speechsrv_plat/vas_vcommand_api/inc/vcommandapi.h
branchRCL_3
changeset 19 e36f3802f733
parent 0 bf1d17376201
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/speechsrv_plat/vas_vcommand_api/inc/vcommandapi.h	Wed Sep 01 12:29:17 2010 +0100
@@ -0,0 +1,748 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Voice command service interfaces
+*
+*/
+
+
+
+#ifndef VCOMMANDAPI_H
+#define VCOMMANDAPI_H
+
+#include <e32def.h>
+#include <e32cmn.h>
+#include <s32strm.h>
+#include <nssvasmrrd.h>  // For KNssVASMAXRRDTextLength only
+
+/** 
+* Maximal length of the exe arguments string
+* @todo If longer arguments needed, reengineer the storage scheme. 
+*       Currently argument string has to fit into the VAS DB rrdtext column
+*       @see CTagCommandConverter
+*/
+const TInt KMaxVCArgumentLength = KNssVASMAXRRDTextLength;
+
+class MNssPlayEventHandler;
+class CStoredVCommand;
+class MVCService;
+class CVCommandHandler;
+class CGulIcon;
+
+/**
+ * Container for the voice command folder information. Note that every command can
+ * have its own folder information
+ */
+class CVCFolderInfo : public CBase
+    {
+    public:
+        /**
+         * This object does not take an ownership of the passed descriptors, 
+         * but makes own copies. 
+         * 
+         * @param aTitle Folder title. It is shown at the top of the screen,
+         *        when the folder is opened in the VCommand application
+         * @param aListedName Version of a title shown when the folder is
+         *        is displayed in the list of VCommands in the VCommand app
+         * @param aHelpTopicId Topic to open when help is requested for the 
+         *        given folder
+         * @param aIconIndex Zero based index of the folder icon in the folder icons mbm file
+         *        each index correspods to two images - the actual icon and its mask
+         * @param aIconFile Mbm file where the icons are obtained from. If KNullDesC, 
+         * 		  the default icon file is used
+         * 
+         */
+        IMPORT_C static CVCFolderInfo* NewL( const TDesC& aTitle,
+                const TDesC& aListedName, TUint32 aHelpTopicId, TUint aIconIndex,
+                const TDesC& aIconFile = KNullDesC );
+                
+        /**
+         * Constructs the folder information from stream
+         * @leave KErrNotSupported if the stream data format is unsupported
+         */
+        IMPORT_C static CVCFolderInfo* NewL( RReadStream& aStream );
+        
+        /**
+         * Cloning constructor
+         */
+        IMPORT_C static CVCFolderInfo* NewL( const CVCFolderInfo& aOriginal );
+        
+        IMPORT_C ~CVCFolderInfo();
+        
+        /** 
+        * Saves the folder information to stream.
