--- a/srsf/speechsynthesis/tsrc/texttospeech/src/texttospeechengine.cpp Thu Aug 19 09:56:14 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,294 +0,0 @@
-/*
-* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-*
-*/
-
-
-// INCLUDE FILES
-
-#include "texttospeechengine.h"
-
-// ================= MEMBER FUNCTIONS =======================
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::NewL()
-//
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine* CTextToSpeechEngine::NewL()
- {
- CTextToSpeechEngine* self = new( ELeave ) CTextToSpeechEngine();
-
- CleanupStack::PushL( self );
- self->ConstructL();
- CleanupStack::Pop( self );
-
- return self;
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::ConstructL()
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::ConstructL()
- {
- // Add ourselves to active scheduler
- CActiveScheduler::Add( this );
-
- User::LeaveIfError( iServer.Open() );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::CTextToSpeechEngine()
-//
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine::CTextToSpeechEngine() :
- CActive( EPriorityStandard )
- {
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::~CTextToSpeechEngine()
-// Destructor
-// Frees reserved resources
-// ----------------------------------------------------------
-//
-CTextToSpeechEngine::~CTextToSpeechEngine()
- {
- Cancel();
-
- iServer.Close();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::InitAndPlayText
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::InitAndPlayText( const TDesC& aText )
- {
- Cancel();
- SetActive();
- iState = EPriming;
-
- iServer.InitialiseSynthesis( aText, iStatus );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::InitAndPlayTextToFile
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::InitAndPlayTextToFile( const TDesC& aText,
- const TFileName& aFileName )
- {
- iFileName = aFileName;
-
- Cancel();
- SetActive();
- iState = EPriming;
-
- iServer.InitialiseSynthesis( aText, iFileName, iStatus );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::PauseL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::PauseL()
- {
- iServer.PauseL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::Play
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::Play()
- {
- Cancel();
- SetActive();
- iState = ESpeaking;
-
- iServer.Synthesise( iStatus );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::StopL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::StopL()
- {
- iServer.StopL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::VolumeL
-//
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::VolumeL()
- {
- return iServer.VolumeL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetVolumeL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetVolumeL( TInt aVolume )
- {
- iServer.SetVolumeL( aVolume );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::MaxVolumeL
-//
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::MaxVolumeL()
- {
- return iServer.MaxVolumeL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SpeakingRateL
-//
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::SpeakingRateL()
- {
- return iServer.SpeakingRateL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetSpeakingRateL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetSpeakingRateL( TInt aRate )
- {
- iServer.SetSpeakingRateL( aRate );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::MaxSpeakingRateL
-//
-// ----------------------------------------------------------
-//
-TInt CTextToSpeechEngine::MaxSpeakingRateL()
- {
- return iServer.MaxSpeakingRateL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::VoiceL
-//
-// ----------------------------------------------------------
-//
-TVoice CTextToSpeechEngine::VoiceL()
- {
- return iServer.VoiceL();
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::SetVoiceL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::SetVoiceL( const TVoice& aVoice )
- {
- iServer.SetVoiceL( aVoice );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::GetLanguagesL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::GetLanguagesL( RArray<TLanguage>& aLanguages )
- {
- iServer.GetLanguagesL( aLanguages );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::GetVoicesL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::GetVoicesL( RArray<TVoice>& aVoices,
- TLanguage aLanguage )
- {
- iServer.GetVoicesL( aVoices, aLanguage );
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::RunL
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::RunL()
- {
- switch ( iState )
- {
- case EPriming:
-
- if ( iStatus == KErrNone )
- {
- Play();
- }
- else
- {
- User::Leave( iStatus.Int() );
- }
-
- break;
-
- case ESpeaking:
-
- if ( iStatus != KErrNone && iStatus != KErrCancel )
- {
- User::Leave( iStatus.Int() );
- }
-
- iState = EIdle;
-
- break;
-
- default:
-
- break;
-
- }
- }
-
-// ----------------------------------------------------------
-// CTextToSpeechEngine::DoCancel
-//
-// ----------------------------------------------------------
-//
-void CTextToSpeechEngine::DoCancel()
- {
- TRAP_IGNORE( iServer.StopL() );
- }
-
-
-// End of File