mmsharing/mmshui/src/musuicallbackservice.cpp
branchRCL_3
changeset 22 73a1feb507fb
parent 21 33a5d2bbf6fc
child 23 bc78a40cd63c
--- a/mmsharing/mmshui/src/musuicallbackservice.cpp	Thu Aug 19 09:51:39 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,183 +0,0 @@
-/*
-* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Asynchronous callback service provider.
-*
-*/
-
-
-
-#include "musuicallbackservice.h"
-#include "musuicallbackobserver.h" // callback observer interface
-#include "muslogger.h"
-
-
-// -----------------------------------------------------------------------------
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-CMusUiCallbackService* CMusUiCallbackService::NewL(
-                        MMusUiCallbackObserver& aCallbackObserver )
-    {
-    CMusUiCallbackService* self =
-                            new ( ELeave ) CMusUiCallbackService(
-                                                    aCallbackObserver );
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-    return self;
-    }
-
-
-// -----------------------------------------------------------------------------
-// Destructor.
-// -----------------------------------------------------------------------------
-//
-CMusUiCallbackService::~CMusUiCallbackService()
-    {
-    // Cancel active object
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::~CMusUiCallbackService" );
-    Cancel();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::~CMusUiCallbackService" );
-    }
-
-
-// -----------------------------------------------------------------------------
-// C++ default constructor.
-// -----------------------------------------------------------------------------
-//
-CMusUiCallbackService::CMusUiCallbackService(
-                        MMusUiCallbackObserver& aCallbackObserver )
-    : CActive( EPriorityStandard ),
-    iCallbackObserver( aCallbackObserver ),
-    iEventId( EMusUiAsyncUninitialized )
-    {
-    CActiveScheduler::Add( this );
-    }
-
-
-// -----------------------------------------------------------------------------
-//
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::ConstructL()
-    {
-    }
-
-
-// -----------------------------------------------------------------------------
-// Buffer a request to trigger an event.
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::AsyncEventL( TMusUiAsyncEvent aEventId )
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::AsyncEventL" );
-    iEventId = aEventId;
-    Activate();
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::AsyncEventL" );
-    }
-
-
-// -----------------------------------------------------------------------------
-// Cancels the active request.
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::Cancel()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::Cancel" );
-    CActive::Cancel();
-    iStatus = NULL;
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::Cancel" );
-    }
-
-// -----------------------------------------------------------------------------
-// Check what event is currently pending.
-// -----------------------------------------------------------------------------
-//
-TMusUiAsyncEvent CMusUiCallbackService::CurrentEvent() const
-    {
-    if ( IsActive() )
-        {
-        return iEventId;
-        }
-    return EMusUiAsyncUninitialized;
-    }
-    
-// -----------------------------------------------------------------------------
-// From CActive.  Called when a request completes.
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::RunL()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::RunL" );
-    if ( iEventId )
-        {
-        // Copy the id from member to local so the member can be cleared.
-        TMusUiAsyncEvent eventId = iEventId;
-        iEventId = EMusUiAsyncUninitialized;
-        // Issue the call to the observer interface.
-        iCallbackObserver.HandleAsyncEventL( eventId );
-        MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::RunL returns" );
-        return;
-        }
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::RunL" );
-    }
-
-
-// -----------------------------------------------------------------------------
-// From CActive.  Called when a leave occurres in RunL.
-// -----------------------------------------------------------------------------
-//
-TInt CMusUiCallbackService::RunError( TInt aError )
-    {
-    MUS_LOG1( "mus: [MUSUI ]        CMusUiCallbackService::RunError [%d]",
-                            aError );
-    iCallbackObserver.HandleAsyncError( aError );
-                            
-    return KErrNone;
-    }
-
-
-// -----------------------------------------------------------------------------
-// From CActive.  Called when a request is cancelled.
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::DoCancel()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::DoCancel" );
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::DoCancel" );
-    }
-
-
-// -----------------------------------------------------------------------------
-// Activate the object.
-// -----------------------------------------------------------------------------
-//
-void CMusUiCallbackService::Activate()
-    {
-    MUS_LOG( "mus: [MUSUI ]  -> CMusUiCallbackService::Activate" );
-    // Call SetActive() so RunL() will be called by the active scheduler
-    if ( IsActive() )
-        {
-        Cancel();
-        }
-    SetPriority( EPriorityHigh );
-    SetActive();
-    iStatus = KRequestPending;
-    TRequestStatus* stat = &iStatus;
-    User::RequestComplete( stat, KErrNone );
-    
-    MUS_LOG( "mus: [MUSUI ]  <- CMusUiCallbackService::Activate" );
-    }
-
-