--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/phoneapp/phoneuicontrol/src/cphonestatehandle.cpp Mon Jan 18 20:18:27 2010 +0200
@@ -0,0 +1,183 @@
+/*
+* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of CPhoneStateHandle class.
+*
+*/
+
+
+// INCLUDE FILES
+#include <pevirtualengine.h>
+
+#include "phoneui.pan"
+#include "phoneconstants.h"
+#include "cphonestatehandle.h"
+#include "mphonestate.h"
+#include "phonelogger.h"
+#include "cphoneerrormessageshandler.h"
+
+// Constant defines state singleton priority which must be lower
+// than KUidNoteControllerSingleton priority(which is default 100)
+// this ensures that NoteControl is destructed before iFactoryLibrary
+// is closed.
+const TInt SingletonDestructionPriority(99);
+
+// ================= MEMBER FUNCTIONS =======================
+
+
+// -----------------------------------------------------------------------------
+// CPhoneStateHandle::CPhoneStateHandle
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CPhoneStateHandle::CPhoneStateHandle(
+ MPhoneViewCommandHandle* aViewCommandHandle) :
+ CCoeStatic( KUidStateHandleSingleton, SingletonDestructionPriority ),
+ iViewCommandHandle( aViewCommandHandle )
+ {
+ }
+
+// Destructor
+CPhoneStateHandle::~CPhoneStateHandle()
+ {
+ if ( iFactoryLibrary.Handle() )
+ {
+ delete iPhoneErrorMessagesHandler;
+ delete iPhoneResourceResolver;
+ delete iPhoneStateMachine;
+ delete iStateMachineFactory;
+ iFactoryLibrary.Close();
+ }
+ }
+
+// ---------------------------------------------------------
+// CPhoneStateHandle::CreateL
+// (other items were commented in a header).
+// ---------------------------------------------------------
+//
+CPhoneStateHandle* CPhoneStateHandle::CreateL(
+ MPhoneViewCommandHandle* aViewCommandHandle,
+ const TDesC& aFileName,
+ const TUid aFactoryUid )
+ {
+ CPhoneStateHandle* instance = static_cast<CPhoneStateHandle*>(
+ CCoeEnv::Static( KUidStateHandleSingleton ) );
+ if ( !instance )
+ {
+ instance = new( ELeave ) CPhoneStateHandle( aViewCommandHandle );
+ CleanupStack::PushL( instance );
+ instance->ConstructL( aFileName, aFactoryUid );
+ CleanupStack::Pop( instance );
+ }
+ return instance;
+ }
+
+// ---------------------------------------------------------
+// CPhoneStateHandle::InstanceL
+// (other items were commented in a header).
+// ---------------------------------------------------------
+//
+EXPORT_C CPhoneStateHandle* CPhoneStateHandle::Instance()
+ {
+ CPhoneStateHandle* instance = static_cast<CPhoneStateHandle*>(
+ CCoeEnv::Static( KUidStateHandleSingleton ) );
+ __ASSERT_DEBUG( instance, Panic( EPhoneCtrlSingletonNotInitialized ) );
+ return instance;
+ }
+
+// ---------------------------------------------------------
+// CPhoneStateHandle::StateMachine
+// ---------------------------------------------------------
+//
+MPhoneStateMachine* CPhoneStateHandle::StateMachine()
+ {
+ __ASSERT_DEBUG( Instance(), Panic( EPhoneCtrlSingletonNotInitialized ) );
+ return iPhoneStateMachine;
+ }
+
+// ---------------------------------------------------------
+// CPhoneStateHandle::ViewCommandHandle
+// ---------------------------------------------------------
+//
+EXPORT_C MPhoneViewCommandHandle* CPhoneStateHandle::ViewCommandHandle()
+ {
+ return iViewCommandHandle;
+ }
+
+// -----------------------------------------------------------------------------
+// CPhoneStateHandle::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CPhoneStateHandle::ConstructL(
+ const TDesC& aFileName,
+ const TUid aFactoryUid )
+ {
+ TFileName fileName( KDriveZ );
+ fileName.Append( KDC_SHARED_LIB_DIR );
+ fileName.Append( aFileName );
+ LoadLibraryHandleL( fileName, aFactoryUid );
+ }
+
+// ---------------------------------------------------------
+// CPhoneStateHandle::LoadLibraryHandleL
+// ---------------------------------------------------------
+void CPhoneStateHandle::LoadLibraryHandleL(
+ const TDesC& aFileName,
+ const TUid aFactoryUid )
+ {
+
+ TBool factoryFound = EFalse;
+ TParse fullentry;
+ fullentry.Set( aFileName, NULL, NULL );
+
+ if ( iFactoryLibrary.Load( fullentry.Name(), fullentry.DriveAndPath() )
+ == KErrNone )
+ {
+ if ( iFactoryLibrary.Type()[1] == aFactoryUid )
+ {
+ factoryFound = ETrue;
+ }
+ else
+ {
+ iFactoryLibrary.Close();
+ }
+ }
+
+ // If Factory not found:
+ if ( !factoryFound )
+ {
+ Panic( EPhoneCtrlFactoryLibraryNotFound );
+ }
+ // Look for the 1st exported function
+ iEntry = iFactoryLibrary.Lookup( KPhoneUiStateMachineOrdinal );
+
+ // Create the state machine factory
+ iStateMachineFactory = (CPhoneUIStateMachineFactoryBase*) iEntry();
+
+ // Create the state machine
+ iPhoneStateMachine = iStateMachineFactory->CreatePhoneStateMachineL(
+ iViewCommandHandle );
+
+ // Create the phone resource resolver
+ iPhoneResourceResolver =
+ iStateMachineFactory->CreatePhoneResourceResolverL();
+
+ // Create the phone error messages handler
+ iPhoneErrorMessagesHandler =
+ iStateMachineFactory->CreatePhoneErrorMessagesHandlerL(
+ iViewCommandHandle, iPhoneStateMachine );
+ }
+
+// End of File