|
1 /* |
|
2 * Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies). |
|
3 * All rights reserved. |
|
4 * This component and the accompanying materials are made available |
|
5 * under the terms of "Eclipse Public License v1.0" |
|
6 * which accompanies this distribution, and is available |
|
7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
|
8 * |
|
9 * Initial Contributors: |
|
10 * Nokia Corporation - initial contribution. |
|
11 * |
|
12 * Contributors: |
|
13 * |
|
14 * Description: Engine class that uses the Effects API and saves changes. |
|
15 * |
|
16 */ |
|
17 |
|
18 |
|
19 // INCLUDE FILES |
|
20 #include <centralrepository.h> |
|
21 #include <CustomCommandUtility.h> |
|
22 #include <mpxplaybackutility.h> |
|
23 #include <mpxplaybackmessage.h> |
|
24 |
|
25 #include <EnvironmentalReverbUtility.h> |
|
26 #include <EnvironmentalReverbUtilityData.h> |
|
27 #include <StereoWideningBase.h> |
|
28 #include <StereoWideningData.h> |
|
29 #include <BassBoostBase.h> |
|
30 #include <BassBoostData.h> |
|
31 #include <LoudnessBase.h> |
|
32 #include <LoudnessData.h> |
|
33 #include <AudioEqualizerUtility.h> |
|
34 #include <EqualizerConstants.h> |
|
35 #include <mpxlog.h> |
|
36 |
|
37 #include "mpxaudioeffectengine.h" |
|
38 |
|
39 // Music setting |
|
40 const TUid KMPCenRepSettingsFeature = {0x10207C92}; |
|
41 const TUint32 KMPCenRepSettingPresetIdKey = 0x00000004; |
|
42 |
|
43 // ================= MEMBER FUNCTIONS ======================= |
|
44 |
|
45 // ----------------------------------------------------------------------------- |
|
46 // CMPXAudioEffectEngine::NewL() |
|
47 // Standard 2-Phased Constructor |
|
48 // ----------------------------------------------------------------------------- |
|
49 // |
|
50 EXPORT_C CMPXAudioEffectEngine* CMPXAudioEffectEngine::NewL( |
|
51 CMdaAudioPlayerUtility* aPlayer ) |
|
52 { |
|
53 CMPXAudioEffectEngine* self = new( ELeave ) CMPXAudioEffectEngine( aPlayer ); |
|
54 CleanupStack::PushL( self ); |
|
55 self->ConstructL(); |
|
56 CleanupStack::Pop( self ); |
|
57 return self; |
|
58 } |
|
59 |
|
60 // ----------------------------------------------------------------------------- |
|
61 // CMPXAudioEffectEngine::CMPXAudioEffectEngine() |
|
62 // Constructor |
|
63 // ----------------------------------------------------------------------------- |
|
64 // |
|
65 CMPXAudioEffectEngine::CMPXAudioEffectEngine(CMdaAudioPlayerUtility* aPlayer) |
|
66 :iMdaPlayer(aPlayer) |
|
67 { |
|
68 } |
|
69 |
|
70 // ----------------------------------------------------------------------------- |
|
71 // CMPXAudioEffectEngine::~CMPXAudioEffectEngine() |
|
72 // Virtual destructor |
|
73 // ----------------------------------------------------------------------------- |
|
74 // |
|
75 EXPORT_C CMPXAudioEffectEngine::~CMPXAudioEffectEngine() |
|
76 { |
|
77 if (iProp) |
|
78 { |
|
79 delete iProp; |
|
80 } |
|
81 DestroyAudioEffect(); |
|
82 } |
|
83 |
|
84 // ----------------------------------------------------------------------------- |
|
85 // CMPXAudioEffectEngine::ConstructL() |
|
86 // Standard Second Phased Constructor |
|
87 // ----------------------------------------------------------------------------- |
|
88 // |
|
89 void CMPXAudioEffectEngine::ConstructL() |
|
90 { |
|
91 iProp = new(ELeave) CMPXAudioEffectProperties(); |
|
92 MPX_TRAPD( err, iProp->LoadFromFileL() ); //Loads saved settings if available |
|
93 if( err != KErrNone ) |