+        * Descriptor components are saved as <length><descriptor> pairs, where 
+        * <length> is TInt32 and <descriptor> is the default descriptor represetation
+        */
+        IMPORT_C void ExternalizeL( RWriteStream &aStream ) const;
+        
+        /**
+         * Returns folder title. It is shown at the top of the screen,
+         *        when the folder is opened in the VCommand application
+         */
+        IMPORT_C const TDesC& Title() const;
+        
+        /**
+         * Version of a title shown when the folder is
+         * is displayed in the list of VCommands in the VCommand app
+         */
+        IMPORT_C const TDesC& ListedName() const;
+        
+        IMPORT_C TUint32 HelpTopicId() const;
+        
+	/**
+        * Creates an icon to represent this folder. Works only if CEikonEnv is available
+	* @return Icon for the folder
+	*/
+	IMPORT_C CGulIcon* IconLC() const;
+        
+        IMPORT_C TBool operator==( const CVCFolderInfo& aFolderInfo ) const;
+    
+    protected:
+        CVCFolderInfo( TUint32 aHelpTopicId, TUint aIconIndex );
+        // unhiding inherited parameterless constructor
+        CVCFolderInfo() {}
+        
+        /**
+         * Zero based index of the folder icon in the icon file
+         * @see IconFile
+         */
+        TUint IconIndex() const;
+        
+        /**
+         * Full file name of the file name, where the folder icon is obtained from
+         * Is always no longer, than KMaxFileName
+         * If KNullDesC is returned, the default icon file is used
+         */
+        TDesC& IconFile() const;
+
+    private:
+        /** @see NewL */
+        void ConstructL( const TDesC& aTitle, 
+                         const TDesC& aListedName,
+                         const TDesC& aIconFile );
+                
+        void ConstructL( RReadStream& aStream );
+        
+    private:
+        HBufC* iTitle;
+        
+        HBufC* iListedName;
+        
+        HBufC* iIconFile;
+        
+        TUint32 iHelpTopicId;
+        
+        TUint iIconIndex;
+        
+    };
+
+/** 
+* Container for VC app specific "human-visible" parts of the voice command:
+* tooltip, displayable text, folder, icon, etc
+*/ 
+class CVCCommandUi : public CBase
+    {
+    public:
+        /**
+        * This object does not take an ownership of the passed descriptors, 
+        * but makes own copies. 
+        * 
+        * @param aWrittenText Text to display
+        * @param aTooltip Second line of the text if ant
+        * @param aFolderInfo Folder-related details
+        * @param aModifiable If user can modify the command
+        * @param aConfirmationNeeded If EFalse, when the command is recognized,
+        *        it is immediately executed
+        *        If ETrue, when the command is recognized, it is played back and
+        *        user is asked to confirm the recognition results
+        * @see
+        * @todo Add "see" reference to the recognition-side function that uses the
+        *       "confirmation needed information"
+        * @todo aModifiable param is "hanging in the air" and never actually used
+        *       Clarify its existence and responsibilities
+        * @param aUserText Optional user-specified shortcut for the command
+        */
+        IMPORT_C static CVCCommandUi* NewL( const TDesC& aWrittenText, 
+                const CVCFolderInfo& aFolderInfo, TBool aModifiable, 
+                const TDesC& aTooltip, const TUid& aIconUid, 
+                const TDesC& aUserText = KNullDesC,
+                TBool aConfirmationNeeded = ETrue );
+                
+        /**
+        * Factory function that constructs a CVCCommandUi from the stream
+        * @leave KErrNotSupported if the stream data format is unsupported
+        *        e.g. if it has been written by newer implementation
+        */
+        IMPORT_C static CVCCommandUi* NewL( RReadStream& aStream );
+        
+        /**
+        * Copy the existing CVCCommandUi
+        */
+        IMPORT_C static CVCCommandUi* NewL( const CVCCommandUi& aOriginal );
+                
+        /** Destructor */
+        IMPORT_C ~CVCCommandUi();
+
+        /** 
+		* Saves the command to stream.
+		* Descriptor components are saved as <length><descriptor> pairs, where 
+		* <length> is TInt32 and <descriptor> is the default descriptor represetation
+		* TBools are saved as TInt32 either
+		*/
+		IMPORT_C void ExternalizeL( RWriteStream &aStream ) const;
+
+        // Accessor methods
+        
+        /**
+        * @return Unmodifiable written text
+        */
+        IMPORT_C const TDesC& WrittenText() const;
+        
+        /**
+        * @return Unmodifiable user-specified shortcut for the command
+        *         KNullDesC if none
+        */
+        IMPORT_C const TDesC& UserText() const;
+        
+        /**
+        * @return Unmodifiable folder name
+        */
+        IMPORT_C const CVCFolderInfo& FolderInfo() const;
+        
+        /**
+        * @return ETrue if the command is modifiable by user
+        *         EFalse otherwise
+        */
+        IMPORT_C TBool Modifiable() const;
+        
+        /**
+        * @return EFalse, if when the command is recognized,
+        *         it is immediately executed
+        *         ETrue, if when the command is recognized, it is played back and
+        *         user is asked to confirm the recognition results
+        * @see
+        * @todo Add "see" reference to the recognition-side function that uses the
+        *       "confirmation needed information"
+        **/
+        IMPORT_C TBool ConfirmationNeeded() const;
+        
+        /**
+        * @return Unmodifiable extra text
+        */
+        IMPORT_C const TDesC& Tooltip() const;
+        
+
+        /**
+        * @return global icon id
+        * @todo AVKON-global? What kind of global?
