--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/srsf/devtts/src/devttsaudio.cpp Thu Dec 17 08:46:30 2009 +0200
@@ -0,0 +1,523 @@
+/*
+* Copyright (c) 2004-2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Audio playback wrapper for DevTTS.
+*
+*/
+
+
+// INCLUDE FILES
+#include "devttsaudio.h"
+#include "devttscenrep.h"
+#include <AudioPreference.h>
+#include <AudioOutput.h>
+#include <mmfbase.h>
+#include "rubydebug.h"
+
+// CONSTANTS
+// Sample rates
+const TUint KSampleRate8k = 8000;
+const TUint KSampleRate11k = 11025;
+const TUint KSampleRate16k = 16000;
+const TUint KSampleRate22k = 22050;
+const TUint KSampleRate32k = 32000;
+const TUint KSampleRate44k = 44100;
+const TUint KSampleRate48k = 48000;
+const TUint KSampleRate88k = 88200;
+const TUint KSampleRate96k = 96000;
+
+// Bits per sample
+const TUint KBitsPerSample8 = 8;
+const TUint KBitsPerSample16 = 16;
+
+// Volume min
+const TUint KMinVolume = 0;
+
+const TUint KBalanceMiddle = 100;
+
+// Default audio priority
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::CDevTTSAudio
+// C++ default constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CDevTTSAudio::CDevTTSAudio( MDevTTSAudioObserver& aObserver, TInt aPriority ) :
+ iObserver( aObserver ),
+ iDevsound( NULL ),
+ iBuffer( NULL ),
+ iPriority( aPriority ),
+ iBalance( KDevTTSBalanceMiddle ),
+ iVolume( KMinVolume )
+ {
+ // Nothing
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::ConstructL
+// Symbian 2nd phase constructor can leave.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::ConstructL()
+ {
+ RUBY_DEBUG_BLOCK( "CDevTTSAudio::ConstructL" );
+
+ // Construct DevSound object
+ iDevsound = CMMFDevSound::NewL();
+
+#ifndef __WINS__// This is not supported in emulator
+ iAudioOutput = CAudioOutput::NewL( *iDevsound );
+#endif
+
+ // Handler for the CenRep settings
+ CDevTtsCenRep* cenrep = CDevTtsCenRep::NewL();
+ CleanupStack::PushL( cenrep );
+
+ // Set volume to default
+ RUBY_DEBUG0( "CDevTTSAudio::ConstructL Set volume" );
+ SetVolume( cenrep->Volume( MaxVolume() ) );
+
+ CleanupStack::PopAndDestroy( cenrep );
+
+ // Set default playback priority
+ SetAudioPriority( KAudioPriorityVoiceDial,
+ (TDevTTSAudioPreference) KAudioPrefVocosPlayback );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::NewL
+// Two-phased constructor.
+// -----------------------------------------------------------------------------
+//
+CDevTTSAudio* CDevTTSAudio::NewL( MDevTTSAudioObserver& aObserver,
+ TInt aPriority )
+ {
+ CDevTTSAudio* self = new( ELeave ) CDevTTSAudio( aObserver, aPriority );
+
+ CleanupStack::PushL( self );
+ self->ConstructL();
+ CleanupStack::Pop( self );
+
+ return self;
+ }
+
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::~CDevTTSAudio
+// Destructor
+// -----------------------------------------------------------------------------
+//
+CDevTTSAudio::~CDevTTSAudio()
+ {
+ delete iAudioOutput;
+ delete iDevsound;
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::InitializeL
+// Initializes audio playback device.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::InitializeL()
+ {
+ iDevsound->InitializeL(*(this), EMMFStatePlaying );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::ConfigL
+// Configures audio playback device.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::ConfigL( TUint aSamplingRate, TUint aBitsPerSample,
+ TBool aStereo, TUint aBufferSize )
+ {
+ // Resolve configuration
+ iDevCap = iDevsound->Config();
+
+ // Set the preferred buffer size
+ iDevCap.iBufferSize = aBufferSize;
+
+ // Resolve sampling rate
+ switch ( aSamplingRate )
+ {
+ case KSampleRate8k:
+ iDevCap.iRate = EMMFSampleRate8000Hz;
+ break;
+
+ case KSampleRate11k:
+ iDevCap.iRate = EMMFSampleRate11025Hz;
+ break;
+
+ case KSampleRate16k:
+ iDevCap.iRate = EMMFSampleRate16000Hz;
+ break;
+
+ case KSampleRate22k:
+ iDevCap.iRate = EMMFSampleRate22050Hz;
