videoeditorengine/audioeditorengine/codecs/AAC/inc/ProcAACFrameHandler.h
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     1 /*
       
     2 * Copyright (c) 2010 Ixonos Plc.
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - Initial contribution
       
    11 *
       
    12 * Contributors:
       
    13 * Ixonos Plc
       
    14 *
       
    15 * Description:
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 #ifndef __CPROCAACFRAMEHANDLER_H__
       
    22 #define __CPROCAACFRAMEHANDLER_H__
       
    23 
       
    24 #include <e32base.h>
       
    25 #include "AudCommon.h"
       
    26 #include "ProcConstants.h"
       
    27 #include "ProcFrameHandler.h"
       
    28 
       
    29 #include "AACConstants.h"
       
    30 #include "AACAPI.h"
       
    31 
       
    32 class CProcAACFrameHandler : public CProcFrameHandler 
       
    33     {
       
    34 
       
    35 public:
       
    36 
       
    37     // aGain -40(dB) - +20(dB)
       
    38     virtual TBool ManipulateGainL(const HBufC8* aFrameIn, HBufC8*& aFrameOut, TInt8 aGain);
       
    39 
       
    40     // From base class
       
    41     virtual TBool GetGainL(const HBufC8* aFrame, RArray<TInt>& aGains, TInt& aMaxGain) const;
       
    42     virtual TBool GetNormalizingMargin(const HBufC8* aFrame, TInt8& aMargin) const;
       
    43 
       
    44     virtual ~CProcAACFrameHandler();
       
    45 
       
    46     static CProcAACFrameHandler* NewL(TAACFrameHandlerInfo aAACInfo);
       
    47     static CProcAACFrameHandler* NewLC(TAACFrameHandlerInfo aAACInfo);
       
    48     
       
    49     /*
       
    50     *
       
    51     * If there are several AAC frames in a row, their start positions and
       
    52     * lengths can be parsed with this function
       
    53     *
       
    54     * @param aFrame                input frame to be parsed
       
    55     * @param aFrameStarts        starting locations of each frame
       
    56     * @param aFrameLengths        frame lengths of each frame
       
    57     */
       
    58     
       
    59     TBool ParseFramesL(HBufC8* aFrame, RArray<TInt>& aFrameStarts, RArray<TInt>& aFrameLengths);
       
    60 
       
    61     /*
       
    62     * GetEnhancedAACPlusParametersL
       
    63     *
       
    64     * Fills in aacPlus related fields in aProperties
       
    65     *
       
    66     *
       
    67     * @param    buf            audio data
       
    68     * @param    bufLen        lenght of "buf"
       
    69     * @param     aProperties    properties to fill in
       
    70     * @param    aAACInfo    info for AAC framehandler    
       
    71     *
       
    72     */
       
    73 
       
    74     static void GetEnhancedAACPlusParametersL(TUint8* buf, TInt bufLen, 
       
    75                                             TAudFileProperties* aProperties, 
       
    76                                             TAACFrameHandlerInfo *aAACInfo);
       
    77 
       
    78     /*
       
    79     * CalculateNumberOfHeaderBytes returns the number of ADTS header bytes 
       
    80     * and the number of data blocks in a given frame
       
    81     *
       
    82     * @param    aFrame    input frame
       
    83     * @param    aNumBlocks (output) number of data blocks in the frame (usually 1)
       
    84     *
       
    85     * @return    the number of ADTS header bytes
       
    86     */
       
    87 
       
    88     TInt CalculateNumberOfHeaderBytes(const HBufC8* aFrame, TInt& aNumBlocksInFrame) const;
       
    89 
       
    90 private:
       
    91 
       
    92     // constructL
       
    93     void ConstructL(TAACFrameHandlerInfo aAACInfo);
       
    94     
       
    95     // c++ constructor
       
    96     CProcAACFrameHandler();
       
    97 
       
    98     // updates the ADTS header if the lenght has 
       
    99     // been changed after modifying AACPlus gain
       
   100     TBool UpdateHeaderL(HBufC8* aFrame);
       
   101 
       
   102 private:
       
   103 
       
   104     // AAC decoder handle
       
   105     CAACAudDec* iDecHandle; 
       
   106     
       
   107     // stores the starting points of raw data blocks if there are 
       
   108     // more than one data block in AAC frame
       
   109     RArray<TInt> iFrameStarts;
       
   110     
       
   111     // lenghts of the data blocks 
       
   112     RArray<TInt> iFrameLengths;
       
   113     
       
   114     // info needed for AAC decoder handle creation
       
   115     TAACFrameHandlerInfo iAACInfo;
       
   116     
       
   117     };
       
   118 
       
   119 #endif