+        */ 
+        IMPORT_C const TUid& IconUid() const;
+
+	    /**
+        * Creates the command icon. Takes into account the skin-specifics
+	    * Works only if CEikonEnv is available
+        * @return The command icon pushed to the cleanup stack
+        */
+	    IMPORT_C CGulIcon* IconLC() const;
+        
+        IMPORT_C TBool operator==( const CVCCommandUi& aCommandUi ) const;
+        
+        /**
+         * Tells if all non user-changeable parts of aCommandUi are equal to this object's
+         * @return ETrue if equal, EFalse otherwise
+         */
+        IMPORT_C TBool EqualNonUserChangeableData( const CVCCommandUi& aCommandUi ) const;
+        
+        
+    private:
+        /** 
+        * Second-phase constructor 
+        * @see NewL for guard conditions
+        */
+        void ConstructL( const TDesC& aWrittenText, 
+                const CVCFolderInfo& aFolderInfo, TBool aModifiable, 
+                const TDesC& aTooltip, const TUid& aIconUid, 
+                const TDesC& aUserText, TBool aConfirmationNeeded );
+                
+        void ConstructL( RReadStream& aStream );
+                
+    private: // Data
+
+        // Text shown on screen
+        HBufC* iWrittenText;
+        
+        // User-specified alternative command text
+        HBufC* iUserText;
+
+        // Text shown on screen
+        HBufC* iTooltip;
+
+        // Folder-related details
+        CVCFolderInfo* iFolderInfo;
+
+        // Tells if this command is user modifiable
+        TBool iUserCanModify;
+        
+        // Ask user to confirm the recognition result
+        TBool iConfirmationNeeded;
+        
+        // global icon id
+        /** @todo AVKON-global? What kind of global? */
+        TUid iIconUid;
+    };
+
+/**
+* Container for the information on how the command should be executed:
+* 1) app uid OR exe filename; 2) optional command line arguments
+*/    
+class CVCRunnable : public CBase
+    {
+    public:
+        /**
+        * Factory function
+        * @param aAppUid UID of the application to start. Cannot be KNullUidValue
+        * @param aArguments Command line to pass to the application. This object makes
+        *        a copy of the passed string
+        * @leave KErrOverflow if aArguments is longer, than KMaxVCArgumentLength
+        * @leave KErrArgument if aAppUid is KNullUidValue
+        */
+        IMPORT_C static CVCRunnable* NewL( TUid aAppUid, const TDesC8& aArguments = KNullDesC8 );
+        
+        /**
+        * Factory function
+        * @param aExeName Exe-file to start. Can be full or partical name according to 
+        *        the RProcess::Create rules. Cannot be KNullDesC
+        * @param aArguments Command line to pass to the application. This object makes
+        *        a copy of the passed string
+        * @leave KErrOverflow if aArguments is longer, than KMaxVCArgumentLength or 
+        *		 aExeName is longer, than KMaxFileName
+        * @leave KErrUndeflow if aExeName is empty
+        */
+        IMPORT_C static CVCRunnable* NewL( const TDesC& aExeName, 
+        								   const TDesC8& aArguments = KNullDesC8 );
+        
+        /** 
+        * Internalizes the object from stream 
+        * @leave KErrNotSupported if the stream data format is unsupported
+        *        e.g. if it has been written by newer implementation of CVCommandUi
+        */
+        IMPORT_C static CVCRunnable* NewL( RReadStream &aStream );
+        
+        /**
+        * Copy the existing CVRunnable
+        */
+        IMPORT_C static CVCRunnable* NewL( const CVCRunnable& aOriginal );
+        
+        
+        /** Destructor */
+        IMPORT_C ~CVCRunnable();
+        
+        /** 
+        * Run the command. In case of aAppUid specified during the construction
+        * application is started via the RApaLsSession::StartApp, otherwise
+        * via the RProcess::Create
+        * @leave System-wide error code. In particular KErrNotFound if there is
+        *        no such app in the system
+        */
+        IMPORT_C void ExecuteL() const;
+        
+        /** Saves the object to stream */
+        IMPORT_C void ExternalizeL( RWriteStream &aStream ) const;
