src/screensaverappui.cpp
branchRCL_3
changeset 22 aaeeca1f15af
parent 21 724d4ec22f0d
child 23 e8d784ac1a4b
--- a/src/screensaverappui.cpp	Thu Aug 19 09:55:47 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,217 +0,0 @@
-/*
-* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:   The AppUi file for screensaver application.
-*
-*/
-
-
-
-#include <eikenv.h>
-
-#include "screensavershareddatai.h"
-#include "screensaverappui.h"
-#include "screensaverengine.h"
-
-//
-// CScreensaverAppUi
-//
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::ConstructL
-// -----------------------------------------------------------------------------
-//
-void CScreensaverAppUi::ConstructL()
-    {
-    SCRLOGGER_WRITEF(_L("SCR:CScreensaverAppUi::ConstructL start") );
-    SCRLOGGER_CREATE;
-
-    // Choose orientation based on screensaverconfig
-#if defined(SS_ALWAYSPORTRAIT)
-    BaseConstructL(EAppOrientationPortrait);
-
-#elif defined(SS_ALWAYSLANDSCAPE)
-    BaseConstructL(EAppOrientationLandscape);
-
-#else
-
-    // Not specified - follows device setting
-    BaseConstructL();
-#endif
-
-    SetKeyEventFlags( CAknAppUiBase::EDisableSendKeyShort | CAknAppUiBase::EDisableSendKeyLong );
-    
-    iModel = CScreensaverEngine::NewL();
-
-    CreateViewL();
-    
-    iEikonEnv->SetSystem( ETrue );
-    HideApplicationFromFSW();
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::~CScreensaverAppUi
-// -----------------------------------------------------------------------------
-//
-CScreensaverAppUi::~CScreensaverAppUi()
-    {
-
-    delete iModel;
-    iModel = NULL;
-
-    SCRLOGGER_DELETE;
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::Model
-// -----------------------------------------------------------------------------
-//
-CScreensaverEngine& CScreensaverAppUi::Model() const
-    {
-    return *iModel;
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::HandleCommandL
-// -----------------------------------------------------------------------------
-// 
-void CScreensaverAppUi::HandleCommandL( TInt aCommand )
-    {
-    switch ( aCommand )
-        {
-        case EEikCmdExit:
-            Exit();
-            break;
-        default:
-            break;
-        }
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::GetView
-// -----------------------------------------------------------------------------
-//
-CScreensaverView* CScreensaverAppUi::ScreensaverView()
-    {
-    return iView;
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::CreateViewL
-// -----------------------------------------------------------------------------
-//
-void CScreensaverAppUi::CreateViewL()
-    {
-    SCRLOGGER_WRITEF(_L("SCR:CScreensaverAppUi::CreateViewL start") );
-    iView = CScreensaverView::NewL();
-
-    AddViewL( iView ); // transfer ownership to CAknViewAppUi
-
-    SetDefaultViewL( *iView );
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::HandleKeyEventL
-// -----------------------------------------------------------------------------
-//
-TKeyResponse CScreensaverAppUi::HandleKeyEventL( const TKeyEvent& aKeyEvent,
-    TEventCode aType )
-    {
-    SCRLOGGER_WRITEF(_L("SCR:CScreensaverAppUi::HandleKeyEventL start") );
-    // Stop on keyup instead of keydown, otherwise the underlying
-    // app might get orphaned key up events and soil its pants. EXCEPT
-    // in preview mode stop on keydown, because the keup from starting
-    // the preview might be received here, and preview stopped before
-    // it even properly started
-    TBool stop = EFalse;
-
-    if ( !iView )
-        {
-        return EKeyWasConsumed;
-        }
-
-    if ( aType == EEventKey && aKeyEvent.iCode == EKeyNo )
-        {
-        stop = ETrue;
-        }
-    else
-        {
-        if ( iModel->ScreenSaverIsPreviewing() )
-            {
-            if ( aType == EEventKeyDown )
-                {
-                stop = ETrue;
-                }
-            }
-        else
-            {
-            if ( aType == EEventKeyUp && 
-                 !iModel->SharedDataInterface()->IsKeyguardOn() )
-                {
-                stop = ETrue;
-                }
-            }
-        }
-
-    if ( stop )
-        {
-        iModel->StopScreenSaver();
-        }
-
-    return EKeyWasConsumed;
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::HandleScreenDeviceChangedL
-// Stops screensaver as soon as screen device changes. Resourcechange
-// about e.g. resulting layout change comes annoyingly late
-// -----------------------------------------------------------------------------
-//
-void CScreensaverAppUi::HandleScreenDeviceChangedL()
-    {
-#if defined(SS_FASTSTOPONSCREENDEVICECHANGE)
-    // Slightly faster stop when screendevice changes. Instead of
-    // letting the created user activity stop, do it here.
-    // NOTE that if forced orientation is not used and there is an
-    // application that changes screen orientation for itself (e.g.
-    // viewfinder), screensaver will die here when activated if fast
-    // stop is used.
-#if !defined(SS_ALWAYSPORTRAIT) && !defined(SS_ALWAYSLANDSCAPE)
-    // Do not stop, if forced orientation is used! 
-    // Screensaver may cause a screen device change when activated,
-    // and will promptly commit suicide here
-    iModel->StopScreenSaver();
-#endif
-#endif
-
-    CAknViewAppUi::HandleScreenDeviceChangedL();
-    }
-
-// -----------------------------------------------------------------------------
-// CScreensaverAppUi::HandleWsEventL
-// -----------------------------------------------------------------------------
-//
-void CScreensaverAppUi::HandleWsEventL( const TWsEvent& aEvent,
-    CCoeControl* aDestination )
-    {
-    SCRLOGGER_WRITEF(_L("SCR:CScreensaverAppUi::HandleWsEventL start") );
-    // First, let parent class handle the event
-    CAknViewAppUi::HandleWsEventL( aEvent, aDestination );
-
-    // In case of a pointer event, also stop screensaver
-    if ( aEvent.Type() == EEventPointer )
-        {
-        iModel->StopScreenSaver();
-        }
-    }
-
-//End of file