--- a/fmradio/fmradioengine/src/fmradioengineradiostatehandler.cpp Thu Aug 19 09:55:21 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,133 +0,0 @@
-/*
-* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: The class implements the powerup/down, and scan and store
-* state machines.
-*
-*/
-
-
-// INCLUDES
-#include <f32file.h>
-
-#include "fmradioengineradiostatehandler.h"
-#include "fmradioengine.h"
-#include "debug.h"
-
-
-// ============================ MEMBER FUNCTIONS ===============================
-
-// ----------------------------------------------------
-// CRadioStateHandler::CRadioStateHandler
-// c++ default constructor
-// ----------------------------------------------------
-//
-CRadioStateHandler::CRadioStateHandler(CRadioEngine* aEngine)
- : CActive(EPriorityStandard), iEngine(aEngine)
- {
- CActiveScheduler::Add(this);
- }
-
-// ----------------------------------------------------
-// CRadioStateHandler::ConstructL
-// 2nd phase constructor
-// ----------------------------------------------------
-//
-void CRadioStateHandler::ConstructL()
- {
- }
-
-// ----------------------------------------------------
-// CRadioStateHandler::NewL
-// Method for creating new instances of this class.
-// ----------------------------------------------------
-//
-CRadioStateHandler* CRadioStateHandler::NewL(
- CRadioEngine* aEngine) //a pointer to CRadioEngine object
- {
- CRadioStateHandler *self = new(ELeave) CRadioStateHandler(aEngine);
- CleanupStack::PushL(self);
- self->ConstructL();
- CleanupStack::Pop();
- return self;
- }
-
-// Destructor
-CRadioStateHandler::~CRadioStateHandler()
- {
- Cancel();
- }
-
-
-// ========================== OTHER EXPORTED FUNCTIONS =========================
-
-// ----------------------------------------------------
-// CRadioStateHandler::Callback
-// Trigger the active object to call the client callback function
-// Returns: None
-// ----------------------------------------------------
-//
-void CRadioStateHandler::Callback(
- MRadioEngineStateChangeCallback::TFMRadioNotifyEvent aEventCode, // a event code
- TInt aErrorCode ) // a error code
- {
- iCallbackEventCode = aEventCode;
- iCallbackErrorCode = aErrorCode;
- Cancel();
- SetActive();
- TRequestStatus* status=&iStatus;
- User::RequestComplete(status, KRadioStateEventCallback);
- }
-
-
-// ----------------------------------------------------
-// CRadioStateHandler::DoCancel
-// Cancel the timeout timer. This generally means that a
-// response was received, so the timeout is no longer needed.
-// Returns: None
-// ----------------------------------------------------
-//
-void CRadioStateHandler::DoCancel()
- {
- }
-
-// ----------------------------------------------------
-// CRadioStateHandler::RunL
-// State Change Request/timeout handler
-// Returns: None
-// ----------------------------------------------------
-//
-void CRadioStateHandler::RunL()
- {
- FTRACE(FPrint(_L("inside runL()")));
-
- if (iStatus.Int() == KRadioStateEventCallback)
- {
- iEngine->HandleCallback(iCallbackEventCode, iCallbackErrorCode);
- }
- }
-
-// ---------------------------------------------------------
-// CRadioStateHandler::RunError
-// handle any errors that occur in the RunL
-// Returns: aError: the error code
-// ---------------------------------------------------------
-//
-TInt CRadioStateHandler::RunError(
- TInt aError ) // error code
- {
- FTRACE( FPrint( _L("CRadioStateHandler::RunError()") ) );
- return aError;
- }
-
- // end of file