clock2/clockui/uilayer/clockworldview/src/clockworlditemprocessor.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:   This is the source file for the CClockWorldItemProcessor class.
       
    15 *
       
    16 */
       
    17 
       
    18 // System includes
       
    19 #include <e32base.h>
       
    20 
       
    21 // User includes
       
    22 #include "clockworlditemprocessor.h"
       
    23 #include "clockworldcontainer.h"
       
    24 #include "clock_debug.h"
       
    25 
       
    26 // Literals
       
    27 
       
    28 // Constants 
       
    29 const TInt KEvenNumber( 2 );
       
    30 
       
    31 // ---------------------------------------------------------
       
    32 // CClockWorldItemProcessor::NewL
       
    33 // rest of the details are commented in the header
       
    34 // ---------------------------------------------------------
       
    35 //
       
    36 CClockWorldItemProcessor* CClockWorldItemProcessor::NewL( CClockWorldContainer* aContainer )
       
    37     {
       
    38     __PRINTS( "CClockWorldItemProcessor::NewL - Entry" );
       
    39     
       
    40     CClockWorldItemProcessor* self = new( ELeave ) CClockWorldItemProcessor();
       
    41     
       
    42     CleanupStack::PushL( self );
       
    43     self->ConstructL( aContainer );
       
    44     
       
    45     CleanupStack::Pop( self );
       
    46     
       
    47     __PRINTS( "CClockWorldItemProcessor::NewL - Exit" );
       
    48     
       
    49     return self;
       
    50     	
       
    51     }
       
    52 
       
    53 // ---------------------------------------------------------
       
    54 // CClockWorldItemProcessor::~CClockWorldItemProcessor
       
    55 // rest of the details are commented in the header
       
    56 // ---------------------------------------------------------
       
    57 //
       
    58 CClockWorldItemProcessor::~CClockWorldItemProcessor()
       
    59     {
       
    60     __PRINTS( "CClockWorldItemProcessor::~CClockWorldItemProcessor - Entry" );
       
    61     
       
    62     Cancel();
       
    63     
       
    64     __PRINTS( "CClockWorldItemProcessor::~CClockWorldItemProcessor - Exit" );
       
    65     }
       
    66 
       
    67 // ---------------------------------------------------------
       
    68 // CClockWorldItemProcessor::ProcessEachItem
       
    69 // rest of the details are commented in the header
       
    70 // ---------------------------------------------------------
       
    71 //
       
    72 TInt CClockWorldItemProcessor::ProcessEachItem( TInt aIndex )
       
    73     {
       
    74     __PRINTS( "CClockWorldItemProcessor::ProcessEachItem - Entry" );
       
    75     
       
    76     TInt retValue( KErrNotFound );
       
    77     
       
    78     if( iContainer )
       
    79         {
       
    80         retValue = iContainer->RedrawItem( aIndex );
       
    81         }
       
    82     
       
    83     __PRINTS( "CClockWorldItemProcessor::ProcessEachItem - Exit" );
       
    84     
       
    85     return retValue;
       
    86     }
       
    87 
       
    88 // ---------------------------------------------------------
       
    89 // CClockWorldItemProcessor::RunL
       
    90 // rest of the details are commented in the header
       
    91 // ---------------------------------------------------------
       
    92 //
       
    93 void CClockWorldItemProcessor::RunL()
       
    94     {
       
    95     __PRINTS( "CClockWorldItemProcessor::RunL - Entry" );
       
    96 
       
    97     // Call the redraw for even number lisitems first and then for the odd number lisitems
       
    98     // This gives a faster loading effect on the hardware 	
       
    99   
       
   100     TInt returnValue( KErrNone );
       
   101  
       
   102     returnValue = ProcessEachItem( iDrawnListItem );
       
   103   
       
   104     if( returnValue )
       
   105         {
       
   106         iDrawnListItem = iDrawnListItem + KEvenNumber;	
       
   107         }  
       
   108     else if( KErrNone == iDrawnListItem % KEvenNumber )
       
   109         {             
       
   110         iDrawnListItem = KEvenNumber - 1;	             
       
   111         }
       
   112     else
       
   113         {
       
   114         Cancel();
       
   115         
       
   116         __PRINTS( "CClockWorldItemProcessor::RunL - Exit" );
       
   117         
       
   118         return;	
       
   119         }
       
   120     
       
   121     DoAsyncCallback();	
       
   122 
       
   123     __PRINTS( "CClockWorldItemProcessor::RunL - Exit" );
       
   124     }
       
   125     
       
   126 // ---------------------------------------------------------
       
   127 // CClockWorldItemProcessor::DoCancel
       
   128 // rest of the details are commented in the header
       
   129 // ---------------------------------------------------------
       
   130 //
       
   131 void CClockWorldItemProcessor::DoCancel()
       
   132     {
       
   133     __PRINTS( "CClockWorldItemProcessor::DoCancel - Entry" );
       
   134     
       
   135 	// No Implementation Yet.
       
   136     
       
   137     __PRINTS( "CClockWorldItemProcessor::DoCancel - Exit" );
       
   138     }
       
   139 
       
   140 
       
   141 // ---------------------------------------------------------
       
   142 // CClockWorldItemProcessor::CClockWorldItemProcessor
       
   143 // rest of the details are commented in the header
       
   144 // ---------------------------------------------------------
       
   145 //
       
   146 CClockWorldItemProcessor::CClockWorldItemProcessor() : CActive( CActive::EPriorityStandard )
       
   147     {
       
   148     __PRINTS( "CClockWorldItemProcessor::CClockWorldItemProcessor - Entry" );
       
   149 
       
   150     CActiveScheduler::Add( this );
       
   151     DoAsyncCallback();
       
   152 	
       
   153 	__PRINTS( "CClockWorldItemProcessor::CClockWorldItemProcessor - Exit" );
       
   154     }
       
   155     
       
   156 // ---------------------------------------------------------
       
   157 // CClockWorldItemProcessor::ConstructL
       
   158 // rest of the details are commented in the header
       
   159 // ---------------------------------------------------------
       
   160 //
       
   161 void CClockWorldItemProcessor::ConstructL( CClockWorldContainer* aContainer )
       
   162     {
       
   163 	__PRINTS( "CClockWorldItemProcessor::ConstructL - Entry" );
       
   164 
       
   165 	iContainer = aContainer;
       
   166     iDrawnListItem = 0;	
       
   167 
       
   168     __PRINTS( "CClockWorldItemProcessor::ConstructL - Exit" );
       
   169     }
       
   170 
       
   171 // ---------------------------------------------------------
       
   172 // CClockWorldItemProcessor::DoAsyncCallback
       
   173 // rest of the details are commented in the header
       
   174 // ---------------------------------------------------------
       
   175 //
       
   176 void CClockWorldItemProcessor::DoAsyncCallback()
       
   177     {
       
   178     __PRINTS( "CClockWorldItemProcessor::DoAsyncCallback - Entry" );
       
   179     
       
   180     if( !IsActive() )
       
   181         {
       
   182         if( IsAdded() )
       
   183             {
       
   184             // Make sure this is the last Active Object in the list
       
   185             Deque();
       
   186             CActiveScheduler::Add( this );
       
   187             }
       
   188         TRequestStatus* status = &iStatus;
       
   189         User::RequestComplete( status, KErrNone );
       
   190         SetActive();       
       
   191         }
       
   192     
       
   193     __PRINTS( "CClockWorldItemProcessor::DoAsyncCallback - Exit" );
       
   194     }
       
   195 
       
   196 // End of file