browserplugins/browseraudiovideoplugin/src/BavpView.cpp
changeset 0 84ad3b177aa3
child 5 e45c3f40ea5f
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-1:000000000000 0:84ad3b177aa3
       
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of the License "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Uses the interface MPluginAdapter to notify browser of construction 
       
    15 				 and destruction of the plug-in, implements interface MPluginOptionHandler
       
    16 				 to add menus and draws animated images while video player loading the data
       
    17 *
       
    18 */
       
    19 
       
    20 
       
    21 // INCLUDE FILES
       
    22 #include <AknUtils.h>
       
    23 #include <aknclearer.h>
       
    24 #include <AknBitmapAnimation.h>
       
    25 #include <data_caging_path_literals.hrh>
       
    26 #include <barsread.h>                       // For TResourceReader
       
    27 #include <StringLoader.h>
       
    28 #include <PluginAdapterInterface.h>
       
    29 #include <BrowserAudioVideoPlugin.rsg>      // For text
       
    30 
       
    31 #include "BavpLogger.h"
       
    32 #include "BavpView.h"
       
    33 #include "BrCtlDefs.h"
       
    34 #include "BavpController.h"
       
    35 
       
    36 // ============================ MEMBER FUNCTIONS ===============================
       
    37 
       
    38 // -----------------------------------------------------------------------------
       
    39 // CBavpView::CBavpView
       
    40 // C++ default constructor can NOT contain any code, that
       
    41 // might leave.
       
    42 // -----------------------------------------------------------------------------
       
    43 CBavpView::CBavpView()
       
    44     {
       
    45     }
       
    46 
       
    47 // -----------------------------------------------------------------------------
       
    48 // CBavpView::ConstructL
       
    49 // Symbian 2nd phase constructor can leave.
       
    50 // -----------------------------------------------------------------------------
       
    51 // 
       
    52 void CBavpView::ConstructL( const CCoeControl* aParent, 
       
    53                             const TRect& aRect, CBavpPlugin* aBavPlugin )
       
    54     {
       
    55     Log( EFalse, _L("CBavpView::ConstructL") );
       
    56     iBavPlugin = aBavPlugin;
       
    57     
       
    58 	CreateWindowL(aParent);
       
    59 	ActivateL(); // Draws icon
       
    60 	iRect = aRect;
       
    61 	CCoeControl::SetRect( aRect ); // Calls SizeChanged
       
    62 
       
    63     User::LeaveIfError( iWsSession.Connect() );
       
    64     iWindowId = iCoeEnv->RootWin().Identifier();
       
    65 
       
    66 	// Video buffering animation, used to show that content is buffering
       
    67 	iVideoBuffAnimation = CAknBitmapAnimation::NewL();
       
    68     iVideoBuffAnimation->SetContainerWindowL( *this );
       
    69     TResourceReader rrBuffering;
       
    70     iCoeEnv->CreateResourceReaderLC( rrBuffering, R_ANIMATION_BUFFERING );
       
    71     iVideoBuffAnimation->ConstructFromResourceL( rrBuffering );
       
    72     CleanupStack::PopAndDestroy();  // rrBuffering
       
    73 	iIsVideoBuffAnimRunning = EFalse;
       
    74 
       
    75 	// Bad content animation, used to show that content is not available
       
    76 	iBadContentAnimation = CAknBitmapAnimation::NewL();
       
    77     iBadContentAnimation->SetContainerWindowL( *this );
       
    78     TResourceReader rrNoContentAnim;
       
    79     iCoeEnv->CreateResourceReaderLC( rrNoContentAnim, R_NO_CONTENT_ANIMATION );
       
    80     iBadContentAnimation->ConstructFromResourceL( rrNoContentAnim );
       
    81     CleanupStack::PopAndDestroy();  // rrNoContentAnim
       
    82 	iIsBadContentAnimRunning = EFalse;
       
    83 
       
    84 	// Video stopped animation, used to show that video content is stopped
       
    85 	iVideoStoppedAnimation = CAknBitmapAnimation::NewL();
       
