phoneuis/BubbleManager/Src/BMDefaultManager.cpp
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     1 /*
       
     2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Customization manager
       
    15 *
       
    16 */
       
    17 
       
    18 #include "BMDefaultManager.h"
       
    19 #include "BMBubbleImageManager.h"
       
    20 #include "BMBubbleHeader.h"
       
    21 #include "BMCallStatusIndiBig.h"
       
    22 #include "BMCallStatusIndiSmall.h"
       
    23 #include "BMCallStatusAnimBig.h"
       
    24 #include "BMCallStatusAnimSmall.h"
       
    25 #include "BMNumberTypeIcon.h"
       
    26 #include "BMPanic.h"
       
    27 #include <telbubblecallimage.h>
       
    28 
       
    29 // max amounts per type
       
    30 const TInt KBubbleMaxCallStatusIndiBig  = 2;
       
    31 const TInt KBubbleMaxCallStatusIndiSmall  = 7;
       
    32 const TInt KBubbleMaxCallStatusAnimBig  = 2;
       
    33 const TInt KBubbleMaxCallStatusAnimSmall  = 1;
       
    34 const TInt KBubbleMaxNumberTypeIcon  = 2;
       
    35 const TInt KBubbleMaxCallerImageDrawer = 1;
       
    36 
       
    37 // ---------------------------------------------------------------------------
       
    38 // C++ constructor
       
    39 // ---------------------------------------------------------------------------
       
    40 //
       
    41 CBubbleDefaultManager::CBubbleDefaultManager( CBubbleManager& aBubbleManager )
       
    42     : iBubbleManager( aBubbleManager )
       
    43     {
       
    44     }
       
    45 
       
    46 
       
    47 // ---------------------------------------------------------------------------
       
    48 // ConstructL
       
    49 // ---------------------------------------------------------------------------
       
    50 //
       
    51 void CBubbleDefaultManager::ConstructL()
       
    52     {
       
    53     iMaxAmounts.Append( KBubbleMaxCallStatusIndiBig );
       
    54     iMaxAmounts.Append( KBubbleMaxCallStatusIndiSmall );
       
    55     iMaxAmounts.Append( KBubbleMaxCallStatusAnimBig );
       
    56     iMaxAmounts.Append( KBubbleMaxCallStatusAnimSmall );
       
    57     iMaxAmounts.Append( KBubbleMaxNumberTypeIcon );
       
    58     iMaxAmounts.Append( KBubbleMaxCallerImageDrawer );
       
    59     
       
    60     const TInt kDifferentElements = iMaxAmounts.Count();
       
    61 
       
    62     for ( TInt i = 0 ; i < kDifferentElements ; i++ )
       
    63         {
       
    64         iAvailabilities.Append( 0 );
       
    65         }
       
    66 
       
    67     // Create main array
       
    68     iElements = new( ELeave ) 
       
    69                     CArrayPtrFlat<CSingleElement>( kDifferentElements );
       
    70     iElements->SetReserveL( kDifferentElements );
       
    71 
       
    72     // Create arrays inside the main array and add them to the main array
       
    73     TInt resource = 0;
       
    74     for ( resource = 0 ; resource < kDifferentElements ; resource++ )
       
    75         {
       
    76         CSingleElement* single = new( ELeave ) 
       
    77                                     CSingleElement( iMaxAmounts[resource] );
       
    78         CleanupStack::PushL( single );
       
    79         single->SetReserveL( iMaxAmounts[resource] );
       
    80         iElements->AppendL( single );
       
    81         CleanupStack::Pop( single );
       
    82         }
       
    83 
       
    84     // Create implementations to individual arrays:
       
    85     for ( resource = 0 ; resource < kDifferentElements ; resource++ )
       
    86         {
       
    87         TInt maxCellAmount = iMaxAmounts[resource];
       
    88         CSingleElement* single = iElements->At( resource );
       
    89         switch( resource )
       
    90             {
       
    91             case EBMDefaultCallStatusIndiBig:
       
    92                 {
       
    93                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
    94                     {
       
    95                     CBubbleCallStatusIndiBig* indiControl = 
       
    96                         CBubbleCallStatusIndiBig::NewL( 
       
    97                             iBubbleManager.ImageManager() );
       
    98                     CleanupStack::PushL( indiControl );
       
    99                     indiControl->SetContainerWindowL( iBubbleManager );
       
   100                     indiControl->SetParent( &iBubbleManager );
       
   101                     CTelBubbleCustomElement* indiElem =  
       
   102                         CTelBubbleCustomElement::NewL( indiControl, 
       
   103                             CTelBubbleCustomElement::EBigCallIndicator );
       
   104                     CleanupStack::PushL( indiElem );
       
   105                     single->AppendL( indiElem );
       