|
94 { |
|
95 MPX_DEBUG1("CMPXAudioEffectEngine::ConstructL -- reset save to file"); |
|
96 iProp->Reset(); |
|
97 iProp->SaveToFileL(); |
|
98 } |
|
99 } |
|
100 |
|
101 |
|
102 // ----------------------------------------------------------------------------- |
|
103 // CMPXAudioEffectEngine::SetBalanceL() |
|
104 // (other items were commented in a header). |
|
105 // ----------------------------------------------------------------------------- |
|
106 // |
|
107 EXPORT_C void CMPXAudioEffectEngine::SetBalanceL() |
|
108 { |
|
109 iProp->LoadFromFileL(); |
|
110 if(iMdaPlayer) |
|
111 { |
|
112 TInt currentBalance; |
|
113 TInt err = iMdaPlayer->GetBalance(currentBalance); |
|
114 if( err !=KErrNone ) |
|
115 { |
|
116 User::Leave(KErrNotSupported); |
|
117 } |
|
118 // don't set non-changed values: |
|
119 if( iProp->Balance() != currentBalance ) |
|
120 { |
|
121 err = iMdaPlayer->SetBalance(iProp->Balance()); |
|
122 if( err !=KErrNone ) |
|
123 { |
|
124 User::Leave(KErrNotSupported); |
|
125 } |
|
126 } |
|
127 } |
|
128 } |
|
129 |
|
130 |
|
131 // ----------------------------------------------------------------------------- |
|
132 // CMPXAudioEffectEngine::SetReverberationL() |
|
133 // (other items were commented in a header). |
|
134 // ----------------------------------------------------------------------------- |
|
135 // |
|
136 EXPORT_C void CMPXAudioEffectEngine::SetReverberationL() |
|
137 { |
|
138 #ifdef _REVERB |
|
139 if(!iReverbEffect) |
|
140 { |
|
141 //Effect enabled immediately, cmdUtil ownership passed into new object |
|
142 MPX_TRAPD(error, iReverbEffect = |
|
143 CEnvironmentalReverbUtility::NewL(*iMdaPlayer)); |
|
144 if(!error) |
|
145 { |
|
146 SetReverberationL(); |
|
147 } |
|
148 } |
|
149 |
|
150 iProp->LoadFromFileL(); |
|
151 |
|
152 TBuf16<32> reverbation; |
|
153 TBuf16<32> reverbation2; |
|
154 |
|
155 switch( iProp->Reverb() ) //aIndex ranges always from 0 to 7 |
|
156 { |
|
157 case 1: _LIT( KRevName, "Alley" ); |
|
158 reverbation.Append( KRevName ); |
|
159 break; |
|
160 case 2: _LIT( KRevName2, "Bathroom" ); |
|
161 reverbation.Append( KRevName2 ); |
|
162 break; |
|
163 case 3: _LIT( KRevName3, "Underwater" ); |
|
164 reverbation.Append( KRevName3 ); |
|
165 break; |
|
166 case 4: _LIT( KRevName4, "Small room" ); |
|
167 reverbation.Append( KRevName4 ); |
|
168 break; |
|
169 case 5: _LIT( KRevName5, "Medium room" ); |
|
170 reverbation.Append( KRevName5 ); |
|
171 break; |
|
172 case 6: _LIT( KRevName6, "Large room" ); |
|
173 reverbation.Append( KRevName6 ); |
|
174 break; |
|
175 case 7: _LIT( KRevName7, "Large hall" ); |
|
176 reverbation.Append( KRevName7 ); |
|
177 break; |
|
178 default: break; |
|
179 } |
|
180 TUint32 count; |
|
181 count = iReverbEffect->NumberOfPreDefinedPresets(); |
|
182 TArray<TEfEnvironmentalReverbUtilityPreset> array = iReverbEffect->Presets(); |
|
183 |
|
184 if( 0 != iProp->Reverb() ) |
|
185 { |
|
186 TInt i = 0; |
|
187 |
|
188 do //compare descriptors and apply preset if descriptors match |
|
189 { |
|
190 reverbation2.Copy( array[i].iPresetName ); |
|
191 if( reverbation2.Compare(reverbation) == 0 ) |
|
192 { |
|
193 iReverbEffect->ApplyPresetL( i ); |
|
194 i = count; |
|
195 } |
|
196 i++; |
|
197 }while( i < count ); |
|
198 } |
|
199 else |
|
200 { |
|
201 iReverbEffect->DisableEnvironmentalReverbL(); |
|
202 } |
|
203 #endif |
|
204 } |
|
205 |
|
206 |
|
