srsf/speechsynthesis/tsrc/texttospeech/src/texttospeechengine.cpp
branchRCL_3
changeset 18 cad71a31b7fc
parent 17 8ce15fced3a6
child 19 e36f3802f733
--- a/srsf/speechsynthesis/tsrc/texttospeech/src/texttospeechengine.cpp	Thu Aug 19 09:56:14 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,294 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  
-*
-*/
-
-
-// INCLUDE FILES
-
-#include "texttospeechengine.h"
-
-// ================= MEMBER FUNCTIONS =======================
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::NewL()
-// 
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine* CTextToSpeechEngine::NewL()
-    {
-    CTextToSpeechEngine* self = new( ELeave ) CTextToSpeechEngine();
-    
-    CleanupStack::PushL( self );
-    self->ConstructL();
-    CleanupStack::Pop( self );
-    
-    return self;    
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::ConstructL()
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::ConstructL() 
-    {
-    // Add ourselves to active scheduler
-    CActiveScheduler::Add( this );
-    
-    User::LeaveIfError( iServer.Open() );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::CTextToSpeechEngine()
-// 
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine::CTextToSpeechEngine() :
-    CActive( EPriorityStandard )
-    {
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::~CTextToSpeechEngine()
-// Destructor
-// Frees reserved resources
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine::~CTextToSpeechEngine()
-    {
-    Cancel();
-    
-    iServer.Close();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::InitAndPlayText
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::InitAndPlayText( const TDesC& aText )
-    {
-    Cancel();
-    SetActive();
-    iState = EPriming;
-    
-    iServer.InitialiseSynthesis( aText, iStatus );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::InitAndPlayTextToFile
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::InitAndPlayTextToFile( const TDesC& aText,
-                                                 const TFileName& aFileName )
-    {
-    iFileName = aFileName;
-    
-    Cancel();
-    SetActive();
-    iState = EPriming;
-    
-    iServer.InitialiseSynthesis( aText, iFileName, iStatus );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::PauseL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::PauseL()
-    {
-    iServer.PauseL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::Play
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::Play()
-    {
-    Cancel();
-    SetActive();
-    iState = ESpeaking;
-        
-    iServer.Synthesise( iStatus );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::StopL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::StopL()
-    {
-    iServer.StopL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::VolumeL
-// 
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::VolumeL()
-    {
-    return iServer.VolumeL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetVolumeL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetVolumeL( TInt aVolume )
-    {
-    iServer.SetVolumeL( aVolume );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::MaxVolumeL
-// 
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::MaxVolumeL()
-    {
-    return iServer.MaxVolumeL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SpeakingRateL
-// 
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::SpeakingRateL()
-    {
-    return iServer.SpeakingRateL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetSpeakingRateL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetSpeakingRateL( TInt aRate )
-    {
-    iServer.SetSpeakingRateL( aRate );
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::MaxSpeakingRateL
-// 
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::MaxSpeakingRateL()
-    {
-    return iServer.MaxSpeakingRateL();
-    }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::VoiceL
-// 
-// ----------------------------------------------------------
-//
-TVoice CTextToSpeechEngine::VoiceL()
-    {
-    return iServer.VoiceL();
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetVoiceL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetVoiceL( const TVoice& aVoice )
-    {
-    iServer.SetVoiceL( aVoice );
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::GetLanguagesL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::GetLanguagesL( RArray<TLanguage>& aLanguages )
-    {
-    iServer.GetLanguagesL( aLanguages );
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::GetVoicesL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::GetVoicesL( RArray<TVoice>& aVoices, 
-                                      TLanguage aLanguage )
-    {
-    iServer.GetVoicesL( aVoices, aLanguage );
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::RunL
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::RunL()
-    {
-    switch ( iState )
-        {
-        case EPriming:
-        
-            if ( iStatus == KErrNone ) 
-                {
-                Play();
-                }
-            else
-                {
-                User::Leave( iStatus.Int() );
-                }
-                
-            break;
-        
-        case ESpeaking:
-        
-            if ( iStatus != KErrNone && iStatus != KErrCancel )
-                {
-                User::Leave( iStatus.Int() );
-                }
-            
-            iState = EIdle;
-            
-            break;
-            
-        default:
-            
-            break;
-            
-        }
-    }
-    
-// ----------------------------------------------------------
-// CTextToSpeechEngine::DoCancel
-// 
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::DoCancel()
-    {
-    TRAP_IGNORE( iServer.StopL() );
-    }
-
-
-// End of File