/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: The class implements the powerup/down, and scan and store
* state machines.
*
*/
// INCLUDES
#include <f32file.h>
#include "fmradioengineradiostatehandler.h"
#include "fmradioengine.h"
#include "debug.h"
// ============================ MEMBER FUNCTIONS ===============================
// ----------------------------------------------------
// CRadioStateHandler::CRadioStateHandler
// c++ default constructor
// ----------------------------------------------------
//
CRadioStateHandler::CRadioStateHandler(CRadioEngine* aEngine)
: CActive(EPriorityStandard), iEngine(aEngine)
{
CActiveScheduler::Add(this);
}
// ----------------------------------------------------
// CRadioStateHandler::ConstructL
// 2nd phase constructor
// ----------------------------------------------------
//
void CRadioStateHandler::ConstructL()
{
}
// ----------------------------------------------------
// CRadioStateHandler::NewL
// Method for creating new instances of this class.
// ----------------------------------------------------
//
CRadioStateHandler* CRadioStateHandler::NewL(
CRadioEngine* aEngine) //a pointer to CRadioEngine object
{
CRadioStateHandler *self = new(ELeave) CRadioStateHandler(aEngine);
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop();
return self;
}
// Destructor
CRadioStateHandler::~CRadioStateHandler()
{
Cancel();
}
// ========================== OTHER EXPORTED FUNCTIONS =========================
// ----------------------------------------------------
// CRadioStateHandler::Callback
// Trigger the active object to call the client callback function
// Returns: None
// ----------------------------------------------------
//
void CRadioStateHandler::Callback(
MRadioEngineStateChangeCallback::TFMRadioNotifyEvent aEventCode, // a event code
TInt aErrorCode ) // a error code
{
iCallbackEventCode = aEventCode;
iCallbackErrorCode = aErrorCode;
Cancel();
SetActive();
TRequestStatus* status=&iStatus;
User::RequestComplete(status, KRadioStateEventCallback);
}
// ----------------------------------------------------
// CRadioStateHandler::DoCancel
// Cancel the timeout timer. This generally means that a
// response was received, so the timeout is no longer needed.
// Returns: None
// ----------------------------------------------------
//
void CRadioStateHandler::DoCancel()
{
}
// ----------------------------------------------------
// CRadioStateHandler::RunL
// State Change Request/timeout handler
// Returns: None
// ----------------------------------------------------
//
void CRadioStateHandler::RunL()
{
FTRACE(FPrint(_L("inside runL()")));
if (iStatus.Int() == KRadioStateEventCallback)
{
iEngine->HandleCallback(iCallbackEventCode, iCallbackErrorCode);
}
}
// ---------------------------------------------------------
// CRadioStateHandler::RunError
// handle any errors that occur in the RunL
// Returns: aError: the error code
// ---------------------------------------------------------
//
TInt CRadioStateHandler::RunError(
TInt aError ) // error code
{
FTRACE( FPrint( _L("CRadioStateHandler::RunError()") ) );
return aError;
}
// end of file