207 // ----------------------------------------------------------------------------- |
|
208 // CMPXAudioEffectEngine::SetStereoWideningL() |
|
209 // (other items were commented in a header). |
|
210 // ----------------------------------------------------------------------------- |
|
211 // |
|
212 EXPORT_C void CMPXAudioEffectEngine::SetStereoWideningL() |
|
213 { |
|
214 #ifdef _STEREO |
|
215 iProp->LoadFromFileL(); |
|
216 |
|
217 if(iProp->Stereo()) |
|
218 { |
|
219 if(!iStereoEffect) // If stereo widening is ON and not constructed |
|
220 { |
|
221 TUint stereoLevel = 30; |
|
222 // cmdUtil ownership passed into new object |
|
223 MPX_TRAPD(error, |
|
224 iStereoEffect = CStereoWidening::NewL(*iMdaPlayer, |
|
225 EFalse, stereoLevel)); |
|
226 if(error) |
|
227 { |
|
228 iStereoEffect = NULL; |
|
229 User::Leave(KErrNotSupported); |
|
230 } |
|
231 } |
|
232 |
|
233 if ( !iStereoEffect->IsEnabled() ) |
|
234 { |
|
235 iStereoEffect->EnableL(); |
|
236 TUint8 level = 30; |
|
237 iStereoEffect->SetStereoWideningLevelL( level ); |
|
238 iStereoEffect->ApplyL(); |
|
239 } |
|
240 |
|
241 } |
|
242 else |
|
243 { |
|
244 if (iStereoEffect && iStereoEffect->IsEnabled() ) // If audio effects was not on, then no need to disable |
|
245 { |
|
246 iStereoEffect->DisableL(); |
|
247 } |
|
248 } |
|
249 #endif |
|
250 } |
|
251 |
|
252 // ----------------------------------------------------------------------------- |
|
253 // CMPXAudioEffectEngine::SetBassBoostL() |
|
254 // (other items were commented in a header). |
|
255 // ----------------------------------------------------------------------------- |
|
256 // |
|
257 EXPORT_C void CMPXAudioEffectEngine::SetBassBoostL() |
|
258 { |
|
259 #ifdef _BASSBOOST |
|
260 iProp->LoadFromFileL(); |
|
261 if(iProp->BassBoost()) |
|
262 { |
|
263 if (!iBassBoostEffect) |
|
264 { |
|
265 // cmdUtil ownership passed into new object |
|
266 MPX_TRAPD(error, |
|
267 iBassBoostEffect = CBassBoost::NewL(*iMdaPlayer, |
|
268 iProp->BassBoost())); |
|
269 if (error) |
|
270 { |
|
271 User::Leave(KErrNotSupported); |
|
272 } |
|
273 } |
|
274 iBassBoostEffect->EnableL(); |
|
275 } |
|
276 else |
|
277 { |
|
278 if (iBassBoostEffect) |
|
279 { |
|
280 iBassBoostEffect->DisableL(); |
|
281 } |
|
282 } |
|
283 #endif |
|
284 } |
|
285 |
|
286 // ----------------------------------------------------------------------------- |
|
287 // CMPXAudioEffectEngine::SetLoudnessL() |
|
288 // (other items were commented in a header). |
|
289 // ----------------------------------------------------------------------------- |
|
290 // |
|
291 EXPORT_C void CMPXAudioEffectEngine::SetLoudnessL() |
|
292 { |
|
293 #ifdef _LOUDNESS |
|
294 iProp->LoadFromFileL(); |
|
295 if(iProp->Loudness()) |
|
296 { |
|
297 if(!iLoudnessEffect) |
|
298 { |
|
299 // cmdUtil ownership passed into new object |
|
300 MPX_TRAPD(error, |
|
301 iLoudnessEffect = CLoudness::NewL(*iMdaPlayer, |
|
302 iProp->Loudness())); |
|
303 if(error) |
|
304 { |
|
305 iLoudnessEffect = NULL; |
|
306 User::Leave(KErrNotSupported); |
|
307 } |
|
308 else |
|
309 { |
|
310 } |
|
311 } |
|
312 |
|
313 if( !iLoudnessEffect->IsEnabled() ) |
|
314 { |
|
315 iLoudnessEffect->EnableL(); |
|
316 } |
|
317 } |
|
318 else |
|
319 { |
|
320 if( iLoudnessEffect && iLoudnessEffect->IsEnabled() ) |
|
321 { |
|
322 iLoudnessEffect->DisableL(); |
|
323 } |
|
324 } |
|
325 #endif |
|
326 } |
|
327 |
|
328 // ----------------------------------------------------------------------------- |
