radioengine/engine/api/cradioengine.h
branchRCL_3
changeset 20 93c594350b9a
parent 19 cce62ebc198e
equal deleted inserted replaced
19:cce62ebc198e 20:93c594350b9a
     1 /*
       
     2 * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:
       
    15 *
       
    16 */
       
    17 
       
    18 #ifndef CRADIOENGINE_H_
       
    19 #define CRADIOENGINE_H_
       
    20 
       
    21 // User includes
       
    22 #include "cradioroutableaudio.h"
       
    23 #include "radioenginedef.h"
       
    24 #include "radioengine.hrh"
       
    25 
       
    26 // Forward declarations
       
    27 class MRadioEngineInitializer;
       
    28 class CRadioAudioRouter;
       
    29 class CRadioSettings;
       
    30 class MRadioApplicationSettings;
       
    31 class MRadioEngineSettings;
       
    32 class CRadioSystemEventCollector;
       
    33 class CRadioRepositoryManager;
       
    34 class MRadioPresetSettings;
       
    35 class MRadioSettingsSetter;
       
    36 class MRadioEngineObserver;
       
    37 class MRadioRdsReceiver;
       
    38 
       
    39 /**
       
    40  * Convenience class to handle engine startup and the ownership of the related classes
       
    41  */
       
    42 NONSHARABLE_CLASS( CRadioEngine ) : public CRadioRoutableAudio
       
    43     {
       
    44 public:
       
    45 
       
    46     /**
       
    47      * Starts the radio engine initialization.
       
    48      * Asks the given initializer to create the member variables
       
    49      */
       
    50     IMPORT_C static CRadioEngine* NewL( MRadioEngineInitializer& aInitializer );
       
    51 
       
    52     IMPORT_C ~CRadioEngine();
       
    53 
       
    54     /**
       
    55      * Returns a reference to the audio router
       
    56      *
       
    57      * @return  Reference to the audio router
       
    58      */
       
    59     virtual CRadioAudioRouter& AudioRouter() const = 0;
       
    60 
       
    61     /**
       
    62      * Returns the system event collector
       
    63      *
       
    64      * @return  The system event collector
       
    65      */
       
    66     virtual CRadioSystemEventCollector& SystemEventCollector() const = 0;
       
    67 
       
    68     /**
       
    69      * Returns a reference to the application settings
       
    70      *
       
    71      * @return  Reference to the application settings
       
    72      */
       
    73     virtual CRadioSettings& Settings() const = 0;
       
    74 
       
    75     /**
       
    76      * Determines radio region
       
    77      */
       
    78     virtual TRadioRegion DetermineRegion() = 0;
       
    79 
       
    80     /**
       
    81      * ( Re )initializes the radio.
       
    82      *
       
    83      * @param aRegionId Region id
       
    84      */
       
    85     virtual void InitRadioL( TInt aRegionId ) = 0;
       
    86 
       
    87     /**
       
    88      * Has the radio been initialized
       
    89      *
       
    90      * @return ETrue if radio is initialized, otherwise EFalse
       
    91      */
       
    92     virtual TBool RadioInitialized() const = 0;
       
    93 
       
    94     /**
       
    95      * Sets the state for radio audio
       
    96      * This is the public interface to manage radio power state
       
    97      * This method should be called before radio can turn itself on
       
    98      *
       
    99      * @param aEnable ETrue if radio audio can be played,
       
   100      *                EFalse if audio should be disabled
       
   101      * @param aDelay  ETrue if radio is played/disabled with delay
       
   102      *                EFalse if radio is played/disabled without delay
       
   103      */
       
   104     virtual void EnableAudio( TBool aEnable, TBool aDelay = ETrue ) = 0;
       
   105 
       
   106     /**
       
   107      * Gets the state for radio audio.
       
   108      *
       
   109      * This returns the information if radio could be played when
       
   110      * other conditions are valid. This should be false only when
       
   111      * some other application has cause disabling of auto resume.
       
   112      *
       
   113      * @return ETrue if radio audio could be played,
       
   114      *         EFalse if radio audio couldn't be played
       
   115      */
       
   116     virtual TBool RadioAudioEnabled() const = 0;
       
   117 
       
   118     /**
       
   119      * Sets the audio overriding flag
       
   120      *
       
   121      * @param aOverride ETrue if other audio resources are tried to be overriden.
       
   122      */
       
   123     virtual void SetAudioOverride( TBool aOverride ) = 0;
       
   124 
       
   125     /**
       
   126      * Adds an observer wich will be notified of the radio state changes
       
   127      * If observer already exists, it is not added
       
   128      *
       
   129      * @param aObserver pointer of the observer instance.
       
   130      */
       
   131     virtual void AddObserverL( MRadioEngineObserver* aObserver ) = 0;
       
   132 
       
   133     /**
       
   134      * Removes a radio state change observer.
       
   135      */
       
   136     virtual void RemoveObserver( MRadioEngineObserver* aObserver ) = 0;
       
   137 
       
   138     /**
       
   139      * Sets audio mode ( Stereo/Mono )
       
   140      *
       
   141      * @param aAudioMode actual new radio mode
       
   142      */
       
   143     virtual void SetAudioMode( TInt aAudioMode ) = 0;
       
   144 
       
   145     /**
       
   146      * Compares if frequency is within limits range.
       