   106                     CleanupStack::Pop(2,indiControl);
       
   107                     }
       
   108                 break;
       
   109                 }
       
   110                 
       
   111             case EBMDefaultCallStatusIndiSmall:
       
   112                 {
       
   113                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
   114                     {
       
   115                     CBubbleCallStatusIndiSmall* indiControl = 
       
   116                         CBubbleCallStatusIndiSmall::NewL( 
       
   117                             iBubbleManager.ImageManager() );
       
   118                     CleanupStack::PushL( indiControl );
       
   119                     indiControl->SetContainerWindowL( iBubbleManager );
       
   120                     indiControl->SetParent( &iBubbleManager );
       
   121                     CTelBubbleCustomElement* indiElem =  
       
   122                         CTelBubbleCustomElement::NewL( indiControl, 
       
   123                             CTelBubbleCustomElement::ESmallCallIndicator );
       
   124                     CleanupStack::PushL( indiElem );
       
   125                     single->AppendL( indiElem );
       
   126                     CleanupStack::Pop(2,indiControl);
       
   127                     }
       
   128                 break;
       
   129                 }
       
   130                 
       
   131             case EBMDefaultCallStatusAnimBig:
       
   132                 {
       
   133                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
   134                     {
       
   135                     CBubbleCallStatusAnimBig* animControl = 
       
   136                         CBubbleCallStatusAnimBig::NewL( 
       
   137                             iBubbleManager.ImageManager() );
       
   138                     CleanupStack::PushL( animControl );
       
   139                     animControl->SetContainerWindowL( iBubbleManager );
       
   140                     animControl->SetParent( &iBubbleManager );
       
   141                     CTelBubbleCustomElement* animElem =  
       
   142                         CTelBubbleCustomElement::NewL( animControl, 
       
   143                             CTelBubbleCustomElement::EBigCallIndicator );
       
   144                     CleanupStack::PushL( animElem );
       
   145                     single->AppendL( animElem );
       
   146                     CleanupStack::Pop(2,animControl);
       
   147                     }
       
   148                 break;
       
   149                 }
       
   150                 
       
   151             case EBMDefaultCallStatusAnimSmall:
       
   152                 {
       
   153                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
   154                     {
       
   155                     CBubbleCallStatusAnimSmall* animControl = 
       
   156                         CBubbleCallStatusAnimSmall::NewL( 
       
   157                             iBubbleManager.ImageManager() );
       
   158                     CleanupStack::PushL( animControl );
       
   159                     animControl->SetContainerWindowL( iBubbleManager );
       
   160                     animControl->SetParent( &iBubbleManager );
       
   161                     CTelBubbleCustomElement* animElem =  
       
   162                         CTelBubbleCustomElement::NewL( animControl, 
       
   163                             CTelBubbleCustomElement::ESmallCallIndicator );
       
   164                     CleanupStack::PushL( animElem );
       
   165                     single->AppendL( animElem );
       
   166                     CleanupStack::Pop(2,animControl);
       
   167                     }
       
   168                 break;
       
   169                 }
       
   170                 
       
   171             case EBMDefaultNumberTypeIcon:
       
   172                 {
       
   173                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
   174                     {
       
   175                     CBubbleNumberTypeIcon* numberTypeIcon = 
       
   176                         CBubbleNumberTypeIcon::NewL( 
       
   177                             iBubbleManager.ImageManager() );
       
   178                     CleanupStack::PushL( numberTypeIcon );
       
   179                     numberTypeIcon->SetContainerWindowL( iBubbleManager );
       
   180                     numberTypeIcon->SetParent( &iBubbleManager );
       
   181                     CTelBubbleCustomElement* numberTypeIconElem =  
       
   182                         CTelBubbleCustomElement::NewL( numberTypeIcon, 
       
   183                             CTelBubbleCustomElement::EBigCallIndicator );
       
   184                     CleanupStack::PushL( numberTypeIconElem );
       
   185                     single->AppendL( numberTypeIconElem );
       
   186                     CleanupStack::Pop( 2, numberTypeIcon );
       
   187                     }
       
   188                 break;
       
   189                 }
       
   190                 
       
   191             case EBMDefaultCallImageControl:
       
   192                 {
       
   193                 for ( TInt i = 0 ; i < maxCellAmount ; i++ )
       
   194                     {
       
   195                     CTelBubbleCallImage* image = 
       
   196                         CTelBubbleCallImage::NewL();
       
   197                     CleanupStack::PushL( image );
       
   198                     image->SetContainerWindowL( iBubbleManager );
       