|
329 // Sets the equalizer |
|
330 // (other items were commented in a header). |
|
331 // ----------------------------------------------------------------------------- |
|
332 // |
|
333 EXPORT_C void CMPXAudioEffectEngine::SetEqualizerL() |
|
334 { |
|
335 MPX_DEBUG1("CMPXAudioEffectEngine::SetEqualizerL <--"); |
|
336 |
|
337 // Create the effect |
|
338 // |
|
339 if( !iEqualizerEffect ) |
|
340 { |
|
341 iEqualizerEffect = CAudioEqualizerUtility::NewL(*iMdaPlayer); |
|
342 } |
|
343 |
|
344 // Get equalizer preset id from cenrep |
|
345 // |
|
346 TInt presetId( KEqualizerPresetNone ); |
|
347 TRAP_IGNORE( |
|
348 { |
|
349 CRepository* repository = CRepository::NewL( KMPCenRepSettingsFeature ); |
|
350 repository->Get( KMPCenRepSettingPresetIdKey, presetId ); |
|
351 delete repository; |
|
352 repository = NULL; |
|
353 } ); |
|
354 |
|
355 // Translate preset ID to index |
|
356 // |
|
357 MPX_DEBUG1("CMPXAudioEffectEngine::SetEqualizerL = finding preset index"); |
|
358 |
|
359 TInt index( KErrNotFound ); |
|
360 if ( iEqualizerEffect && presetId != KEqualizerPresetNone ) |
|
361 { |
|
362 TArray<TEfAudioEqualizerUtilityPreset> presetArray = |
|
363 iEqualizerEffect->Presets(); |
|
364 |
|
365 TBool found( EFalse ); |
|
366 for ( TInt i = 0; i < presetArray.Count() && found == EFalse; i++ ) |
|
367 { |
|
368 if ( presetArray[i].iPresetNameKey == |
|
369 static_cast<TUint32>( presetId ) ) |
|
370 { |
|
371 found = ETrue; |
|
372 index = i; |
|
373 } |
|
374 } |
|
375 } |
|
376 MPX_DEBUG2("CMPXAudioEffectEngine::SetEqualizerL effect index: %i", index); |
|
377 |
|
378 // Apply preset index index or disable if not found |
|
379 // |
|
380 if ( KErrNotFound != index ) |
|
381 { |
|
382 iEqualizerEffect->ApplyPresetL( index ); |
|
383 } |
|
384 else |
|
385 { |
|
386 iEqualizerEffect->DisableEqualizerL(); |
|
387 } |
|
388 |
|
389 MPX_DEBUG1("CMPXAudioEffectEngine::SetEqualizerL -->"); |
|
390 } |
|
391 |
|
392 // --------------------------------------------------------------------------- |
|
393 // CreateAudioEffectsL |
|
394 // --------------------------------------------------------------------------- |
|
395 // |
|
396 EXPORT_C void CMPXAudioEffectEngine::CreateAudioEffectsL() |
|
397 { |
|
398 SetEqualizerL(); |
|
399 SetStereoWideningL(); |
|
400 SetBalanceL(); |
|
401 SetLoudnessL(); |
|
402 } |
|
403 |
|
404 // ----------------------------------------------------------------------------- |
|
405 // Destroy audio effect |
|
406 // ----------------------------------------------------------------------------- |
|
407 // |
|
408 EXPORT_C void CMPXAudioEffectEngine::DestroyAudioEffect() |
|
409 { |
|
410 if (iReverbEffect) |
|
411 { |
|
412 delete iReverbEffect; //effect automatically disabled |
|
413 iReverbEffect = NULL; |
|
414 } |
|
415 |
|
416 if (iStereoEffect) |
|
417 { |
|
418 delete iStereoEffect; //effect automatically disabled |
|
419 iStereoEffect = NULL; |
|
420 } |
|
421 if (iBassBoostEffect) |
|
422 { |
|
423 delete iBassBoostEffect; //effect automatically disabled |
|
424 iBassBoostEffect = NULL; |
|
425 } |
|
426 if (iLoudnessEffect) |
|
427 { |
|
428 delete iLoudnessEffect; //effect automatically disabled |
|
429 iLoudnessEffect = NULL; |
|
430 } |
|
431 if (iEqualizerEffect) |
|
432 { |
|
433 delete iEqualizerEffect; //effect automatically disabled |
|
434 iEqualizerEffect = NULL; |
|
435 } |
|
436 } |
|
437 |
|
438 //End of File |