srsf/vcommandhandler/inc/vcommandinternalapi.h
branchRCL_3
changeset 18 cad71a31b7fc
parent 17 8ce15fced3a6
child 19 e36f3802f733
equal deleted inserted replaced
17:8ce15fced3a6 18:cad71a31b7fc
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Voice command service interfaces, that are private for the
       
    15 *              : vcommand API implementation
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef VCOMMANDINTERNALAPI_H
       
    22 #define VCOMMANDINTERNALAPI_H
       
    23 
       
    24 #include <e32def.h>
       
    25 #include <e32cmn.h>
       
    26 #include <s32strm.h>
       
    27 #include <vcommandapi.h>
       
    28 
       
    29 // context for voice commands tags
       
    30 _LIT( KVoiceCommandContext, "COMMAND" );	
       
    31     
       
    32 /**
       
    33 * VCommand with a link to the VAS. This link is a command id
       
    34 * Stored VCommand can be played back
       
    35 */
       
    36 class CStoredVCommand : public CVCommand
       
    37     {
       
    38     private:
       
    39         // suppress inherited constructors by making them private
       
    40         /**
       
    41         * Factory function. Create a const snapshop of exe-ui-vastext collection
       
    42         * @param aText Text to be trained by VAS. Can be of any length, however
       
    43         *        only first KNssVasDbTagName characters will be trained by VAS
       
    44         * @see KNssVasDbTagName in nssvasdbkonsts.h
       
    45         * @param aRunnable Executable to be fired when the command is recognized. 
       
    46         *        VCommand takes the ownership on the aRunnable
       
    47         * @param aUi visible strings to be displayed in VC App. VCommand takes 
       
    48         *        the ownership on the aUi
       
    49         */
       
    50         static CVCommand* NewL( const TDesC& aText, const CVCRunnable& aRunnable, 
       
    51                                          const CVCCommandUi& aUi );
       
    52         
       
    53 		/** 
       
    54         * Internalizes the command from stream 
       
    55         * @leave KErrNotSupported if the stream data format is unsupported
       
    56         *        e.g. if it has been written by newer implementation
       
    57         */
       
    58         static CVCommand* NewL( RReadStream &aStream );
       
    59         
       
    60     public:        
       
    61         // constructors with the commandId
       
    62         /**
       
    63         * Factory function. Create a const snapshop of exe-ui-vastext collection
       
    64         * @param aText Text to be trained by VAS. Can be of any length, however
       
    65         *        only first KNssVasDbTagName characters will be trained by VAS
       
    66         * @see KNssVasDbTagName in nssvasdbkonsts.h
       
    67         * @param aRunnable Executable to be fired when the command is recognized. 
       
    68         *        VCommand takes the ownership on the aRunnable
       
    69         * @param aUi visible strings to be displayed in VC App. VCommand takes 
       
    70         *        the ownership on the aUi
       
    71         */
       
    72         static CStoredVCommand* NewL( const TDesC& aText, const CVCRunnable& aRunnable, 
       
    73                                          const CVCCommandUi& aUi, TInt aCommandId );
       
    74         
       
    75 		/** 
       
    76         * Internalizes the command from stream 
       
    77         * @leave KErrNotSupported if the stream data format is unsupported
       
    78         *        e.g. if it has been written by newer implementation
       
    79         */
       
    80         static CStoredVCommand* NewL( RReadStream &aStream, TInt aCommandId );
       
    81         
       
    82         /**
       
    83         * @return CommandId
       
    84         */
       
    85         TInt CommandId() const;
       
    86         
       
    87         /**
       
    88         * Attempts to play back the text expected to be recognized. 
       
    89         * To be playable command has to be added to CVCommandHandler AND
       
    90         * then retrieved back
       
    91         *
       
    92         * @param aHandler CVCommandHandler where the command is stored
       
    93         * @todo Consider storing link to CVCommandHandler within the CStoredVCommand
       
    94         *       Pros: No clumsy aHandler argument for the playback
       
    95         *       Pros: No need to remember in which handler the command is stored
       
    96         *             and why specifying storage is needed during the playback
       
    97         *       Cons: In case of internal link the linked handler should still
       
    98         *             exist. It cannot be e.g. destroyed and recreated later even
       
    99         *             if the latter one is using the same VAS
       
   100         *
       
   101         * @param aPlayEventHandler Entity that handles the playback callbacks
       
   102         * @see NssVasMPlayEventHandler.h
       
   103         *
       
   104         * @leave KErrBadHandle if the current command has not been retrieved 
       
   105         *        from CVCommandHandler (i.e. was not trained for recognition)
       
   106         * @leave KErrNotFound if this command cannot be found in aHandler
       
   107         * @leave KErrNotReady @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
       
   108         *                                              EVasUnexpectedRequest
       
   109         * @leave KErrInUse @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
       
   110         *                                              EVasInUse
       
   111         * @leave KErrArgument @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
       
   112         *                                              EVasInvalidParameter
       
   113         * @leave KErrGeneral @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
       
   114         *                                             EVasPlayFailed
       
   115         */
       
   116         void PlaySpokenTextL( const CVCommandHandler& aHandler, 
       
   117                                      MNssPlayEventHandler& aPlayEventHandler ) const;
       
   118         
       
   119         /**
       
   120         * Plays back the user-specified alternative spoken text. 
       