+
+        /**
+        * @return The uid of the application to be started. KNullUid if there is none
+        */
+        IMPORT_C const TUid Uid() const;
+        
+        /**
+        * @return The filename of the application to be started. KNullDesC if there is none
+        */
+        IMPORT_C const TDesC& ExeName() const;
+        
+        /**
+        * The arguments to be passed to the application. This object keeps
+        * the ownership of the returned value
+        */
+        IMPORT_C const TDesC8& Arguments() const;
+        
+        IMPORT_C TBool operator==( const CVCRunnable& aRunnable ) const;
+        
+    private:
+        void ConstructL( TUid aAppUid, const TDesC8& aArguments );
+        void ConstructL( const TDesC& aExeName, const TDesC8& aArguments );
+        void ConstructL( RReadStream& aStream );
+        
+    private:
+        // UID of the application to be run, when the vcommand is recognized
+        // KNullUidValue if none specified
+        TUid iExeUid;
+        
+        // Filename to pass to RProcess::Create or NULL
+        HBufC* iExeName;
+        
+        // Arguments string
+        HBufC8* iArguments;
+    };
+
+/**
+* The packaged VCommand storable/retriavable to/from VAS
+*/
+class CVCommand : public CBase
+    {
+    public:
+        /**
+        * Factory function. Create a const snapshop of exe-ui-vastext collection
+        * @param aText Text to be trained by VAS. Can be of any length, however
+        *        only first KNssVasDbTagName characters will be trained by VAS
+        * @see KNssVasDbTagName in nssvasdbkonsts.h
+        * @param aRunnable Executable to be fired when the command is recognized. 
+        *        VCommand takes the ownership on the aRunnable
+        * @param aUi visible strings to be displayed in VC App. VCommand takes 
+        *        the ownership on the aUi
+        */
+        IMPORT_C static CVCommand* NewL( const TDesC& aText, const CVCRunnable& aRunnable, 
+                                         const CVCCommandUi& aUi );
+        
+		/** 
+        * Internalizes the command from stream 
+        * @leave KErrNotSupported if the stream data format is unsupported
+        *        e.g. if it has been written by newer implementation
+        */
+        IMPORT_C static CVCommand* NewL( RReadStream &aStream );
+        
+        /**
+        * Copy the existing CVCommand
+        */
+        IMPORT_C static CVCommand* NewL( const CVCommand& aOriginal );
+        
+        /** Destructor */
+        IMPORT_C ~CVCommand();
+        
+        /**
+		* Saves the command to stream 
+		* Format: <protocol version: int32><SpokenTextLength: int32><SpokenText descriptor>
+		*         <runnable><commandui>
+		*/
+        IMPORT_C void ExternalizeL( RWriteStream &aStream ) const;
+        
+        /**
+        * @return the Runnable component of the command
+        */
+        IMPORT_C const CVCRunnable& Runnable() const;
+
+        /**
+        * @return the UI-related component of the command
+        */
+        IMPORT_C const CVCCommandUi& CommandUi() const;
+        
+        /**
+        * @return the text, that user is expected to pronounce
+        *         It is different from the CVCommandUi::WrittenText
+        */
+        IMPORT_C const TDesC& SpokenText() const;
+        
+        /**
+        * @return the user specified text, that user can pronounce to
+        *         recognize the command. Is always identical to the 
+        *         CVCommandUi::UserText()
+        *         Can be KNullDesC
+        *
+        * @todo Responsibilities of SpokenText, AlternativeSpokenText,
+        *       WrittenText and UserText are mixed. The source of problems
+        *       is the fact that WrittenText can really be different from the
+        *       default spoken text while User supplied text is always what's
+        *       expected to be [alternatively] recognized
+        *       A better structuring would be very welcome
+        */
+        IMPORT_C const TDesC& AlternativeSpokenText() const;
+        
+        /**
+        * Asynchronous
+        * Attempts to play back the text expected to be recognized. 
