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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Default animation implementation. |
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15 * |
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16 */ |
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17 |
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18 #include <AknBitmapAnimation.h> // Animation definition |
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19 #include <eikimage.h> |
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20 |
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21 #include "telbubbleanim.h" |
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22 |
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23 // ======== LOCAL FUNCTIONS ======== |
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24 |
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25 // --------------------------------------------------------------------------- |
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26 // CBubbleAnim::NewL |
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27 // --------------------------------------------------------------------------- |
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28 // |
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29 EXPORT_C CTelBubbleAnim* CTelBubbleAnim::NewL( TInt aFrameInterval ) |
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30 { |
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31 CTelBubbleAnim* self = new( ELeave )CTelBubbleAnim(); |
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32 CleanupStack::PushL( self ); |
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33 self->ConstructL( aFrameInterval ); |
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34 CleanupStack::Pop( self ); |
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35 return self; |
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36 } |
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37 |
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38 // --------------------------------------------------------------------------- |
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39 // CTelBubbleAnim::~CTelBubbleAnim |
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40 // --------------------------------------------------------------------------- |
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41 // |
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42 EXPORT_C CTelBubbleAnim::~CTelBubbleAnim() |
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43 { |
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44 delete iAnimation; |
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45 } |
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46 |
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47 // --------------------------------------------------------------------------- |
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48 // CTelBubbleAnim::StartAnimation |
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49 // --------------------------------------------------------------------------- |
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50 // |
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51 EXPORT_C void CTelBubbleAnim::StartAnimationL() |
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52 { |
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53 iAnimation->StartAnimationL(); |
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54 } |
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55 |
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56 // --------------------------------------------------------------------------- |
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57 // CTelBubbleAnim::StopAnimation |
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58 // --------------------------------------------------------------------------- |
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59 // |
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60 EXPORT_C void CTelBubbleAnim::StopAnimation() |
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61 { |
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62 iAnimation->CancelAnimation(); |
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63 } |
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64 |
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65 // --------------------------------------------------------------------------- |
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66 // CTelBubbleAnim::AddFrameToAnimationLD |
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67 // --------------------------------------------------------------------------- |
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68 // |
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69 EXPORT_C void CTelBubbleAnim::AddFrameToAnimationLD( CEikImage* aFrame ) const |
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70 { |
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71 CleanupStack::PushL( aFrame ); |
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72 |
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73 CBitmapFrameData* frame = CBitmapFrameData::NewL( |
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74 MUTABLE_CAST( CFbsBitmap*, aFrame->Bitmap() ), |
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75 MUTABLE_CAST( CFbsBitmap*, aFrame->Mask() ) ); |
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76 aFrame->SetPictureOwnedExternally( ETrue ); |
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77 CleanupStack::PushL( frame ); |
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78 |
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79 frame->SetInterval( KErrNotFound ); |
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80 frame->SetBitmapsOwnedExternally( EFalse ); |
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81 iAnimation->BitmapAnimData()->AppendFrameL( frame ); // Takes ownership |
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82 |
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83 CleanupStack::Pop( frame ); |
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84 CleanupStack::PopAndDestroy( aFrame ); |
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85 } |
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86 |
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87 // --------------------------------------------------------------------------- |
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88 // CTelBubbleAnim::AddFrameToAnimationL |
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89 // --------------------------------------------------------------------------- |
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90 // |
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91 EXPORT_C void CTelBubbleAnim::AddFrameToAnimationL( CEikImage& aFrame ) const |
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92 { |
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93 CBitmapFrameData* frame = CBitmapFrameData::NewL( |
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94 MUTABLE_CAST( CFbsBitmap*, aFrame.Bitmap() ), |
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95 MUTABLE_CAST( CFbsBitmap*, aFrame.Mask() ) ); |
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96 CleanupStack::PushL( frame ); |
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97 |
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98 frame->SetInterval( KErrNotFound ); |
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99 frame->SetBitmapsOwnedExternally( ETrue ); |
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100 iAnimation->BitmapAnimData()->AppendFrameL( frame ); // Takes ownership |
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101 |
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102 CleanupStack::Pop( frame ); |
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103 } |
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104 |