+ break;
+
+ case KSampleRate32k:
+ iDevCap.iRate = EMMFSampleRate32000Hz;
+ break;
+
+ case KSampleRate44k:
+ iDevCap.iRate = EMMFSampleRate44100Hz;
+ break;
+
+ case KSampleRate48k:
+ iDevCap.iRate = EMMFSampleRate48000Hz;
+ break;
+
+ case KSampleRate88k:
+ iDevCap.iRate = EMMFSampleRate88200Hz;
+ break;
+
+ case KSampleRate96k:
+ iDevCap.iRate = EMMFSampleRate96000Hz;
+ break;
+
+ default:
+ User::Leave(KErrNotSupported);
+ break;
+ }
+
+ // Resolve bits per sample
+ switch ( aBitsPerSample )
+ {
+ case KBitsPerSample8:
+ iDevCap.iEncoding = EMMFSoundEncoding8BitPCM;
+ break;
+
+ case KBitsPerSample16:
+ iDevCap.iEncoding = EMMFSoundEncoding16BitPCM;
+ break;
+
+ default:
+ User::Leave(KErrNotSupported);
+ break;
+ }
+
+ // Resolve mono/stereo
+ if ( aStereo )
+ {
+ iDevCap.iChannels = EMMFStereo;
+ }
+ else
+ {
+ iDevCap.iChannels = EMMFMono;
+ }
+
+ // Set DevSound configuration in place
+ iDevsound->SetConfigL( iDevCap );
+
+ // Set the audio priority settings to default
+ iAudioPriority.iPriority = KAudioPriorityVoiceDial;
+ iAudioPriority.iPref = ( TMdaPriorityPreference ) KAudioPrefVocosPlayback;
+ iAudioPriority.iState = EMMFStatePlaying;
+
+ iDevsound->SetPrioritySettings( iAudioPriority );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::Clear
+// No counter part for initialize in DevSound. Function is in this class just
+// for future convenience.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::Clear()
+ {
+ // Nothing
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::PlayInitL
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::PlayInitL()
+ {
+ iDevsound->PlayInitL();
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::PlayData
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::PlayData( TBool aLastBuffer )
+ {
+ iBuffer->SetLastBuffer( aLastBuffer );
+ iDevsound->PlayData();
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SetAudioPriority
+// Resolves arguments and forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SetAudioPriority( TInt aPriority, TDevTTSAudioPreference aPref )
+ {
+ // Set the priority settings
+ iPriority = aPriority;
+ iAudioPriority.iPriority = aPriority;
+ iAudioPriority.iState = EMMFStatePlaying;
+ iAudioPriority.iPref = ( TMdaPriorityPreference ) aPref;
+
+ iDevsound->SetPrioritySettings( iAudioPriority );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SetAudioOutputL
+//
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SetAudioOutputL( TInt aAudioOutput )
+ {
+ RUBY_DEBUG1( "Setting output to %d", aAudioOutput );
+
+ if ( iAudioOutput )
+ {
+ iAudioOutput->SetAudioOutputL(
+ (CAudioOutput::TAudioOutputPreference)aAudioOutput );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::Balance
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+TInt CDevTTSAudio::Balance()
+ {
+ return iBalance;
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SetBalance
+// Checks parameter validity and forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SetBalance( TInt aBalance )
+ {
+ TInt right( 0 );
+ TInt left( 0 );
+
+ if ( ( aBalance > KDevTTSBalanceRight ) || ( aBalance < KDevTTSBalanceLeft ) )
+ {
+ return;
+ }
+ iBalance = aBalance;
+
+ if ( aBalance < 0 )
+ {
+ left = KBalanceMiddle;
+ right = KBalanceMiddle + aBalance;
+ }
+ else if ( aBalance > 0 )
+ {
+ left = KBalanceMiddle - aBalance;
+ right = KBalanceMiddle;
+ }
+ else
+ {
+ left = KBalanceMiddle;
+ right = KBalanceMiddle;
+ }
+
+ RUBY_DEBUG2( "CDevTTSAudio::SetBalance Balance setting left: %d, right: %d", left, right );
+
+ TRAPD( error, iDevsound->SetPlayBalanceL( left, right ) );
+ if ( error == KErrNone )
+ {
+ RUBY_DEBUG0( "CDevTTSAudio::SetBalance Balance set" );
+ }
+ else
+ {
+ RUBY_DEBUG1( "CDevTTSAudio::SetBalance Balance set error: %d", error );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SetVolume