+        * To be playable command has to be added to CVCommandHandler AND
+        * then retrieved back
+        *
+        * @param aHandler CVCommandHandler where the command is stored
+        * @todo Consider storing link to CVCommandHandler within the CVCommand (CStoredVCommand)
+        *       Pros: No clumsy aHandler argument for the playback
+        *       Pros: No need to remember in which handler the command is stored
+        *             and why specifying storage is needed during the playback
+        *       Cons: In case of internal link the linked handler should still
+        *             exist. It cannot be e.g. destroyed and recreated later even
+        *             if the latter one is using the same VAS
+        *
+        * @param aPlayEventHandler Entity that handles the playback callbacks
+        * @see NssVasMPlayEventHandler.h
+        *
+        * @leave KErrBadHandle if the current command has not been retrieved 
+        *        from CVCommandHandler (i.e. was not trained for recognition)
+        * @leave KErrNotFound if this command cannot be found in aHandler
+        * @leave KErrNotReady @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
+        *                                              EVasUnexpectedRequest
+        * @leave KErrInUse @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
+        *                                              EVasInUse
+        * @leave KErrArgument @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
+        *                                              EVasInvalidParameter
+        * @leave KErrGeneral @see nssvasmspeechitem.h MNssSpeechItem::TNssSpeechItemResult 
+        *                                             EVasPlayFailed
+        */
+        IMPORT_C virtual void PlaySpokenTextL( const CVCommandHandler& aHandler, 
+                                   MNssPlayEventHandler& aPlayEventHandler ) const;
+        
+        /**
+        * Asynchronous
+        * Plays back the user-specified alternative spoken text. 
+        * Otherwise is identical to PlaySpokenTextL
+        * @see PlaySpokenTextL
+        * @leave KErrNotFound if this command cannot be found in aHandler of if 
+        *        it doesn't have a user-specified text
+        */ 
+        IMPORT_C virtual void PlayAlternativeSpokenTextL( const CVCommandHandler& aHandler, 
+                                   MNssPlayEventHandler& aPlayEventHandler ) const;
+        
+        /**
+        * Cancels playback of a spoken or alternative spoken text
+        * To be playable command has to be added to CVCommandHandler AND
+        * then retrieved back. After this function neither HandlePlayStarted,
+        * nor HandlePlayComplete will be called
+        *
+        * @param aHandler CVCommandHandler where the command is stored
+        *
+        * @leave KErrBadHandle if the current command has not been retrieved 
+        *        from CVCommandHandler (i.e. was not trained for recognition)
+        * @leave KErrNotReady if playback has never been started
+        *
+        */                                   
+        IMPORT_C virtual void CancelPlaybackL( const CVCommandHandler& aHandler ) const;
+        
+        IMPORT_C TBool operator==( const CVCommand& aCommand ) const;
+        
+        /**
+         * Tells if all non user-changeable parts of aCommand are equal to this command
