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/*
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* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description: This is the source file for the CClockWorldItemProcessor class.
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*
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*/
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// System includes
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#include <e32base.h>
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// User includes
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#include "clockworlditemprocessor.h"
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#include "clockworldcontainer.h"
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#include "clock_debug.h"
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// Literals
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// Constants
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const TInt KEvenNumber( 2 );
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::NewL
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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CClockWorldItemProcessor* CClockWorldItemProcessor::NewL( CClockWorldContainer* aContainer )
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{
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__PRINTS( "CClockWorldItemProcessor::NewL - Entry" );
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CClockWorldItemProcessor* self = new( ELeave ) CClockWorldItemProcessor();
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CleanupStack::PushL( self );
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self->ConstructL( aContainer );
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CleanupStack::Pop( self );
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__PRINTS( "CClockWorldItemProcessor::NewL - Exit" );
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return self;
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::~CClockWorldItemProcessor
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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CClockWorldItemProcessor::~CClockWorldItemProcessor()
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{
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__PRINTS( "CClockWorldItemProcessor::~CClockWorldItemProcessor - Entry" );
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Cancel();
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__PRINTS( "CClockWorldItemProcessor::~CClockWorldItemProcessor - Exit" );
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::ProcessEachItem
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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TInt CClockWorldItemProcessor::ProcessEachItem( TInt aIndex )
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{
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__PRINTS( "CClockWorldItemProcessor::ProcessEachItem - Entry" );
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TInt retValue( KErrNotFound );
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if( iContainer )
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{
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retValue = iContainer->RedrawItem( aIndex );
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}
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__PRINTS( "CClockWorldItemProcessor::ProcessEachItem - Exit" );
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return retValue;
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::RunL
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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void CClockWorldItemProcessor::RunL()
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{
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__PRINTS( "CClockWorldItemProcessor::RunL - Entry" );
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// Call the redraw for even number lisitems first and then for the odd number lisitems
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// This gives a faster loading effect on the hardware
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TInt returnValue( KErrNone );
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returnValue = ProcessEachItem( iDrawnListItem );
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if( returnValue )
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{
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iDrawnListItem = iDrawnListItem + KEvenNumber;
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}
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else if( KErrNone == iDrawnListItem % KEvenNumber )
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{
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iDrawnListItem = KEvenNumber - 1;
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}
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else
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{
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Cancel();
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__PRINTS( "CClockWorldItemProcessor::RunL - Exit" );
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return;
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}
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DoAsyncCallback();
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__PRINTS( "CClockWorldItemProcessor::RunL - Exit" );
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::DoCancel
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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void CClockWorldItemProcessor::DoCancel()
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{
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__PRINTS( "CClockWorldItemProcessor::DoCancel - Entry" );
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// No Implementation Yet.
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__PRINTS( "CClockWorldItemProcessor::DoCancel - Exit" );
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::CClockWorldItemProcessor
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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CClockWorldItemProcessor::CClockWorldItemProcessor() : CActive( CActive::EPriorityStandard )
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{
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__PRINTS( "CClockWorldItemProcessor::CClockWorldItemProcessor - Entry" );
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CActiveScheduler::Add( this );
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DoAsyncCallback();
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__PRINTS( "CClockWorldItemProcessor::CClockWorldItemProcessor - Exit" );
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::ConstructL
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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void CClockWorldItemProcessor::ConstructL( CClockWorldContainer* aContainer )
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{
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__PRINTS( "CClockWorldItemProcessor::ConstructL - Entry" );
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iContainer = aContainer;
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iDrawnListItem = 0;
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__PRINTS( "CClockWorldItemProcessor::ConstructL - Exit" );
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}
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// ---------------------------------------------------------
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// CClockWorldItemProcessor::DoAsyncCallback
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// rest of the details are commented in the header
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// ---------------------------------------------------------
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//
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void CClockWorldItemProcessor::DoAsyncCallback()
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{
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__PRINTS( "CClockWorldItemProcessor::DoAsyncCallback - Entry" );
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if( IsAdded() )
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{
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if( !IsActive() )
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{
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// Make sure this is the last Active Object in the list
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Deque();
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CActiveScheduler::Add( this );
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TRequestStatus* status = &iStatus;
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User::RequestComplete( status, KErrNone );
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SetActive();
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}
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}
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__PRINTS( "CClockWorldItemProcessor::DoAsyncCallback - Exit" );
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}
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// End of file
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