engine/sqlite/src/vdbeInt.h
changeset 2 29cda98b007e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/engine/sqlite/src/vdbeInt.h	Thu Feb 25 14:29:19 2010 +0000
@@ -0,0 +1,427 @@
+/*
+** 2003 September 6
+**
+** The author disclaims copyright to this source code.  In place of
+** a legal notice, here is a blessing:
+**
+**    May you do good and not evil.
+**    May you find forgiveness for yourself and forgive others.
+**    May you share freely, never taking more than you give.
+**
+*************************************************************************
+** This is the header file for information that is private to the
+** VDBE.  This information used to all be at the top of the single
+** source code file "vdbe.c".  When that file became too big (over
+** 6000 lines long) it was split up into several smaller files and
+** this header information was factored out.
+*/
+#ifndef _VDBEINT_H_
+#define _VDBEINT_H_
+
+/*
+** intToKey() and keyToInt() used to transform the rowid.  But with
+** the latest versions of the design they are no-ops.
+*/
+#define keyToInt(X)   (X)
+#define intToKey(X)   (X)
+
+
+/*
+** SQL is translated into a sequence of instructions to be
+** executed by a virtual machine.  Each instruction is an instance
+** of the following structure.
+*/
+typedef struct VdbeOp Op;
+
+/*
+** Boolean values
+*/
+typedef unsigned char Bool;
+
+/*
+** A cursor is a pointer into a single BTree within a database file.
+** The cursor can seek to a BTree entry with a particular key, or
+** loop over all entries of the Btree.  You can also insert new BTree
+** entries or retrieve the key or data from the entry that the cursor
+** is currently pointing to.
+** 
+** Every cursor that the virtual machine has open is represented by an
+** instance of the following structure.
+**
+** If the Cursor.isTriggerRow flag is set it means that this cursor is
+** really a single row that represents the NEW or OLD pseudo-table of
+** a row trigger.  The data for the row is stored in Cursor.pData and
+** the rowid is in Cursor.iKey.
+*/
+struct Cursor {
+  BtCursor *pCursor;    /* The cursor structure of the backend */
+  int iDb;              /* Index of cursor database in db->aDb[] (or -1) */
+  i64 lastRowid;        /* Last rowid from a Next or NextIdx operation */
+  i64 nextRowid;        /* Next rowid returned by OP_NewRowid */
+  Bool zeroed;          /* True if zeroed out and ready for reuse */
+  Bool rowidIsValid;    /* True if lastRowid is valid */
+  Bool atFirst;         /* True if pointing to first entry */
+  Bool useRandomRowid;  /* Generate new record numbers semi-randomly */
+  Bool nullRow;         /* True if pointing to a row with no data */
+  Bool nextRowidValid;  /* True if the nextRowid field is valid */
+  Bool pseudoTable;     /* This is a NEW or OLD pseudo-tables of a trigger */
+  Bool deferredMoveto;  /* A call to sqlite3BtreeMoveto() is needed */
+  Bool isTable;         /* True if a table requiring integer keys */
+  Bool isIndex;         /* True if an index containing keys only - no data */
+  u8 bogusIncrKey;      /* Something for pIncrKey to point to if pKeyInfo==0 */
+  i64 movetoTarget;     /* Argument to the deferred sqlite3BtreeMoveto() */
+  Btree *pBt;           /* Separate file holding temporary table */
+  int nData;            /* Number of bytes in pData */
+  char *pData;          /* Data for a NEW or OLD pseudo-table */
+  i64 iKey;             /* Key for the NEW or OLD pseudo-table row */
+  u8 *pIncrKey;         /* Pointer to pKeyInfo->incrKey */
+  KeyInfo *pKeyInfo;    /* Info about index keys needed by index cursors */
+  int nField;           /* Number of fields in the header */
+  i64 seqCount;         /* Sequence counter */
+  sqlite3_vtab_cursor *pVtabCursor;  /* The cursor for a virtual table */
+  const sqlite3_module *pModule;     /* Module for cursor pVtabCursor */
+
+  /* Cached information about the header for the data record that the
+  ** cursor is currently pointing to.  Only valid if cacheValid is true.
