voiceui/voiceuivoicerecognition/inc/vuiccontextcheckstate.h
branchRCL_3
changeset 19 e36f3802f733
parent 0 bf1d17376201
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/voiceui/voiceuivoicerecognition/inc/vuiccontextcheckstate.h	Wed Sep 01 12:29:17 2010 +0100
@@ -0,0 +1,106 @@
+/*
+* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  
+*
+*/
+
+
+#ifndef VUICCONTEXTCHECKSTATE_H
+#define VUICCONTEXTCHECKSTATE_H
+
+// INCLUDES
+#include "vuicstate.h"
+
+// FORWARD DECLARATIONS
+class CNssVASDBMgr;
+class MNssTagMgr;
+class MNssContextMgr;
+
+// CLASS DECLARATION
+/**
+* COMMENT
+*/
+NONSHARABLE_CLASS( CContextCheckState ) : public CState
+{
+    public:     // Constructors and destructor
+
+        /**
+        * Symbian two-phased constructor.
+        */
+        static CContextCheckState* NewL( CDataStorage& aDataStorage, CUiModel& aUiModel );
+
+        /**
+        * Destructor.
+        */
+        virtual ~CContextCheckState();
+                                
+    public:     // New functions
+    
+        /**
+        * Handles received event
+        * @param Event to be handled
+        */
+        virtual void HandleEventL( TInt aEvent );
+        
+        /**
+        * Executes the state functionality
+        */
+        virtual void ExecuteL();
+         
+    protected:  // New functions
+        
+        /**
+        * C++ default constructor.
+        */
+        CContextCheckState( CDataStorage& aDataStorage, CUiModel& aUiModel );
+        
+        /**
+        * Symbian OS 2nd phase constructor.
+        */
+        virtual void ConstructL();
+
+    private:    // Functions
+    
+        /**
+        * Checks if UI language has changed and sets the language to undefined if changed
+        * @return ETrue if language has changed else EFalse
+        */
+        TBool LanguageChangedL();
+                
+    private:    // Data
+    
+        enum TInternalState
+            {
+            ENotStarted,
+            EStarted,
+            ECommandsReady,
+            EDialReady,
+            EVerificationReady
+            };
+    
+        // Vas stuff for handling context operations
+        CNssVASDBMgr*           iVasDbManager;
+        MNssTagMgr*             iTagManager;
+        MNssContextMgr*         iContextManager;
+        
+        // For handling internal state logics
+        TInternalState          iInternalState;
+        
+        // Number of found voice tags
+        TInt                    iTagCount;
+};
+
+#endif  // VUICCONTEXTCHECKSTATE_H
+
+// End of File