   199                     image->SetParent( &iBubbleManager );
       
   200                     CTelBubbleCustomElement* imageElem =  
       
   201                         CTelBubbleCustomElement::NewL( image, 
       
   202                             CTelBubbleCustomElement::ECallImage );
       
   203                     CleanupStack::PushL( imageElem );
       
   204                     single->AppendL( imageElem );
       
   205                     CleanupStack::Pop(2,image);
       
   206                     }
       
   207                 break;
       
   208                 }    
       
   209                 
       
   210             default:
       
   211                 Panic( EBMPanicUnhandledSwitchCase );
       
   212             }
       
   213         }    
       
   214     }
       
   215 
       
   216 // ---------------------------------------------------------------------------
       
   217 // NewL
       
   218 // ---------------------------------------------------------------------------
       
   219 //
       
   220 CBubbleDefaultManager* CBubbleDefaultManager::NewL(
       
   221     CBubbleManager& aBubbleManager )
       
   222     {
       
   223     CBubbleDefaultManager* self = 
       
   224         new( ELeave ) CBubbleDefaultManager( aBubbleManager );
       
   225     CleanupStack::PushL( self );
       
   226     self->ConstructL();
       
   227     CleanupStack::Pop( self );
       
   228     return self;
       
   229     }
       
   230 
       
   231 
       
   232 // ---------------------------------------------------------------------------
       
   233 // Destructor
       
   234 // ---------------------------------------------------------------------------
       
   235 //
       
   236 CBubbleDefaultManager::~CBubbleDefaultManager()
       
   237     {
       
   238     if ( iElements )
       
   239         {
       
   240         for ( TInt i = 0 ; i < iElements->Count() ; i++ )
       
   241             {
       
   242             if ( iElements->At( i ) )
       
   243                 {
       
   244                 iElements->At( i )->ResetAndDestroy();
       
   245                 }
       
   246             }
       
   247         iElements->ResetAndDestroy();
       
   248         delete iElements;
       
   249         }
       
   250 
       
   251     iAvailabilities.Close();
       
   252     iMaxAmounts.Close();    
       
   253     }
       
   254 
       
   255 // ---------------------------------------------------------------------------
       
   256 // ReserveCallIndicatorElement
       
   257 // ---------------------------------------------------------------------------
       
   258 //
       
   259 CTelBubbleCustomElement* CBubbleDefaultManager::ReserveBigCallIndicatorElement(
       
   260     const CBubbleHeader& aHeader )
       
   261     {
       
   262     CTelBubbleCustomElement* element;
       
   263     CBubbleManager::TPhoneCallState state = aHeader.CallState();
       
   264     
       
   265     if ( state == CBubbleManager::EOutgoing ||
       
   266          state == CBubbleManager::EAlertToDisconnected )
       
   267         {
       
   268         // Image
       
   269         element = ReserveElement( EBMDefaultCallStatusIndiBig );
       
   270         CBubbleCallStatusIndi* indi = 
       
   271             static_cast<CBubbleCallStatusIndi*> ( element->Control() ); 
       
   272         indi->ReadBubbleHeader( aHeader );
       
   273         }
       
   274     else
       
   275         {
       
   276         // Animation
       
   277         element = ReserveElement( EBMDefaultCallStatusAnimBig );
       
   278         CBubbleCallStatusAnim* anim =
       
   279             static_cast<CBubbleCallStatusAnim*> ( element->Control() ); 
       
   280         anim->ReadBubbleHeader( aHeader );
       
   281         }    
       
   282     
       
   283     return element;
       
   284     }
       
   285 
       
   286 // ---------------------------------------------------------------------------
       
   287 // ReserveSmallCallIndicatorElement
       
   288 // ---------------------------------------------------------------------------
       
   289 //
       
   290 CTelBubbleCustomElement* CBubbleDefaultManager::ReserveSmallCallIndicatorElement(
       
   291     const CBubbleHeader& aHeader )
       
   292     {
       
   293     CTelBubbleCustomElement* element;
       
   294     CBubbleManager::TPhoneCallState state = aHeader.CallState();
       
   295     
       
   296     if( state == CBubbleManager::EOutgoing ||
       
   297         state == CBubbleManager::EWaiting ||
       
   298         state == CBubbleManager::EAlerting )
       
   299         {
       
   300         // Show animation
       
   301         element = ReserveElement( EBMDefaultCallStatusAnimSmall );
       
   302         CBubbleCallStatusAnim* anim =
       
   303             static_cast<CBubbleCallStatusAnim*> ( element->Control() ); 
       