+  ** aRow might point to (ephemeral) data for the current row, or it might
+  ** be NULL.
+  */
+  int cacheStatus;      /* Cache is valid if this matches Vdbe.cacheCtr */
+  int payloadSize;      /* Total number of bytes in the record */
+  u32 *aType;           /* Type values for all entries in the record */
+  u32 *aOffset;         /* Cached offsets to the start of each columns data */
+  u8 *aRow;             /* Data for the current row, if all on one page */
+};
+typedef struct Cursor Cursor;
+
+/*
+** Number of bytes of string storage space available to each stack
+** layer without having to malloc.  NBFS is short for Number of Bytes
+** For Strings.
+*/
+#define NBFS 32
+
+/*
+** A value for Cursor.cacheValid that means the cache is always invalid.
+*/
+#define CACHE_STALE 0
+
+/*
+** Internally, the vdbe manipulates nearly all SQL values as Mem
+** structures. Each Mem struct may cache multiple representations (string,
+** integer etc.) of the same value.  A value (and therefore Mem structure)
+** has the following properties:
+**
+** Each value has a manifest type. The manifest type of the value stored
+** in a Mem struct is returned by the MemType(Mem*) macro. The type is
+** one of SQLITE_NULL, SQLITE_INTEGER, SQLITE_REAL, SQLITE_TEXT or
+** SQLITE_BLOB.
+*/
+struct Mem {
+  union {
+    i64 i;              /* Integer value. Or FuncDef* when flags==MEM_Agg */
+    FuncDef *pDef;      /* Used only when flags==MEM_Agg */
+  } u;
+  double r;           /* Real value */
+  sqlite3 *db;        /* The associated database connection */
+  char *z;            /* String or BLOB value */
+  int n;              /* Number of characters in string value, including '\0' */
+  u16 flags;          /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
+  u8  type;           /* One of SQLITE_NULL, SQLITE_TEXT, SQLITE_INTEGER, etc */
+  u8  enc;            /* SQLITE_UTF8, SQLITE_UTF16BE, SQLITE_UTF16LE */
+  void (*xDel)(void *);  /* If not null, call this function to delete Mem.z */
+  char zShort[NBFS];  /* Space for short strings */
+};
+typedef struct Mem Mem;
+
+/* One or more of the following flags are set to indicate the validOK
+** representations of the value stored in the Mem struct.
+**
+** If the MEM_Null flag is set, then the value is an SQL NULL value.
+** No other flags may be set in this case.
+**
+** If the MEM_Str flag is set then Mem.z points at a string representation.
+** Usually this is encoded in the same unicode encoding as the main
+** database (see below for exceptions). If the MEM_Term flag is also
+** set, then the string is nul terminated. The MEM_Int and MEM_Real 
+** flags may coexist with the MEM_Str flag.
+**
+** Multiple of these values can appear in Mem.flags.  But only one
+** at a time can appear in Mem.type.
+*/
+#define MEM_Null      0x0001   /* Value is NULL */
+#define MEM_Str       0x0002   /* Value is a string */
+#define MEM_Int       0x0004   /* Value is an integer */
+#define MEM_Real      0x0008   /* Value is a real number */
+#define MEM_Blob      0x0010   /* Value is a BLOB */
+
+/* Whenever Mem contains a valid string or blob representation, one of
+** the following flags must be set to determine the memory management
+** policy for Mem.z.  The MEM_Term flag tells us whether or not the
+** string is \000 or \u0000 terminated
+*/
+#define MEM_Term      0x0020   /* String rep is nul terminated */
+#define MEM_Dyn       0x0040   /* Need to call sqliteFree() on Mem.z */
+#define MEM_Static    0x0080   /* Mem.z points to a static string */
+#define MEM_Ephem     0x0100   /* Mem.z points to an ephemeral string */
+#define MEM_Short     0x0200   /* Mem.z points to Mem.zShort */
+#define MEM_Agg       0x0400   /* Mem.z points to an agg function context */
+#define MEM_Zero      0x0800   /* Mem.i contains count of 0s appended to blob */
+
+#ifdef SQLITE_OMIT_INCRBLOB
+  #undef MEM_Zero
+  #define MEM_Zero 0x0000
+#endif
+
+
+/* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains
+** additional information about auxiliary information bound to arguments
+** of the function.  This is used to implement the sqlite3_get_auxdata()
+** and sqlite3_set_auxdata() APIs.  The "auxdata" is some auxiliary data
+** that can be associated with a constant argument to a function.  This
+** allows functions such as "regexp" to compile their constant regular
+** expression argument once and reused the compiled code for multiple
+** invocations.