   147      *
       
   148      * @param aFrequency The frequency that is checked.
       
   149      *                   If omitted, current frequency is checked.
       
   150      * @return ETrue, if frequency is within radio range.
       
   151      */
       
   152     virtual TBool IsFrequencyValid( TUint32 aFrequency = 0 ) const = 0;
       
   153 
       
   154     /**
       
   155      * Sets or unsets the manual seek mode
       
   156      *
       
   157      * @param aManualSeekActive ETrue if active EFalse if not
       
   158      */
       
   159     virtual void SetManualSeekMode( TBool aManualSeekActive ) = 0;
       
   160 
       
   161     /**
       
   162      * Returns the manual seek mode status
       
   163      */
       
   164     virtual TBool IsInManualSeekMode() const = 0;
       
   165 
       
   166     /**
       
   167      * Tunes to frequency
       
   168      * If radio is not initialized by InitRadioL, frequency is just
       
   169      * set to settings.
       
   170      *
       
   171      * @param aFrequency frequency to tune to
       
   172      * @param aReason reason for the frequency setting
       
   173      */
       
   174     virtual void SetFrequency( TUint32 aFrequency,
       
   175             RadioEngine::TRadioFrequencyEventReason aReason = RadioEngine::ERadioFrequencyEventReasonUnknown ) = 0;
       
   176 
       
   177     /**
       
   178      * Performs seeking operation.
       
   179      *
       
   180      * @param aDirection direction of seeking operation.
       
   181      */
       
   182     virtual void Seek( RadioEngine::TRadioTuneDirection aDirection ) = 0;
       
   183 
       
   184     /**
       
   185      * Cancels an ongoing request to seek up/down.
       
   186      */
       
   187     virtual void CancelSeek() = 0;
       
   188 
       
   189     /**
       
   190      * Is the radio seeking up/down, or at all.
       
   191      *
       
   192      * @return Seeking state.
       
   193      */
       
   194     virtual RadioEngine::TRadioSeeking Seeking() const = 0;
       
   195 
       
   196     /**
       
   197      * Changes volume by one level.
       
   198      *
       
   199      * @param aDirection Direction of the volume change.
       
   200      */
       
   201     virtual void AdjustVolume( RadioEngine::TRadioVolumeSetDirection aDirection ) = 0;
       
   202 
       
   203     /**
       
   204      * Sets volume level
       
   205      *
       
   206      * @param aVolume new volume level.
       
   207      */
       
   208     virtual void SetVolume( TInt aVolume ) = 0;
       
   209 
       
   210     /**
       
   211      * Sets volume to be muted.
       
   212      *
       
   213      * @param aMute mute status.
       
   214      */
       
   215     virtual void SetVolumeMuted( TBool aMute, TBool aUpdateSettings = ETrue ) = 0;
       
   216 
       
   217     /**
       
   218      * Retrieves current antenna state.
       
   219      *
       
   220      * @return ETrue if antenna is attached, EFalse otherwise.
       
   221      */
       
   222     virtual TBool IsAntennaAttached() = 0;
       
   223 
       
   224     /**
       
   225      * Retrieves current state of fm transmitter.
       
   226      *
       
   227      * @return ETrue if fm transmitter is active, EFalse otherwise.
       
   228      */
       
   229     virtual TBool IsFmTransmitterActive() const = 0;
       
   230 
       
   231     /**
       
   232      * Changes the antenna state.
       
   233      * This should only be used when faking the antenna
       
   234      * state in emulator environment.
       
   235      * Thus this should work only in WINS.
       
   236      *
       
   237      * @param aAntennaAttached The new antenna state.
       
   238      */
       
   239     virtual void SetAntennaAttached( TBool aAntennaAttached ) = 0;
       
   240 
       
   241     /**
       
   242      * Returns the maximum volume level
       
   243      *
       
   244      * @return maximum volume level
       
   245      */
       
   246     virtual TInt MaxVolumeLevel() const = 0;
       
   247 
       
   248     /**
       
   249      * Has the frequency been set by RDS AF search or not.
       
   250      *
       
   251      * @return ETrue if frequency was set by RDS AF, otherwise EFalse
       
   252      */
       
   253     virtual TBool FrequencySetByRdsAf() const = 0;
       
   254 
       
   255     /**
       
   256      * Getter for RDS receiver
       
   257      *
       
   258      * @return Reference to CRadioRdsReceiver
       
   259      */
       
   260      virtual MRadioRdsReceiver& RdsReceiver() = 0;
       
   261 
       
   262     /**
       
   263      * Is routing between loudspeaker and headset possible
       
   264      *
       
   265      * @return ETrue, if routing is possible
       
   266      */
       
   267      virtual TBool IsAudioRoutingPossible() const = 0;
       
   268 
       
   269     /**
       
   270      * Checks if the radio playing parameters are OK
       
   271      *
       
   272      * @param aFrequency The frequency that is wanted to play.
       
   273      * @return ETrue if audio can be played, otherwise EFalse
       
   274      */
       
   275     virtual TBool OkToPlay( TUint32 aFrequency ) const = 0;
       
   276 
       
   277 protected:
       
   278 
       
   279     CRadioEngine( CRadioAudioRouter* aAudioRouter );
       
   280 
       
   281     };
       
   282 
       
   283 #endif // CRADIOENGINE_H_