   121         * Otherwise is identical to PlaySpokenTextL
       
   122         * @see PlaySpokenTextL
       
   123         * @leave KErrNotFound if this command cannot be found in aHandler of if 
       
   124         *        it doesn't have a user-specified text
       
   125         */                                      
       
   126         void PlayAlternativeSpokenTextL( const CVCommandHandler& aHandler, 
       
   127                                      MNssPlayEventHandler& aPlayEventHandler ) const;
       
   128                                      
       
   129         /**
       
   130         * Cancels playback of a spoken or alternative spoken text
       
   131         * To be playable command has to be added to CVCommandHandler AND
       
   132         * then retrieved back. After this function neither HandlePlayStarted,
       
   133         * nor HandlePlayComplete will be called
       
   134         *
       
   135         * @param aHandler CVCommandHandler where the command is stored
       
   136         *
       
   137         * @leave KErrBadHandle if the current command has not been retrieved 
       
   138         *        from CVCommandHandler (i.e. was not trained for recognition)
       
   139         * @leave KErrNotReady if playback has never been started
       
   140         *
       
   141         */                                   
       
   142         void CancelPlaybackL( const CVCommandHandler& aHandler ) const;
       
   143         
       
   144     protected:
       
   145     	/**
       
   146     	* @see CVCommand::ConstructL
       
   147     	*/ 
       
   148         void ConstructL( const TDesC& aText, const CVCRunnable& aRunnable, 
       
   149                          const CVCCommandUi& aUi, TInt aCommandId );
       
   150         /**
       
   151         * @see CVCommand::ConstructL
       
   152         */
       
   153         void ConstructL( RReadStream& aStream, TInt aCommandId );
       
   154         
       
   155         /**
       
   156         * Clone itself
       
   157         * Is used for copying via NewL( CVCommand& aOriginal )
       
   158         */
       
   159         CVCommand* CloneL() const; 
       
   160                 
       
   161     private:
       
   162         TInt iCommandId;
       
   163     };
       
   164 
       
   165 
       
   166 /**
       
   167 * Interface for storing, listing and removing voice commands to/from VAS
       
   168 */
       
   169 class MVCService 
       
   170     {
       
   171     public:
       
   172         /**
       
   173         * Synchronous. Service doesn't take the ownership, but makes an own copy
       
   174         * Duplicates can be added
       
   175         * @todo should we check for duplicates and leave with KErrAlreadyExists?
       
   176         */
       
   177         virtual void AddCommandL( const CVCommand& aCommand ) = 0;
       
   178         
       
   179         /**
       
   180         * Synchronous. Service doesn't take the ownership, but makes an own copy
       
   181         * Duplicates can be added
       
   182         * @todo Should we check for duplicates and leave with KErrAlreadyExists?
       
   183         * @param aIgnoreErrors If ETrue, even if some commands fail to be trained,
       
   184         *        handler adds all that are trainable
       
   185         */
       
   186         virtual void AddCommandsL( const RVCommandArray& aCommands, 
       
   187                                    TBool aIgnoreErrors = EFalse ) = 0;
       
   188         
       
   189         /**
       
   190         * Synchronous. Removes the command from the system
       
   191         * @param aCommand Reference to the command to be removed. Existing commands are
       
   192         *		 compared against aCommand. All the matches are removed from VAS
       
   193         * @leave KErrNotFound No such command
       
   194         */
       
   195         virtual void RemoveCommandL( const CVCommand& aCommand ) = 0;
       
   196 
       
   197         /**
       
   198         * Synchronous. 
       
   199         * @param aCommands Reference to the list of commands to be removed. Existing commands are
       
   200         *		 compared against aCommands items. All the matches are removed from VAS
       
   201         * @param aIgnoreErrors If ETrue, even if some commands fail to be removed,
       
   202         *        handler will remove as many as possible
       
   203         */
       
   204         virtual void RemoveCommandsL( const RVCommandArray& aCommands, 
       
   205                                       TBool aIgnoreErrors = EFalse ) = 0;
       
   206 
       
   207         
       
   208         /**
       
   209         * Synchronous
       
   210         * @return an array of the commands in the system
       
   211         *         Ownership of the array is transfered to the client
       
   212         *         The returned CVCommandArray contains copies of all the 
       
   213         *         commands currently stored in this handler
       
   214         */
       
   215         virtual CVCommandArray* ListCommandsL() = 0;
       
   216         
       
   217         /**
       
   218         * This method is not intended to be called directly. 
       
   219         * Use CVCommand::PlaySpokenTextL instead
       
   220         * @see CVCommand::PlaySpokenTextL
       
   221         * @see CStoredVCommand::PlaySpokenTextL
       
   222         */
       
   223         virtual void PlaySpokenTextL( const CStoredVCommand& aCommand, 
       
   224                                       MNssPlayEventHandler& aPlayEventHandler ) = 0;
       
   225                                       
       
   226         /**
       
   227         * This method is not intended to be called directly. 
       
   228         * Use CVCommand::PlayAlternativeSpokenTextL instead
       
   229         * @see CVCommand::PlayAlternativeSpokenTextL 
       
   230         * @see CStoredVCommand::PlayAlternativeSpokenTextL 
       
   231         */
       
   232         virtual void PlayAlternativeSpokenTextL( const CStoredVCommand& aCommand, 
       
   233                                       MNssPlayEventHandler& aPlayEventHandler ) = 0;
       
   234                                       
       
   235         /**
       
   236         * This method is not intended to be called directly. 
       
   237         * Use CVCommand::CancelPlaybackL instead
       
   238         * @see CVCommand::CancelPlaybackL
       
   239         * @see CStoredVCommand::CancelPlaybackL
       
   240         */
       
   241         virtual void CancelPlaybackL( const CStoredVCommand& aCommand ) = 0;
       
   242         
       
   243         virtual ~MVCService() {};
       
   244     };
       
   245     
       
   246 #endif // VCOMMANDINTERNALAPI_H