+*/
+struct VdbeFunc {
+  FuncDef *pFunc;               /* The definition of the function */
+  int nAux;                     /* Number of entries allocated for apAux[] */
+  struct AuxData {
+    void *pAux;                   /* Aux data for the i-th argument */
+    void (*xDelete)(void *);      /* Destructor for the aux data */
+  } apAux[1];                   /* One slot for each function argument */
+};
+typedef struct VdbeFunc VdbeFunc;
+
+/*
+** The "context" argument for a installable function.  A pointer to an
+** instance of this structure is the first argument to the routines used
+** implement the SQL functions.
+**
+** There is a typedef for this structure in sqlite.h.  So all routines,
+** even the public interface to SQLite, can use a pointer to this structure.
+** But this file is the only place where the internal details of this
+** structure are known.
+**
+** This structure is defined inside of vdbeInt.h because it uses substructures
+** (Mem) which are only defined there.
+*/
+struct sqlite3_context {
+  FuncDef *pFunc;       /* Pointer to function information.  MUST BE FIRST */
+  VdbeFunc *pVdbeFunc;  /* Auxilary data, if created. */
+  Mem s;                /* The return value is stored here */
+  Mem *pMem;            /* Memory cell used to store aggregate context */
+  u8 isError;           /* Set to true for an error */
+  CollSeq *pColl;       /* Collating sequence */
+};
+
+/*
+** A Set structure is used for quick testing to see if a value
+** is part of a small set.  Sets are used to implement code like
+** this:
+**            x.y IN ('hi','hoo','hum')
+*/
+typedef struct Set Set;
+struct Set {
+  Hash hash;             /* A set is just a hash table */
+  HashElem *prev;        /* Previously accessed hash elemen */
+};
+
+/*
+** A FifoPage structure holds a single page of valves.  Pages are arranged
+** in a list.
+*/
+typedef struct FifoPage FifoPage;
+struct FifoPage {
+  int nSlot;         /* Number of entries aSlot[] */
+  int iWrite;        /* Push the next value into this entry in aSlot[] */
+  int iRead;         /* Read the next value from this entry in aSlot[] */
+  FifoPage *pNext;   /* Next page in the fifo */
+  i64 aSlot[1];      /* One or more slots for rowid values */
+};
+
+/*
+** The Fifo structure is typedef-ed in vdbeInt.h.  But the implementation
+** of that structure is private to this file.
+**
+** The Fifo structure describes the entire fifo.  
+*/
+typedef struct Fifo Fifo;
+struct Fifo {
+  int nEntry;         /* Total number of entries */
+  FifoPage *pFirst;   /* First page on the list */
+  FifoPage *pLast;    /* Last page on the list */
+};
+
+/*
+** A Context stores the last insert rowid, the last statement change count,
+** and the current statement change count (i.e. changes since last statement).
+** The current keylist is also stored in the context.
+** Elements of Context structure type make up the ContextStack, which is
+** updated by the ContextPush and ContextPop opcodes (used by triggers).
+** The context is pushed before executing a trigger a popped when the
+** trigger finishes.
+*/
+typedef struct Context Context;
+struct Context {
+  i64 lastRowid;    /* Last insert rowid (sqlite3.lastRowid) */
+  int nChange;      /* Statement changes (Vdbe.nChanges)     */
+  Fifo sFifo;       /* Records that will participate in a DELETE or UPDATE */
+};
+
+/*
+** An instance of the virtual machine.  This structure contains the complete
+** state of the virtual machine.
+**
+** The "sqlite3_stmt" structure pointer that is returned by sqlite3_compile()
+** is really a pointer to an instance of this structure.