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SetVolume( TInt aVolume )
+ {
+ if ( ( aVolume > iDevsound->MaxVolume() ) || ( aVolume < KMinVolume ) )
+ {
+ return;
+ }
+
+ iVolume = aVolume;
+ RUBY_DEBUG1( "CDevTTSAudio::SetVolume %i", aVolume );
+
+ iDevsound->SetVolume( aVolume );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SetVolumeRamp
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SetVolumeRamp( const TTimeIntervalMicroSeconds& aRampDuration )
+ {
+ iDevsound->SetVolumeRamp( aRampDuration );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::MaxVolume
+// Returns DevSound maximum volume.
+// -----------------------------------------------------------------------------
+//
+TInt CDevTTSAudio::MaxVolume()
+ {
+ return iDevsound->MaxVolume();
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::Volume
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+TInt CDevTTSAudio::Volume()
+ {
+ return iVolume;
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::Stop
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::Stop()
+ {
+ iDevsound->Stop();
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::Pause
+// Forwards call to DevSound.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::Pause()
+ {
+ iDevsound->Pause();
+ }
+
+
+// ========================== MDevSoundObserver CALLBACKS ======================
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::InitializeComplete
+// Forwards callback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::InitializeComplete( TInt aError )
+ {
+ iObserver.MdtaoInitializeComplete( aError );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::ToneFinished
+// Not needed when using only waveform playback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::ToneFinished(TInt /*aError*/)
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::BufferToBeFilled
+// Forwards callback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::BufferToBeFilled( CMMFBuffer* aBuffer )
+ {
+ iBuffer = aBuffer;
+ CMMFDataBuffer* buffer = STATIC_CAST( CMMFDataBuffer*, aBuffer );
+
+ iObserver.MdtaoBufferToBeFilled( buffer->Data(), aBuffer->RequestSize() );
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::PlayError
+// Forwards callback.
+// Spec says that KErrNone is used when audio playback is ok. In practise it
+// seems that KErrUnderflow means the same thing.
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::PlayError( TInt aError )
+ {
+ if ( aError == KErrNone || aError == KErrUnderflow )
+ {
+ iObserver.MdtaoPlayFinished( KErrNone );
+ }
+ else
+ {
+ iObserver.MdtaoPlayFinished( aError );
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::BufferToBeEmptied
+// Not needed when using only waveform playback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::BufferToBeEmptied( CMMFBuffer* /*aBuffer*/ )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::RecordError
+// Not needed when using only waveform playback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::RecordError( TInt /*aError*/ )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::ConvertError
+// Not needed when using only waveform playback
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::ConvertError( TInt /*aError*/ )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::DeviceMessage
+// Not needed, no custom commands issued to audio hw device
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::DeviceMessage( TUid /*aMessageType*/, const TDesC8& /*aMsg*/ )
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CDevTTSAudio::SendEventToClient
+// Called when an attempt to acquire a sound device is rejected by audio policy
+// server
+// -----------------------------------------------------------------------------
+//
+void CDevTTSAudio::SendEventToClient( const TMMFEvent& /*aEvent*/ )
+ {
+ // Inform our own observer
+ iObserver.MdtaoPlayFinished( KErrCancel );
+ }
+
+// End of File