/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Call setup state implementation.
*
*/
#ifndef CPHONESTATECALLSETUP
#define CPHONESTATECALLSETUP
// INCLUDES
#include "cphonestate.h"
// FORWARD DECLARATIONS
class CPhoneDtmfWaitCharTimer;
// CLASS DECLARATION
/**
* Call setup state
*/
class CPhoneStateCallSetup : public CPhoneState
{
public:
/**
* Destructor.
*/
IMPORT_C virtual ~CPhoneStateCallSetup();
/**
* Creates the Call Setup state class
* @param aStateMachine: a state machine
* @param aViewCommandHandle: handle to the PhoneUIView
* @return an instance of class CPhoneStateCallSetup
*/
static CPhoneStateCallSetup* NewL(
MPhoneStateMachine* aStateMachine,
MPhoneViewCommandHandle* aViewCommandHandle,
MPhoneCustomization* aCustomization );
IMPORT_C virtual void HandleKeyEventL(
const TKeyEvent& aKeyEvent,
TEventCode aEventCode );
IMPORT_C virtual void HandleKeyMessageL(
TPhoneKeyEventMessages aMessage,
TKeyCode aCode );
/**
* A message handling function for Phone Engine messages
* @param aMessage Message from Phone Engine
* @param aCallId Call id the message concerns
*/
IMPORT_C virtual void HandlePhoneEngineMessageL(
const TInt aMessage,
TInt aCallId );
/**
* Handles commands.
* @param aCommand It is the code of the command to be handled.
* @returns boolean value was the command handled by the state
* (ETrue) or not (EFalse)
*/
IMPORT_C virtual TBool HandleCommandL( TInt aCommand );
protected:
/**
* Handle state-specific behaviour when number entry is cleared
*/
IMPORT_C virtual void HandleNumberEntryClearedL();
/**
* By default EPOC constructor is private.
*/
IMPORT_C CPhoneStateCallSetup(
MPhoneStateMachine* aStateMachine,
MPhoneViewCommandHandle* aViewCommandHandle,
MPhoneCustomization* aPhoneCustomization );
/**
* ConstructL()
*/
IMPORT_C virtual void ConstructL();
/**
* Upadated CBAs CallSetup case
*/
IMPORT_C virtual void UpdateInCallCbaL();
/**
* Upadated CBAs
*/
IMPORT_C virtual void UpdateCbaL( TInt aResource );
/**
* Open menu bar
*/
IMPORT_C virtual void OpenMenuBarL();
// Prevents to open number entry dialog during call setup phase
IMPORT_C virtual void HandleCreateNumberEntryL ( const TKeyEvent& aKeyEvent,
TEventCode aEventCode );
private:
/**
* A message handling function for EPEMessageHandleConnected
* @param aCallId: the call id of the call
*/
void HandleConnectedL( TInt aCallId );
/**
* A message handling function for EPEMessageIdle
* @param aCallId: the call id of the call
*/
void HandleIdleL( TInt aCallId );
/**
* A message handling function for message EPEMessageRemoteTerminated
*/
void HandleRemoteTerminatedL( TInt aCallId );
/**
* Handle EPEMessageAudioOutputChanged
*/
void HandleAudioOutputChangedL();
/**
* Handle EPEMessageSendingDTMF
*/
void HandleSendingDTMFL();
/**
* Handle EPEMessageStoppedDTMF
*/
void HandleStoppedDTMFL();
/**
* Handles EPEMessageDTMFSent
* EPEMessageDTMFSendingAborted
*/
void CancelDTMFSendingL();
/**
* Sends DTMF sequence to Phone Engine
*/
void SendDtmfL();
/**
* Sends Key specific DTMF to Phone Engine
*/
void PlayKeySpecificDTMF( const TUint aCode );
private:
/**
* Special timer for preventing recursive calls
* which would otherwise occur with multiple
* wait characters in a DTMF string.
*/
CPhoneDtmfWaitCharTimer* iDtmfWaitCharTimer;
};
#endif // CPHONESTATECALLSETUP
// End of File