/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of CPhoneStateCallSetupVoIP class.
*
*/
// INCLUDES
#include <bmbubblemanager.h>
#include <mpeengineinfo.h>
#include "cphonestatecallsetupvoip.h"
#include "phonelogger.h"
#include "mphonestatemachine.h"
// ================= MEMBER FUNCTIONS =======================
// C++ default constructor can NOT contain any code, that
// might leave.
//
CPhoneStateCallSetupVoIP::CPhoneStateCallSetupVoIP(
MPhoneStateMachine& aStateMachine,
MPhoneViewCommandHandle& aViewCommandHandle,
MPhoneCustomization& aPhoneCustomization ) :
CPhoneCallSetup( &aStateMachine, &aViewCommandHandle, &aPhoneCustomization )
{
}
// -----------------------------------------------------------
// CPhoneStateCallSetupVoIP::~CPhoneStateCallSetupVoIP()
// Destructor
// (other items were commented in a header).
// -----------------------------------------------------------
CPhoneStateCallSetupVoIP::~CPhoneStateCallSetupVoIP()
{
}
// -----------------------------------------------------------
// CPhoneStateCallSetupVoIP::ConstructL()
// Constructor
// (other items were commented in a header).
// -----------------------------------------------------------
//
void CPhoneStateCallSetupVoIP::ConstructL()
{
__LOGMETHODSTARTEND( PhoneUIVoIPExtension, "CPhoneStateCallSetupVoIP::ConstructL()");
CPhoneCallSetup::ConstructL();
}
// -----------------------------------------------------------
// CPhoneStateCallSetupVoIP::NewL()
// Constructor
// (other items were commented in a header).
// -----------------------------------------------------------
//
CPhoneStateCallSetupVoIP* CPhoneStateCallSetupVoIP::NewL(
MPhoneStateMachine& aStateMachine,
MPhoneViewCommandHandle& aViewCommandHandle,
MPhoneCustomization& aPhoneCustomization )
{
CPhoneStateCallSetupVoIP* self = new (ELeave)
CPhoneStateCallSetupVoIP( aStateMachine, aViewCommandHandle, aPhoneCustomization );
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------
// CPhoneStateCallSetupVoIP::HandlePhoneEngineMessageL
// -----------------------------------------------------------
//
void CPhoneStateCallSetupVoIP::HandlePhoneEngineMessageL(
const TInt aMessage,
TInt aCallId )
{
__LOGMETHODSTARTEND( PhoneUIVoIPExtension,
"CPhoneStateCallSetupVoIP::HandlePhoneEngineMessageL() ");
switch ( aMessage )
{
case MEngineMonitor::EPEMessageConnecting:
HandleConnectingL( aCallId );
break;
default:
CPhoneCallSetup::HandlePhoneEngineMessageL(
aMessage, aCallId );
break;
}
}
// -----------------------------------------------------------
// CPhoneStateCallSetupVoIP::HandleConnectingL
// -----------------------------------------------------------
//
void CPhoneStateCallSetupVoIP::HandleConnectingL( TInt aCallId )
{
__LOGMETHODSTARTEND( PhoneUIVoIPExtension,
"CPhoneStateCallSetupVoIP::HandleConnectingL() ");
if( iStateMachine->PhoneEngineInfo()->CallType( aCallId ) == EPECallTypeVoIP )
{
SetCallHeaderType( CBubbleManager::EVoIPCall );
}
CPhoneCallSetup::HandleConnectingL( aCallId );
}
// End of File