+**
+** The Vdbe.inVtabMethod variable is set to non-zero for the duration of
+** any virtual table method invocations made by the vdbe program. It is
+** set to 2 for xDestroy method calls and 1 for all other methods. This
+** variable is used for two purposes: to allow xDestroy methods to execute
+** "DROP TABLE" statements and to prevent some nasty side effects of
+** malloc failure when SQLite is invoked recursively by a virtual table 
+** method function.
+*/
+struct Vdbe {
+  sqlite3 *db;        /* The whole database */
+  Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
+  int nOp;            /* Number of instructions in the program */
+  int nOpAlloc;       /* Number of slots allocated for aOp[] */
+  Op *aOp;            /* Space to hold the virtual machine's program */
+  int nLabel;         /* Number of labels used */
+  int nLabelAlloc;    /* Number of slots allocated in aLabel[] */
+  int *aLabel;        /* Space to hold the labels */
+  Mem *aStack;        /* The operand stack, except string values */
+  Mem *pTos;          /* Top entry in the operand stack */
+  Mem **apArg;        /* Arguments to currently executing user function */
+  Mem *aColName;      /* Column names to return */
+  int nCursor;        /* Number of slots in apCsr[] */
+  Cursor **apCsr;     /* One element of this array for each open cursor */
+  int nVar;           /* Number of entries in aVar[] */
+  Mem *aVar;          /* Values for the OP_Variable opcode. */
+  char **azVar;       /* Name of variables */
+  int okVar;          /* True if azVar[] has been initialized */
+  int magic;              /* Magic number for sanity checking */
+  int nMem;               /* Number of memory locations currently allocated */
+  Mem *aMem;              /* The memory locations */
+  int nCallback;          /* Number of callbacks invoked so far */
+  int cacheCtr;           /* Cursor row cache generation counter */
+  Fifo sFifo;             /* A list of ROWIDs */
+  int contextStackTop;    /* Index of top element in the context stack */
+  int contextStackDepth;  /* The size of the "context" stack */
+  Context *contextStack;  /* Stack used by opcodes ContextPush & ContextPop*/
+  int pc;                 /* The program counter */
+  int rc;                 /* Value to return */
+  unsigned uniqueCnt;     /* Used by OP_MakeRecord when P2!=0 */
+  int errorAction;        /* Recovery action to do in case of an error */
+  int inTempTrans;        /* True if temp database is transactioned */
+  int returnStack[25];    /* Return address stack for OP_Gosub & OP_Return */
+  int returnDepth;        /* Next unused element in returnStack[] */
+  int nResColumn;         /* Number of columns in one row of the result set */
+  char **azResColumn;     /* Values for one row of result */ 
+  int popStack;           /* Pop the stack this much on entry to VdbeExec() */
+  char *zErrMsg;          /* Error message written here */
+  u8 resOnStack;          /* True if there are result values on the stack */
+  u8 explain;             /* True if EXPLAIN present on SQL command */
+  u8 changeCntOn;         /* True to update the change-counter */
+  u8 aborted;             /* True if ROLLBACK in another VM causes an abort */
+  u8 expired;             /* True if the VM needs to be recompiled */
+  u8 minWriteFileFormat;  /* Minimum file format for writable database files */
+  u8 inVtabMethod;        /* See comments above */
+  int nChange;            /* Number of db changes made since last reset */
+  i64 startTime;          /* Time when query started - used for profiling */