+         * @return ETrue if equal, EFalse otherwise
+         */
+        IMPORT_C TBool EqualNonUserChangeableData( const CVCommand& aCommand ) const;
+        
+    protected:
+    	/**
+    	* @leave KErrOverflow if aText is longer, than KMaxVCTextLength
+    	*/ 
+        void ConstructL( const TDesC& aText, const CVCRunnable& aRunnable, 
+                         const CVCCommandUi& aUi );
+        /**
+        * @see NewL( RReadStream& aStream )
+        */
+        void ConstructL( RReadStream& aStream );
+        
+        /**
+        * Clone itself
+        * Is used for copying via NewL( CVCommand& aOriginal )
+        * To be overridden by descendants
+        */
+        virtual CVCommand* CloneL() const; 
+
+    private:
+    	// Text to be recognized
+        HBufC* iSpokenText;
+        CVCRunnable* iRunnable;
+        CVCCommandUi* iCommandUi;
+        
+    };
+    
+/** Array of pointers to CVCommands */
+typedef RPointerArray<CVCommand> RVCommandArray;
+
+/**
+* Non-modifiable list of VCommands
+*/
+class CVCommandArray : public CBase
+	{
+	public:
+		/** 
+		* Constructs the non-modifiable CVCommandArray
+		* @param aSource Commands to store. CVCommandArray makes
+		*        copies of them
+		*/
+		IMPORT_C static CVCommandArray* NewL( const RVCommandArray& aSource );
+		
+		/**
+		* Destructor
+		*/
+		IMPORT_C ~CVCommandArray();
+		
+		/**
+		* Returns the reference to the command stored in this
+		* CVCommandArray
+		* @param aIndex Zero-based index of the command. If aIndex is out of
+		*               bounds, this method will panic with USER 130
+		* @return Unmodifiable reference to CVCommand
+		*/
+		IMPORT_C const CVCommand& At( TInt aIndex ) const;
+		
+		/**
+		* Equivalent to the operator At
+		* @see At()
+		*/
+		IMPORT_C const CVCommand& operator[]( TInt aIndex ) const;
+
+		/** 
+		* Returns the number of commands
+		*/
+		IMPORT_C TInt Count() const;
+		
+		/**
+		* For the compatibility with routines, requiring RVCommandArray
+		* @return Unmodifiable array of pointers to VCommands
+		*/
+		IMPORT_C const RVCommandArray& PointerArray() const;
+        
+        /**
+         * Figures out which commands have to untrained (removed from the system)
+         * if this command set is merged with aUpdates.
+         * Merging is performed on the basis of comapring the commands' Runnable component
+         * If runnables are equal, the commands are considered being equal.
+         * It is useful e.g. when figuring out what to (un)train after the language change
+         * 
+         * @param aUpdates Set of commands to merge in. 
+         * @return Set of commands to be removed from the system if the merging takes place
+         * @see ProduceTrainSetByRunnables
+         */
+        IMPORT_C CVCommandArray* ProduceUntrainSetByRunnablesLC( 
+                                    const RVCommandArray& aUpdates ) const;
+        
+        /**
+         * Figures out which commands have to trained (removed added to the system)
+         * if this command set is merged with aUpdates.
+         * Merging is performed on the basis of comapring the commands' Runnable component
+         * If runnables are equal, the commands are considered being equal.
+         * It is useful e.g. when figuring out what to (un)train after the language change
+         * 
+         * @param aUpdates Set of commands to merge in. 