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105 // --------------------------------------------------------------------------- |
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106 // CTelBubbleAnim::Reset |
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107 // --------------------------------------------------------------------------- |
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108 // |
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109 EXPORT_C void CTelBubbleAnim::Reset() const |
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110 { |
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111 iAnimation->BitmapAnimData()->ResetFrameArray(); |
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112 } |
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113 |
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114 // --------------------------------------------------------------------------- |
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115 // CTelBubbleAnim::CountComponentControls |
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116 // --------------------------------------------------------------------------- |
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117 // |
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118 EXPORT_C TInt CTelBubbleAnim::CountComponentControls() const |
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119 { |
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120 // do not return animation here! |
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121 return 0; |
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122 } |
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123 |
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124 // --------------------------------------------------------------------------- |
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125 // CTelBubbleAnim::Reset |
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126 // --------------------------------------------------------------------------- |
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127 // |
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128 EXPORT_C void CTelBubbleAnim::SetContainerWindowL( const CCoeControl& aContainer ) |
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129 { |
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130 CCoeControl::SetContainerWindowL( aContainer ); |
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131 |
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132 iAnimation->SetContainerWindowL( aContainer ); |
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133 } |
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134 |
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135 // --------------------------------------------------------------------------- |
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136 // CTelBubbleAnim::Reset |
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137 // --------------------------------------------------------------------------- |
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138 // |
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139 EXPORT_C void CTelBubbleAnim::SizeChanged() |
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140 { |
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141 CCoeControl::SizeChanged(); |
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142 |
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143 iAnimation->SetRect( Rect() ); |
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144 } |
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145 |
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146 // --------------------------------------------------------------------------- |
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147 // CTelBubbleAnim::Draw |
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148 // --------------------------------------------------------------------------- |
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149 // |
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150 EXPORT_C void CTelBubbleAnim::Draw( const TRect& /*aRect*/ ) const |
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151 { |
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152 // drawing is done in iAnimation |
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153 } |
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154 |
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155 // --------------------------------------------------------------------------- |
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156 // CTelBubbleAnim::MakeVisible |
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157 // --------------------------------------------------------------------------- |
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158 // |
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159 EXPORT_C void CTelBubbleAnim::MakeVisible( TBool aVisible ) |
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160 { |
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161 CCoeControl::MakeVisible( aVisible ); |
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162 iAnimation->MakeVisible( aVisible ); |
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163 |
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164 if( !aVisible ) |
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165 { |
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166 StopAnimation(); |
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167 } |
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168 } |
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169 |
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170 // --------------------------------------------------------------------------- |
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171 // CTelBubbleAnim::ConstructL |
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172 // --------------------------------------------------------------------------- |
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173 // |
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174 EXPORT_C void CTelBubbleAnim::ConstructL( TInt aFrameInterval ) |
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175 { |
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176 iAnimation = CAknBitmapAnimation::NewL(); |
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177 |
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178 iAnimation->MakeVisible( EFalse ); |
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179 iAnimation->SetContainerWindowL( *this ); |
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180 iAnimation->ActivateL(); |
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181 |
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182 CBitmapAnimClientData* animData = iAnimation->BitmapAnimData(); |
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183 animData->SetPlayMode( CBitmapAnimClientData::ECycle ); |
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184 animData->SetFrameInterval( aFrameInterval ); |
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185 } |
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186 |
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187 // --------------------------------------------------------------------------- |
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188 // CTelBubbleAnim::CTelBubbleAnim |
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189 // --------------------------------------------------------------------------- |
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190 // |
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191 EXPORT_C CTelBubbleAnim::CTelBubbleAnim() |
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192 { |
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193 } |
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194 |
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195 // end of file |
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196 |