/*
* Copyright (c) 2010 Ixonos Plc.
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - Initial contribution
*
* Contributors:
* Ixonos Plc
*
* Description:
*
*/
// INCLUDE FILES
#include <eikstart.h>
// User includes
#include "VeiApp.h"
#include "VeiDocument.h"
#include "VideoEditorCommon.h" // Application UID
#include "VideoEditorDebugUtils.h"
// ================= MEMBER FUNCTIONS =======================
// ================= OTHER EXPORTED FUNCTIONS ==============
//
// ---------------------------------------------------------
// NewApplication()
// Constructs CVeiApp
// Returns: created application object
// ---------------------------------------------------------
//
EXPORT_C CApaApplication* NewApplication()
{
return new CVeiApp;
}
GLDEF_C TInt E32Main()
{
return EikStart::RunApplication( NewApplication );
}
// ---------------------------------------------------------
// CVeiApp::AppDllUid()
// Returns application UID
// ---------------------------------------------------------
//
TUid CVeiApp::AppDllUid()const
{
return KUidVideoEditor;
}
// ---------------------------------------------------------
// CVeiApp::CreateDocumentL()
// Creates CVeiDocument object
// ---------------------------------------------------------
//
CApaDocument* CVeiApp::CreateDocumentL()
{
LOG_RESET( KVideoEditorLogFile );
return CVeiDocument::NewL( *this );
}
// ---------------------------------------------------------
// CVeiApp::OpenIniFileLC( RFs& aFs )
// Enables INI file creation
// Returns:
// ---------------------------------------------------------
//
CDictionaryStore* CVeiApp::OpenIniFileLC( RFs& aFs )const
{
//Opens the application’s ini file if it exists. If an ini
//file does not exist for this application, or if it is corrupt,
//this function creates a new ini file and opens that.
//ini files are located on KIniFileDrive (by default, c:),
//in the same directory as the application DLL.
return CEikApplication::OpenIniFileLC( aFs );
}
// End of File