tsrc/fusionmpxplayer_test/FusionMpxPlayerTestExeUi/src/FusionPlayerTestAppDocument.cpp
branchRCL_3
changeset 10 112a725ff2c2
parent 9 5294c000a26d
child 11 8970fbd719ec
--- a/tsrc/fusionmpxplayer_test/FusionMpxPlayerTestExeUi/src/FusionPlayerTestAppDocument.cpp	Mon Mar 15 12:40:47 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,65 +0,0 @@
-/*
-* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of the License "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description: 
-*
-*/
-
-
-#include "FusionPlayerTestAppUi.h"
-#include "FusionPlayerTestAppDocument.h"
-#include <mpxviewutility.h>
-
-// implementation is purely framework code. Document class not customised
-// in this application
-
-CFusionPlayerTestAppDocument* CFusionPlayerTestAppDocument::NewL(CEikApplication& aApp)
-    {
-    CFusionPlayerTestAppDocument* self = NewLC(aApp);
-    CleanupStack::Pop(self);
-    return self;
-    }
-
-CFusionPlayerTestAppDocument* CFusionPlayerTestAppDocument::NewLC(CEikApplication& aApp)
-    {
-    CFusionPlayerTestAppDocument* self = new (ELeave) CFusionPlayerTestAppDocument(aApp);
-    CleanupStack::PushL(self);
-    self->ConstructL();
-    return self;
-    }
-
-void CFusionPlayerTestAppDocument::ConstructL()
-    {
-    // Get view utility. View utility must be created before AppUi.
-    iViewUtility = MMPXViewUtility::UtilityL();
-    }
-
-CFusionPlayerTestAppDocument::CFusionPlayerTestAppDocument(CEikApplication& aApp) : CAknDocument(aApp)
-    {
-    }
-
-CFusionPlayerTestAppDocument::~CFusionPlayerTestAppDocument()
-    {
-    if ( iViewUtility )
-        {
-        iViewUtility->Close();
-        }    
-    }
-
-CEikAppUi* CFusionPlayerTestAppDocument::CreateAppUiL()
-    {
-    // Create the application user interface, and return a pointer to it
-    CEikAppUi* appUi = new (ELeave) CFusionPlayerTestAppAppUi;
-    return appUi;
-    }
-