mmsharing/mmshengine/src/musengorientationhandler.cpp
branchRCL_3
changeset 22 73a1feb507fb
parent 21 33a5d2bbf6fc
child 23 bc78a40cd63c
--- a/mmsharing/mmshengine/src/musengorientationhandler.cpp	Thu Aug 19 09:51:39 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,173 +0,0 @@
-/*
-* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-
-// USER
-#include "musengorientationhandler.h"
-#include "muslogger.h"
-#include "musenglivesession.h"
-#include "musenglivesessionobserver.h"
-
-// SYSTEM
-
-const TInt KMusEngDelayedResume = 500000; // 500 ms
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusEngOrientationHandler* CMusEngOrientationHandler::NewL( 
-    CMusEngLiveSession& aSession, MMusEngLiveSessionObserver& aSessionObserver )
-    {
-    CMusEngOrientationHandler* self = 
-        new (ELeave) CMusEngOrientationHandler( aSession, aSessionObserver );
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self);
-    return self;
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusEngOrientationHandler::~CMusEngOrientationHandler()
-    {
-    MUS_LOG( "mus: [ENGINE]     CMusEngOrientationHandler::~CMusEngOrientationHandler()" )
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusEngOrientationHandler::RefreshOrientationL()
-    {
-    MUS_LOG( "mus: [ENGINE]  -> CMusEngOrientationHandler::RefreshOrientationL()" )
-    if ( !IsActive() )
-        {
-        TBool refreshBeginStateCamera = iSession.IsPlayingL();
-        TBool refreshBeginStateDisplay = iSession.IsDisplayEnabledL();
-            
-        if ( refreshBeginStateCamera )
-             {
-             MUS_LOG( "mus: [MUSENG]  -> Playing, pause/stop to restart camera" );
-             iSession.PauseL();
-             } 
-         
-        if ( refreshBeginStateDisplay )
-             {
-             MUS_LOG( "mus: [MUSENG]  -> display is enabled, disable/enable it");
-             iSession.EnableDisplayL(EFalse);
-             }
-        iRefreshBeginStateCamera = refreshBeginStateCamera;
-        iRefreshBeginStateDisplay = refreshBeginStateDisplay;
-        }
-    
-    DoDelayedResumeL();
-    
-    MUS_LOG( "mus: [ENGINE]  <- CMusEngOrientationHandler::RefreshOrientationL()" )
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusEngOrientationHandler::UpdateL()
-    {
-    MUS_LOG( "mus: [ENGINE]  -> CMusEngOrientationHandler::UpdateL()" )
-    iRefreshBeginStateCamera = iSession.IsPlayingL();
-    iRefreshBeginStateDisplay = iSession.IsDisplayEnabledL();
-    MUS_LOG2( "mus: [ENGINE]  <- CMusEngOrientationHandler::UpdateL(), cam:%d disp:%d", 
-        iRefreshBeginStateCamera, iRefreshBeginStateDisplay )
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusEngOrientationHandler::RunL()
-    {
-    MUS_LOG( "mus: [ENGINE]  -> CMusEngOrientationHandler::RunL()" )
-
-    TBool refreshBeginStateCamera = iRefreshBeginStateCamera;
-    TBool refreshBeginStateDisplay = iRefreshBeginStateDisplay;
-       
-    iSessionObserver.OrientationRefreshEnded();
-    
-    if ( refreshBeginStateDisplay )
-        {
-        MUS_LOG( "mus: [ENGINE] enable display after delayed orientation" )
-        iSession.EnableDisplayL(ETrue);
-        }
-    
-    if ( refreshBeginStateCamera )
-        {
-        MUS_LOG( "mus: [ENGINE] enable camera after delayed orientation" )
-        iSession.PlayL();
-        }
-    MUS_LOG( "mus: [ENGINE]  <- CMusEngOrientationHandler::RunL()" )
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-TInt CMusEngOrientationHandler::RunError( TInt aError )
-    {
-    MUS_LOG( "mus: [ENGINE]  <-> CMusEngOrientationHandler::RunError()" )
-    aError = KErrNone;
-    return aError;
-    }
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusEngOrientationHandler::DoDelayedResumeL()
-    {
-    if ( IsActive() )
-        {
-        Cancel();
-        }
-    After( KMusEngDelayedResume );
-    }
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusEngOrientationHandler::CMusEngOrientationHandler( 
-    CMusEngLiveSession& aSession, MMusEngLiveSessionObserver& aSessionObserver )
-    : CTimer( CActive::EPriorityStandard ), iSession( aSession ), 
-      iSessionObserver( aSessionObserver )
-    {
-    CActiveScheduler::Add(this);
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusEngOrientationHandler::ConstructL()
-    {
-    MUS_LOG( "mus: [ENGINE]  -> CMusEngOrientationHandler::ConstructL()" )
-        
-    CTimer::ConstructL();
-    
-    MUS_LOG( "mus: [ENGINE]  <- CMusEngOrientationHandler::ConstructL()" )
-    }
-