radioapp/radioenginewrapper/inc/radioenummapper.h
branchRCL_3
changeset 20 93c594350b9a
parent 19 cce62ebc198e
equal deleted inserted replaced
19:cce62ebc198e 20:93c594350b9a
     1 /*
       
     2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef RADIOENUMMAPPER_H_
       
    19 #define RADIOENUMMAPPER_H_
       
    20 
       
    21 /*!
       
    22  * Convenience macros to help define enum maps.
       
    23  * Note! It is important to define the values so that the UI value is on the left
       
    24  * and the engine value is on the right. The lookup functions expect them in this order.
       
    25  *
       
    26  * Example:
       
    27  * BEGIN_ENUM_MAP( KSomeMap )
       
    28  *   ENUM_MAP_ITEM( UiNamespace::UiValue1, EngineNamespace::EEngineValue1 ),
       
    29  *   ENUM_MAP_ITEM( UiNamespace::UiValue2, EngineNamespace::EEngineValue2 )
       
    30  * END_ENUM_MAP( KSomeMap )
       
    31  */
       
    32 #define BEGIN_ENUM_MAP(name) const RadioEnumMapper::EnumMap name[] = {
       
    33 #define ENUM_MAP_ITEM(ui_enum, engine_enum ) { ui_enum, engine_enum }
       
    34 #define END_ENUM_MAP(name) }; const int name ## Count = sizeof ( name ) / sizeof ( name[0] );
       
    35 
       
    36 /*!
       
    37  * Convenience macros to do the mappings
       
    38  */
       
    39 #define MAP_FROM_UI_ENUM(type,uienum, map) RadioEnumMapper::FromUiEnum<type>( uienum, map, map ## Count )
       
    40 #define MAP_TO_UI_ENUM(type,uienum, map) RadioEnumMapper::ToUiEnum<type>( uienum, map, map ## Count )
       
    41 
       
    42 class RadioEnumMapper
       
    43 {
       
    44 public:
       
    45 
       
    46     /*!
       
    47      * Item in the enum map. Ties a value in the UI enum to its correspondent in the engine enum
       
    48      */
       
    49     struct EnumMap
       
    50     {
       
    51         int iUiEnum;
       
    52         int iEngineEnum;
       
    53     };
       
    54 
       
    55     /*!
       
    56      * Maps engine enum value to its ui correspondent.
       
    57      *
       
    58      * @param aValue Enum value in the engine
       
    59      * @param aMap Enum value map
       
    60      * @param aCount Amount of items in the map
       
    61      * @return Enum value in the ui
       
    62      */
       
    63     template<typename UI_ENUM, typename ENGINE_ENUM>
       
    64     inline static UI_ENUM ToUiEnum( ENGINE_ENUM aValue, const EnumMap* aMap, int aCount )
       
    65     {
       
    66         return static_cast<UI_ENUM>( MapToUiEnum( aValue, aMap, aCount ) );
       
    67     }
       
    68 
       
    69     /*!
       
    70      * Maps ui enum value to its engine correspondent.
       
    71      *
       
    72      * @param aValue Enum value in the Ui
       
    73      * @param aMap Enum value map
       
    74      * @param aCount Amount of items in the map
       
    75      * @return Enum value in the engine
       
    76      */
       
    77     template<typename ENGINE_ENUM, typename UI_ENUM>
       
    78     inline static ENGINE_ENUM FromUiEnum( UI_ENUM aValue, const EnumMap* aMap, int aCount )
       
    79     {
       
    80         return static_cast<ENGINE_ENUM>( MapFromUiEnum( aValue, aMap, aCount ) );
       
    81     }
       
    82 
       
    83 private:
       
    84 
       
    85     /*!
       
    86      * Maps engine enum value to its ui correspondent.
       
    87      * Type-unsafe version. Not to be used directly!
       
    88      *
       
    89      * @param aValue Enum value in the engine
       
    90      * @param aMap Enum value map
       
    91      * @param aCount Amount of items in the map
       
    92      * @return Enum value in the ui
       
    93      */
       
    94     static int MapToUiEnum( int aValue, const EnumMap* aMap, int aCount )
       
    95     {
       
    96         for ( int i = 0; i < aCount; ++i ) {
       
    97             if ( aMap[i].iUiEnum == aValue ) {
       
    98                 return aMap[i].iEngineEnum;
       
    99             }
       
   100         }
       
   101         return -1;
       
   102     }
       
   103 
       
   104     /*!
       
   105      * Maps ui enum value to its engine correspondent.
       
   106      * Type-unsafe version. Not to be used directly!
       
   107      *
       
   108      * @param aValue Enum value in the Ui
       
   109      * @param aMap Enum value map
       
   110      * @param aCount Amount of items in the map
       
   111      * @return Enum value in the engine
       
   112      */
       
   113     static int MapFromUiEnum( int aValue, const EnumMap* aMap, int aCount )
       
   114     {
       
   115         for ( int i = 0; i < aCount; ++i ) {
       
   116             if ( aMap[i].iEngineEnum == aValue ) {
       
   117                 return aMap[i].iUiEnum;
       
   118             }
       
   119         }
       
   120         return -1;
       
   121     }
       
   122 
       
   123     /*
       
   124      * Hidden constructor and destructor to prevent instantiation
       
   125      */
       
   126     RadioEnumMapper() {}
       
   127     ~RadioEnumMapper() {}
       
   128 
       
   129 };
       
   130 
       
   131 #endif // RADIOENUMMAPPER_H_