--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/defaultapplicationsettings/server/src/das_appui.cpp Thu Dec 17 08:46:07 2009 +0200
@@ -0,0 +1,204 @@
+/*
+* Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: This is the app ui implementation of default application server.
+*
+*/
+
+
+#include <eikserverapp.h>
+#include <akncontext.h>
+#include <apgicnfl.h>
+#include <AknIconArray.h>
+#include <AknsUtils.h>
+#include <aknlists.h>
+#include <defaultappserver.rsg>
+#include "das_appui.h"
+#include "das_view.h"
+#include "das_srvmime_dlg.h"
+#include "das_servmimeapps.h"
+#include "das.hrh"
+
+// ======== MEMBER FUNCTIONS ========
+
+// ---------------------------------------------------------------------------
+// Destructor
+// ---------------------------------------------------------------------------
+//
+CDefaultAppAppUi::~CDefaultAppAppUi()
+ {
+ if(iView)
+ delete iView;
+ if(iServMimeApps)
+ delete iServMimeApps;
+ }
+
+// ---------------------------------------------------------------------------
+// Default constructor
+// ---------------------------------------------------------------------------
+//
+CDefaultAppAppUi::CDefaultAppAppUi() : iView(NULL), iDlg(NULL), iExitBack(EFalse)
+ {
+ // No implementation required
+ }
+
+// ---------------------------------------------------------------------------
+// Symbian constructor
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::ConstructL()
+{
+ BaseConstructL(EAknEnableSkin|EAknEnableMSK|EAknSingleClickCompatible);
+ // Create view object
+ iView = CDefaultAppView::NewL( ClientRect() );
+}
+
+// ---------------------------------------------------------------------------
+// Continues the construction, after the client connects to the server and some data is known
+// (client UID and service flags)
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::ConstructSrvMimeDlgL(TUid aClientUid, TInt aServiceFlags)
+{
+ SetClientIconL(aClientUid);
+ iClientUid = aClientUid;
+ iSelectedItemSimple=-1;
+ iSelectedItemAdvanced=-1;
+ iReloadDlgAdvanced=(aClientUid==KUidGS?EFalse:ETrue);
+ iReloadDlg=ETrue;
+ do
+ {
+ if(!iServMimeApps)
+ iServMimeApps=CDefaultAppServMimeApps::NewL(aClientUid, aServiceFlags);
+
+ if(iReloadDlgAdvanced)
+ {
+ //some settings for the advanced view
+ iServMimeApps->iSimplifiedView=EFalse;
+ }
+ else
+ {
+ //some settings for the simple view
+ iServMimeApps->iSimplifiedView=ETrue;
+ };
+ iServMimeApps->GetServicesAndMimesListL(iServMimeApps->iList);
+
+ iDlg=CDefaultAppSrvMimeDlg::NewL(this);
+ SetDialogExist( ETrue );
+ iDlg->SetMopParent(this);
+ iDlg->ExecuteLD(R_DAS_DLG);
+ iDlg=NULL;
+ }
+ while(iReloadDlg);
+
+
+ //exit the server
+ if(iExitBack)
+ {
+ //if we exit by "Back" button, notify the client app, so that it does not exit.
+ CEikAppServer* server = iEikonEnv->AppServer(); //if we do not do this, the client exits when backkey is pressed
+ if ( server )
+ {
+ server->NotifyServerExit( EAknSoftkeyBack );
+ }
+ };
+ //exit this application
+ RunAppShutter();
+}
+
+// ---------------------------------------------------------------------------
+// From class CAknAppUi.
+// handle menu command
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::HandleCommandL(TInt aCommand)
+ {
+ switch (aCommand)
+ {
+ case EAknSoftkeyExit:
+ __ASSERT_ALWAYS(0,User::Leave(KErrGeneral));
+ break;
+ case EEikCmdExit:
+
+ Exit();
+ break;
+ //no need for default. We may also have other commands that we do not handle here.
+ }
+ }
+
+
+// ---------------------------------------------------------------------------
+// imports and displays the icon of the client application.
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::SetClientIconL(TUid aClietAppUid)
+ {
+ CEikStatusPane *statusPane=StatusPane();
+ TUid contextPaneUid=TUid::Uid(EEikStatusPaneUidContext);
+ if(statusPane && statusPane->PaneCapabilities(contextPaneUid).IsPresent())
+ {
+ CAknContextPane *contextPane=(CAknContextPane*)(statusPane->ControlL(contextPaneUid)); //we don't get the ownership
+ MAknsSkinInstance* skinInstance = AknsUtils::SkinInstance(); //we don't get the ownership
+
+ CFbsBitmap* iconBmp = NULL;
+ CFbsBitmap* iconBmpMask = NULL;
+
+ AknsUtils::CreateAppIconLC(skinInstance,aClietAppUid,EAknsAppIconTypeContext,
+ iconBmp,iconBmpMask);
+ CleanupStack::Pop(2);//the 2 icons
+
+ contextPane->SetPicture(iconBmp,iconBmpMask);// ownership transfer for the 2 pictures
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// Handles layout changes (e.g. from portrait to landscape)
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::HandleResourceChangeL(TInt aType)
+ {
+ CAknAppUi::HandleResourceChangeL( aType );
+
+ if(iView)
+ iView->HandleResourceChange(aType);
+ if( iDlg && iDialogExist )
+ iDlg->HandleResourceChange(aType);
+
+ if ( aType == KEikDynamicLayoutVariantSwitch )
+ {
+ if( iView )
+ iView->SetRect(ClientRect());
+ if( iDlg && iDialogExist )
+ iDlg->SetRect(ClientRect());
+ }
+ }
+
+// ---------------------------------------------------------------------------
+// Handles Window Server events (we are interested in catching the end key event
+// and exiting the application
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::HandleWsEventL(const TWsEvent & aEvent, CCoeControl * aDestination)
+ {
+ CAknAppUi::HandleWsEventL(aEvent,aDestination);
+ }
+
+// ---------------------------------------------------------------------------
+// This functino is used to record the exist of the dialog;
+// and exiting the application
+// ---------------------------------------------------------------------------
+//
+void CDefaultAppAppUi::SetDialogExist( TBool aExist )
+ {
+ iDialogExist = aExist;
+ }