--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/vtengines/videoteleng/Src/State/CVtEngStateIdle.cpp Mon Nov 23 14:47:47 2009 +0200
@@ -0,0 +1,153 @@
+/*
+* Copyright (c) 2004-2006 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Idle state
+*
+*/
+
+
+// INCLUDE FILES
+#include "CVtEngStateIdle.h"
+#include <cvtlogger.h>
+
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+// -----------------------------------------------------------------------------
+// CVtEngStateIdle::CVtEngStateIdle
+// C++ constructor can NOT contain any code, that
+// might leave.
+// -----------------------------------------------------------------------------
+//
+CVtEngStateIdle::CVtEngStateIdle(
+ CVtEngStateManager& aStateManager,
+ CVtEngEventManager& aEventManager )
+ : CVtEngStateBase( aStateManager, aEventManager )
+ {
+ }
+
+// Destructor
+CVtEngStateIdle::~CVtEngStateIdle()
+ {
+ __VTPRINT( DEBUG_DESTRUCT, "~Stateidl")
+ }
+
+
+// -----------------------------------------------------------------------------
+// CVtEngStateIdle::UpdateL
+// Updates state
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+void CVtEngStateIdle::UpdateL()
+ {
+ __VTPRINTENTER( "StateIdle.Update")
+
+ const MVtCtlCallControl::TVtCtlState state = SessionHandler().RealState();
+ CVtEngStateBase* newState = NULL;
+
+ if( iStateManager.PreviousSessionState() == MVtEngSessionInfo::EUnknown )
+ {
+ switch ( state )
+ {
+ case MVtCtlCallControl::EInitializing:
+ newState = NewStateL( MVtEngSessionInfo::EInitializing );
+ break;
+ case MVtCtlCallControl::EAlerting:
+ newState = NewStateL( MVtEngSessionInfo::ERemoteAlerting );
+ break;
+ case MVtCtlCallControl::ERinging:
+ newState = NewStateL( MVtEngSessionInfo::EReceiving );
+ break;
+ case MVtCtlCallControl::EConnected:
+ newState = NegotiatingOrConnectedStateL();
+ break;
+ default:
+ break;
+ }
+ if ( newState )
+ {
+ CVtEngUtility* utils = CVtEngUtility::EngineUtils();
+
+ // Notify UI about initial autolock state. UI must have this
+ // information early enough to deduce if it is allowed to
+ // go to foreground.
+ utils->NotifyLockState();
+ utils->StartSATListenL();
+ newState->OpenL( this );
+ }
+ }
+ else
+ {
+ __VTPRINT( DEBUG_GEN, "StateIdle.Update wrong previous state, ignoring")
+ }
+ __VTPRINTEXIT( "StateIdle.Update")
+ }
+
+// -----------------------------------------------------------------------------
+// CVtEngStateIdle::OpenL
+// State transition to idle.
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+void CVtEngStateIdle::DoOpenL()
+ {
+ __VTPRINTENTER( "StateIdle.Open")
+ // Reset settings
+ CVtEngSettings& settings = CVtEngUtility::Settings();
+ settings.ResetAll();
+
+ NotifyStateChange( MVtEngSessionInfo::EIdle );
+ __VTPRINTEXIT( "StateIdle.Open")
+ }
+
+// -----------------------------------------------------------------------------
+// CVtEngStateIdle::ValidateCommand
+// Returns if a command is valid in idle state.
+//
+// -----------------------------------------------------------------------------
+//
+TBool CVtEngStateIdle::ValidateCommand(
+ const TVtEngCommandId aCommandId )
+ {
+ __VTPRINT( DEBUG_DETAIL | DEBUG_GEN, "StateIdle.Validate")
+ TBool okToPerform( EFalse );
+ switch ( aCommandId )
+ {
+ case KVtEngPrepareViewFinder:
+ case KVtEngPrepareRemoteRenderDSA:
+ case KVtEngPrepareRemoteRenderDP:
+ case KVtEngPrepareRemoteRender:
+ case KVtEngPrepareRemoteRenderNGA:
+ okToPerform = ETrue;
+ break;
+ default:
+ okToPerform = CVtEngStateBase::ValidateCommand( aCommandId );
+ break;
+ }
+ return okToPerform;
+ }
+
+// -----------------------------------------------------------------------------
+// CVtEngStateIdle::State
+// Returns session state.
+//
+// -----------------------------------------------------------------------------
+//
+MVtEngSessionInfo::TSessionState CVtEngStateIdle::State() const
+ {
+ return MVtEngSessionInfo::EIdle;
+ }
+
+
+// End of File