mmsharing/mmshui/src/musuiactivitymanger.cpp
branchRCL_3
changeset 22 73a1feb507fb
parent 21 33a5d2bbf6fc
child 23 bc78a40cd63c
--- a/mmsharing/mmshui/src/musuiactivitymanger.cpp	Thu Aug 19 09:51:39 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,181 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: 
-*
-*/
-
-
-
-#include "musuiactivitymanger.h"
-#include "muslogger.h" // debug logging
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager* CMusUiActivityManager::NewL( TInt aTimeout )
-
-    {
-    CMusUiActivityManager* self = 
-                                 new (ELeave) CMusUiActivityManager( aTimeout );
-    CleanupStack::PushL(self);
-    self->ConstructL();
-    CleanupStack::Pop(self);
-    return self;
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager::~CMusUiActivityManager()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::~CMusUiActivityManager" );
-    Cancel();
-    iTimer.Close();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::~CMusUiActivityManager" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-CMusUiActivityManager::CMusUiActivityManager( TInt aTimeout )
-                : CActive( CActive::EPriorityHigh ),
-                  iTimeout( aTimeout )
-
-    {
-    CActiveScheduler::Add(this);
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::ConstructL()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::ConstructL" );
-    iTimer.CreateLocal();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::ConstructL" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::SetTimeout( TInt aTimeout )
-    {
-    MUS_LOG1( "mus: [MUSUI ]     -> CMusUiActivityManager::SetTimeout [%d]", aTimeout );
-    iTimeout = aTimeout;
-    Reset();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::SetTimeout" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::Start()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::Start" );
-    if (!IsActive())
-        {
-        iTimer.Inactivity( iStatus, iTimeout );
-        SetActive();
-        }
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::Start" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::Reset()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::Reset" );
-    Cancel();
-    Start();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::Reset" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::DoCancel()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::DoCancel" );
-    iTimer.Cancel();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::DoCancel" );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiActivityManager::RunL()
-    {
-
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::RunL" );
-    
-    if ( iStatus == KErrNone )
-        {
-        
-        TInt inactivity = User::InactivityTime().Int();
-
-        if ( inactivity >= iTimeout )
-            {
-            User::ResetInactivityTime();
-            Reset();  
-            }
-        else
-            {
-            iTimer.Inactivity( iStatus, iTimeout );
-            }
-               
-        if ( !IsActive() )
-            {
-            SetActive();
-            }
-
-        }   
-
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::RunL" );
-    }
-
-// -------------------------------------------------------------------------
-//  If RunL() leaves,It should be handled here.
-// -------------------------------------------------------------------------
-//
-TInt CMusUiActivityManager::RunError( TInt aError )
-    {
-	MUS_LOG( "mus: [MUSUI ]  -> CMusUiActivityManager::RunError" );
-    // Nothing can be done here.
-    aError = KErrNone;
-
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiActivityManager::RunError" );
-    return aError;
-    }
-
-
-// end of file