ( pres->IsTransparent() ) + { + //needed to draw white background for transparent objects text) + buffercontext->SetPenStyle( CGraphicsContext::ENullPen ); + buffercontext->SetBrushStyle( CGraphicsContext::ESolidBrush ); + buffercontext->SetBrushColor( KRgbWhite ); + buffercontext->DrawRect( aPresentationRect ); + } + + pres->Draw( *buffercontext, aPresentationRect ); + } + + SystemGc().BitBlt( aDestination, iParent->BufferBitmap(), aSourceRect ); + + SystemGc().CancelClippingRect(); + } + +// End of File