--- a/voiceui/vcommand/src/headsetbuttonmonitor.cpp Thu Aug 19 09:56:14 2010 +0300
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,226 +0,0 @@
-/*
-* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: DOS Server Monitor Class is used to monitor Audio Accessorries,
-* and encapsulate the interfaces with DOS Server.
-*
-*/
-
-
-// INCLUDE FILES
-#include <e32svr.h>
-#include "voiceprogressdialog.h"
-#include "playbackvoicecommanddialog.h"
-#include "headsetbuttonmonitor.h"
-
-#include "rubydebug.h"
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::CVoiceTagHeadsetButtonMonitor
-// C++ default constructor can NOT contain any code, that
-// might leave.
-// -----------------------------------------------------------------------------
-//
-CHeadsetButtonMonitor::CHeadsetButtonMonitor()
- {
- }
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::~CHeadsetButtonMonitor
-// Destructor
-// -----------------------------------------------------------------------------
-//
-CHeadsetButtonMonitor::~CHeadsetButtonMonitor()
- {
-
- // Cancel the outstanding listening
- CancelMonitor();
-
- // Close the connection to Dos Server
- iDosServerSession.Close();
- }
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::ConstructL
-// Two-phased constructor.
-// -----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::ConstructL()
- {
- RUBY_DEBUG_BLOCKL( "CHeadsetButtonMonitor::ConstructL" );
-
- User::LeaveIfError( iDosServerSession.Connect() );
- }
-
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::NewLC
-// Two-phased constructor.
-// This is for new CVoiceTagHeadsetButtonMonitor
-// -----------------------------------------------------------------------------
-//
-CHeadsetButtonMonitor* CHeadsetButtonMonitor::NewLC()
- {
- RUBY_DEBUG_BLOCKL( "CHeadsetButtonMonitor::NewLC" );
-
- CHeadsetButtonMonitor* self = new ( ELeave ) CHeadsetButtonMonitor();
- CleanupStack::PushL( self );
- self->ConstructL();
- return self;
- }
-
-
-/// -----------------------------------------------------------------------------
-// HeadsetButtonMonitor::NewL
-// Two-phased constructor.
-// This is for a new DosServer Monitor
-// -----------------------------------------------------------------------------
-//
-CHeadsetButtonMonitor* CHeadsetButtonMonitor::NewL()
- {
- RUBY_DEBUG_BLOCKL( "CHeadsetButtonMonitor::NewL" );
-
- CHeadsetButtonMonitor* self = NewLC();
- CleanupStack::Pop();
- return self;
- }
-
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::RegisterForMonitor
-// -----------------------------------------------------------------------------
-//
-TInt CHeadsetButtonMonitor::ActivateMonitorL()
- {
- RUBY_DEBUG_BLOCKL( "CHeadsetButtonMonitor::ActivateMonitorL" );
-
- // send Dos Server the new listening list
- StartListeningL( KHeadsetButtonChanged, sizeof( EPSButtonState ), EOnlyLast );
-
- return KErrNone;
- }
-
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::DeregisterForMonitor
-// -----------------------------------------------------------------------------
-//
-TInt CHeadsetButtonMonitor::DeActivateMonitor()
- {
- // No more registered event. Stop the event listening
- Stop();
- return KErrNone;
- }
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::CancelMonitor
-// -----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::CancelMonitor()
- {
- // Stop the event listening
- Stop();
- }
-
-// -----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::HeadsetButtonChangedL
-// -----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::HeadsetButtonChangedL( EPSButtonState /*aState*/ )
- {
- // Nothing
- }
-
-// ----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::HandleButtonDown
-// ----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::HandleButtonDown()
- {
- iButtonDown = ETrue;
- }
-
-// ----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::HandleButtonUp
-// ----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::HandleButtonUp()
- {
- // Check iObserver for safety, also made sure we received a button down
- if( ( iPlaybackObserver ) && ( iButtonDown ) )
- {
- CancelMonitor(); // Stop the monitoring
- iPlaybackObserver->HandleShortKeypress();
- }
- else if ( ( iProgressObserver ) && ( iButtonDown ) )
- {
- CancelMonitor(); // Stop the monitoring
- iProgressObserver->HandleShortKeypress();
- }
-
- iButtonDown = EFalse;
- }
-
-
-// ----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::HandleButtonDownLong
-// ----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::HandleButtonDownLong()
- {
- // Check iObserver for safety, also made sure we received a button down
- if ( ( iPlaybackObserver ) && ( iButtonDown ) )
- {
- CancelMonitor(); // stop the monitoring
- iPlaybackObserver->HandleLongKeypress();
- }
- else if ( ( iProgressObserver ) && ( iButtonDown ) )
- {
- CancelMonitor(); // stop the monitoring
- iProgressObserver->HandleLongKeypress();
- }
-
- iButtonDown = EFalse;
- }
-
-
-// ----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::Register
-// ----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::Register( CVoiceProgressDialog* aProgressObserver,
- CPlaybackVoiceCommandDialog* aPlaybackObserver )
- {
- if ( aProgressObserver )
- {
- iProgressObserver = aProgressObserver;
- }
- if ( aPlaybackObserver )
- {
- iPlaybackObserver = aPlaybackObserver;
- }
- }
-
-// ----------------------------------------------------------------------------
-// CHeadsetButtonMonitor::DeRegister
-// ----------------------------------------------------------------------------
-//
-void CHeadsetButtonMonitor::DeRegister( CVoiceProgressDialog* /*aProgressObserver*/,
- CPlaybackVoiceCommandDialog* /*aPlaybackObserver*/ )
- {
- iProgressObserver = NULL;
- iPlaybackObserver = NULL;
- }
-
-
-// End of File