   304         anim->ReadBubbleHeader( aHeader );
       
   305         }
       
   306     else
       
   307         {
       
   308         // Show image
       
   309         element = ReserveElement( EBMDefaultCallStatusIndiSmall );
       
   310         CBubbleCallStatusIndi* indi = 
       
   311             static_cast<CBubbleCallStatusIndi*> ( element->Control() ); 
       
   312         indi->ReadBubbleHeader( aHeader );
       
   313         }
       
   314     
       
   315     return element;
       
   316     }
       
   317 
       
   318 // ---------------------------------------------------------------------------
       
   319 // ReserveNumberTypeIconElement
       
   320 // ---------------------------------------------------------------------------
       
   321 //
       
   322 CTelBubbleCustomElement* CBubbleDefaultManager::ReserveNumberTypeIconElement(
       
   323      const CBubbleHeader& aHeader )
       
   324     {
       
   325     CTelBubbleCustomElement* element = 
       
   326         ReserveElement( EBMDefaultNumberTypeIcon );
       
   327     
       
   328     CBubbleNumberTypeIcon* icon = 
       
   329         static_cast<CBubbleNumberTypeIcon*> ( element->Control() ); 
       
   330 
       
   331     icon->ReadBubbleHeader( aHeader );
       
   332     
       
   333     return element;
       
   334     }
       
   335 
       
   336 // ---------------------------------------------------------------------------
       
   337 // ReserveCallerImageElement
       
   338 // ---------------------------------------------------------------------------
       
   339 //
       
   340 CTelBubbleCustomElement* CBubbleDefaultManager::ReserveCallImageElement(
       
   341     const CBubbleHeader& /*aHeader*/ )
       
   342     {
       
   343     return ReserveElement( EBMDefaultCallImageControl );
       
   344     }
       
   345 
       
   346 // ---------------------------------------------------------------------------
       
   347 // ReserveElement
       
   348 // ---------------------------------------------------------------------------
       
   349 //
       
   350 CTelBubbleCustomElement* CBubbleDefaultManager::ReserveElement(
       
   351     TBubbleDefaultElements aType )
       
   352     {
       
   353     CTelBubbleCustomElement* element = NULL;
       
   354     TUint amount = iElements->At( aType )->Count();
       
   355     // 1 mean is reserved and 0 free slot
       
   356     TUint& available = iAvailabilities[aType]; 
       
   357     TUint bit = 1; // start from first bit
       
   358     for ( TUint slot = 0 ; slot < amount ; slot++ )
       
   359         {
       
   360         // if flag is one the seat is taken...
       
   361         if ( available&bit )
       
   362             {
       
   363             bit = bit<<1; //move to next bit of for next round
       
   364             continue;
       
   365             }
       
   366 
       
   367         // so we found a free slot
       
   368         element = iElements->At( aType )->At( slot );
       
   369         if ( element != NULL )
       
   370             {
       
   371             available |= bit; // set the corrensponding bit 
       
   372                               // for reserved indicator
       
   373             }
       
   374         break;
       
   375         }
       
   376     __ASSERT_DEBUG( element != NULL , 
       
   377                     Panic( EBMPanicCustomization ) );
       
   378     return element;
       
   379     }
       
   380 
       
   381 // ---------------------------------------------------------------------------
       
   382 // ReleaseElement
       
   383 // ---------------------------------------------------------------------------
       
   384 //
       
   385 void CBubbleDefaultManager::ReleaseElement(
       
   386     CTelBubbleCustomElement*& aElement )
       
   387     {
       
   388     if ( aElement == NULL )
       
   389         {
       
   390         return;
       
   391         }
       
   392 
       
   393     for ( TInt i = 0 ; i < iElements->Count() ; i++ )
       
   394         {
       
   395         CSingleElement* single = iElements->At( i );
       
   396         TUint amount = single->Count();
       
   397         TUint& available = iAvailabilities[i]; // 1 mean is reserved 
       
   398                                                    // and 0 free slot
       
   399         TUint bit = 1; // start from first bit
       
   400         for ( TUint slot = 0 ; slot < amount ; slot++ )
       
   401             {
       
   402             if ( single->At( slot ) == aElement )
       
   403                 {
       
   404                 __ASSERT_DEBUG( available&bit, 
       
   405                                 Panic( EBMPanicCustomization ) );
       
   406                 available &= ~bit; // zero the corrensponding bit 
       
   407                                    // for freed indicator
       
   408                 aElement = NULL;
       
   409                 break;
       
   410                 }
       
   411             bit = bit<<1; //move to next bit of for next round
       
   412             }
       
   413         }
       
   414     }
       
   415