+  int btreeMask;          /* Bitmask of db->aDb[] entries referenced */
+  BtreeMutexArray aMutex; /* An array of Btree used here and needing locks */
+  int nSql;             /* Number of bytes in zSql */
+  char *zSql;           /* Text of the SQL statement that generated this */
+#ifdef SQLITE_DEBUG
+  FILE *trace;        /* Write an execution trace here, if not NULL */
+#endif
+  int openedStatement;  /* True if this VM has opened a statement journal */
+#ifdef SQLITE_SSE
+  int fetchId;          /* Statement number used by sqlite3_fetch_statement */
+  int lru;              /* Counter used for LRU cache replacement */
+#endif
+};
+
+/*
+** The following are allowed values for Vdbe.magic
+*/
+#define VDBE_MAGIC_INIT     0x26bceaa5    /* Building a VDBE program */
+#define VDBE_MAGIC_RUN      0xbdf20da3    /* VDBE is ready to execute */
+#define VDBE_MAGIC_HALT     0x519c2973    /* VDBE has completed execution */
+#define VDBE_MAGIC_DEAD     0xb606c3c8    /* The VDBE has been deallocated */
+
+/*
+** Function prototypes
+*/
+void sqlite3VdbeFreeCursor(Vdbe *, Cursor*);
+void sqliteVdbePopStack(Vdbe*,int);
+int sqlite3VdbeCursorMoveto(Cursor*);
+#if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
+void sqlite3VdbePrintOp(FILE*, int, Op*);
+#endif
+int sqlite3VdbeSerialTypeLen(u32);
+u32 sqlite3VdbeSerialType(Mem*, int);
+int sqlite3VdbeSerialPut(unsigned char*, int, Mem*, int);
+int sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*);
+void sqlite3VdbeDeleteAuxData(VdbeFunc*, int);
+
+int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *);
+int sqlite3VdbeIdxKeyCompare(Cursor*,int,const unsigned char*,int*);
+int sqlite3VdbeIdxRowid(BtCursor *, i64 *);
+int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*);
+int sqlite3VdbeRecordCompare(void*,int,const void*,int, const void*);
+int sqlite3VdbeIdxRowidLen(const u8*);
+int sqlite3VdbeExec(Vdbe*);
+int sqlite3VdbeList(Vdbe*);
+int sqlite3VdbeHalt(Vdbe*);
+int sqlite3VdbeChangeEncoding(Mem *, int);
+int sqlite3VdbeMemTooBig(Mem*);
+int sqlite3VdbeMemCopy(Mem*, const Mem*);
+void sqlite3VdbeMemShallowCopy(Mem*, const Mem*, int);
+int sqlite3VdbeMemMove(Mem*, Mem*);
+int sqlite3VdbeMemNulTerminate(Mem*);
+int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, void(*)(void*));
+void sqlite3VdbeMemSetInt64(Mem*, i64);
+void sqlite3VdbeMemSetDouble(Mem*, double);
+void sqlite3VdbeMemSetNull(Mem*);
+void sqlite3VdbeMemSetZeroBlob(Mem*,int);
+int sqlite3VdbeMemMakeWriteable(Mem*);
+int sqlite3VdbeMemDynamicify(Mem*);
+int sqlite3VdbeMemStringify(Mem*, int);
+i64 sqlite3VdbeIntValue(Mem*);
+int sqlite3VdbeMemIntegerify(Mem*);
+double sqlite3VdbeRealValue(Mem*);
+void sqlite3VdbeIntegerAffinity(Mem*);
+int sqlite3VdbeMemRealify(Mem*);
+int sqlite3VdbeMemNumerify(Mem*);
+int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*);
+void sqlite3VdbeMemRelease(Mem *p);
+int sqlite3VdbeMemFinalize(Mem*, FuncDef*);
+const char *sqlite3OpcodeName(int);
+
+#ifndef NDEBUG
+  void sqlite3VdbeMemSanity(Mem*);
+  int sqlite3VdbeOpcodeNoPush(u8);
+#endif
+int sqlite3VdbeMemTranslate(Mem*, u8);
+#ifdef SQLITE_DEBUG
+  void sqlite3VdbePrintSql(Vdbe*);
+  void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf);
+#endif
+int sqlite3VdbeMemHandleBom(Mem *pMem);
+void sqlite3VdbeFifoInit(Fifo*);
+int sqlite3VdbeFifoPush(Fifo*, i64);
+int sqlite3VdbeFifoPop(Fifo*, i64*);
+void sqlite3VdbeFifoClear(Fifo*);
+
+#ifndef SQLITE_OMIT_INCRBLOB
+  int sqlite3VdbeMemExpandBlob(Mem *);
+#else
+  #define sqlite3VdbeMemExpandBlob(x) SQLITE_OK
+#endif
+
+#endif /* !defined(_VDBEINT_H_) */