+         * @return Set of commands to be added to the system if the merging takes place
+         * @see ProduceUntrainSetByRunnables
+         */
+        IMPORT_C CVCommandArray* ProduceTrainSetByRunnablesLC( 
+                                    const RVCommandArray& aUpdates ) const;
+		
+	private:
+		void ConstructL( const RVCommandArray& aSource );
+
+	private:
+		RVCommandArray iCommands;
+	};
+
+/**
+ * Allows the CVCommandHandler clients be notified about the vcommand set
+ * changes by another instances of the CVCommandHandler
+ */
+class MVCommandHandlerObserver 
+	{
+	public:
+		/**
+		* Is called whenever the VCommand set is changed
+    	* by *another* instance of CVCommandHandler. I.e. lets the client know if
+    	* his understanding of the VCommand set is up to date
+    	*/
+		virtual void CommandSetChanged() = 0;
+	};
+
+/**
+* Provider of the voice command services
+*/
+class CVCommandHandler : public CBase
+    {
+    public:
+    	/** 
+    	* Factory function
+    	* @param aObserver Listener to be notified whenever the VCommand set is changed
+    	* 		 by *another* instance of CVCommandHandler. I.e. lets the client know if
+    	* 		 his understanding of the VCommand set is up to date
+    	*/ 
+    	IMPORT_C static CVCommandHandler* NewL(  MVCommandHandlerObserver* aObserver = NULL );
+    	
+        IMPORT_C virtual ~CVCommandHandler();
+
+        /**
+        * Synchronous. Service doesn't take the ownership, but makes an own copy
+        * Duplicates can be added
+        * @todo should we check for duplicates and leave with KErrAlreadyExists?
+        */
+        IMPORT_C virtual void AddCommandL( const CVCommand& aCommand );
+        
+        /**
+        * Synchronous. Service doesn't take the ownership, but makes an own copies
+        * Duplicates can be added
+        * @todo should we check for duplicates and leave with KErrAlreadyExists?
+        * @param aCommands Commands to add
+        * @param aIgnoreErrors If ETrue, even if some commands fail to be trained,
+        *        handler adds all that are trainable
+        */
+        IMPORT_C virtual void AddCommandsL( const RVCommandArray& aCommands, 
+                                            TBool aIgnoreErrors = EFalse );
+        
+        /**
+        * Synchronous. Removes the command from the system
+        * @param aCommand Reference to the command to be removed. Existing commands are
+        *		 compared against aCommand. All the matches are removed from VAS
+        * @leave KErrNotFound No such command
+        */
+        IMPORT_C virtual void RemoveCommandL( const CVCommand& aCommand );
+
+        /**
+        * Synchronous. 
+        * @param aCommands Reference to the list of commands to be removed. Existing commands are
+        *		 compared against aCommands items. All the matches are removed from VAS
+        * @param aIgnoreErrors If ETrue, even if some commands fail to be removed,
+        *        handler will remove as many as possible
+        */
+        IMPORT_C virtual void RemoveCommandsL( const RVCommandArray& aCommands, 
+				      TBool aIgnoreErrors = EFalse );
+
+        
+        /**
+        * Synchronous
+        * @return an array of the commands in the system
+        *         Ownership of the array is transfered to the client
+        *         The returned CVCommandArray contains copies of all the 
+        *         commands currently stored in this handler
+        */
+        IMPORT_C virtual CVCommandArray* ListCommandsL();
+        
+        /**
+        * Not intented to be called directly.
+        * @see CVCommand::PlaySpokenTextL
+        */
+        virtual void PlaySpokenTextL( const CStoredVCommand& aCommand, 
+                                   MNssPlayEventHandler& aPlayEventHandler ) const;
+        
+        /**
+        * Not intented to be called directly.
+        * @see CVCommand::PlayAlternativeSpokenTextL
+        */                                   
+        virtual void PlayAlternativeSpokenTextL( const CStoredVCommand& aCommand, 
+                                   MNssPlayEventHandler& aPlayEventHandler ) const;
+                                   
+        /**
+        * Not intented to be called directly.
+        * @see CVCommand::CancelPlaybackL
+        */                                   
+        virtual void CancelPlaybackL( const CStoredVCommand& aCommand ) const;
+        
+    private:
+    	void ConstructL( MVCommandHandlerObserver* aObserver );
+    	// Implementation of the VCommand API
+    	MVCService* iImpl;
+    };
+    
+#endif // VCOMMANDAPI_H
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