    86     iVideoStoppedAnimation->SetContainerWindowL( *this );
       
    87     TResourceReader rrVideoStoppedAnim;
       
    88     iCoeEnv->CreateResourceReaderLC( rrVideoStoppedAnim, R_VIDEO_STOPPED_ANIMATION );
       
    89     iVideoStoppedAnimation->ConstructFromResourceL( rrVideoStoppedAnim );
       
    90     CleanupStack::PopAndDestroy();  // rrVideoStoppedAnim
       
    91 	iIsVideoStoppedAnimRunning = EFalse;
       
    92 
       
    93 	// Video paused animation, used to show that video content is paused
       
    94 	iVideoPausedAnimation = CAknBitmapAnimation::NewL();
       
    95     iVideoPausedAnimation->SetContainerWindowL( *this );
       
    96     TResourceReader rrVideoPausedAnim;
       
    97     iCoeEnv->CreateResourceReaderLC( rrVideoPausedAnim, R_VIDEO_PAUSED_ANIMATION );
       
    98     iVideoPausedAnimation->ConstructFromResourceL( rrVideoPausedAnim );
       
    99     CleanupStack::PopAndDestroy();  // rrVideoPausedAnim
       
   100 	iIsVideoPausedAnimRunning = EFalse;
       
   101 
       
   102 	// Audio playing animation, used when no video is present, only audio
       
   103 	iAudioPlayAnimation = CAknBitmapAnimation::NewL();
       
   104     iAudioPlayAnimation->SetContainerWindowL( *this );
       
   105     TResourceReader rrAudioPlayAnim;
       
   106     iCoeEnv->CreateResourceReaderLC( rrAudioPlayAnim, R_AUDIO_PLAY_ANIMATION );
       
   107     iAudioPlayAnimation->ConstructFromResourceL( rrAudioPlayAnim );
       
   108     CleanupStack::PopAndDestroy();  // rrAudioPlayAnim
       
   109 	iIsAudioPlayAnimRunning = EFalse;
       
   110 	
       
   111 	// Audio stopped animation, used to show that audio content is stopped
       
   112 	iAudioStoppedAnimation = CAknBitmapAnimation::NewL();
       
   113     iAudioStoppedAnimation->SetContainerWindowL( *this );
       
   114     TResourceReader rrAudioStoppedAnim;
       
   115     iCoeEnv->CreateResourceReaderLC( rrAudioStoppedAnim, R_AUDIO_STOPPED_ANIMATION );
       
   116     iAudioStoppedAnimation->ConstructFromResourceL( rrAudioStoppedAnim );
       
   117     CleanupStack::PopAndDestroy();  // rrAudioStoppedAnim
       
   118 	iIsAudioStoppedAnimRunning = EFalse;
       
   119 
       
   120 	// Audio paused animation, used to show that audio content is paused
       
   121 	iAudioPausedAnimation = CAknBitmapAnimation::NewL();
       
   122     iAudioPausedAnimation->SetContainerWindowL( *this );
       
   123     TResourceReader rrAudioPausedAnim;
       
   124     iCoeEnv->CreateResourceReaderLC( rrAudioPausedAnim, R_AUDIO_PAUSED_ANIMATION );
       
   125     iAudioPausedAnimation->ConstructFromResourceL( rrAudioPausedAnim );
       
   126     CleanupStack::PopAndDestroy();  // rrAudioPausedAnim
       
   127 	iIsAudioPausedAnimRunning = EFalse;
       
   128 
       
   129     Log( EFalse, _L("CBavpView::ConstructL - Start Buffering animation") );
       
   130     RunAnimation(iVideoBuffAnimation, iIsVideoBuffAnimRunning);
       
   131 	}
       
   132 
       
   133 // -----------------------------------------------------------------------------
       
   134 // CBavpView::NewL
       
   135 // Two-phased constructor.
       
   136 // -----------------------------------------------------------------------------
       
   137 CBavpView* CBavpView::NewL( const CCoeControl* aParent, 
       
   138                             const TRect& aRect, CBavpPlugin* aBavPlugin )
       
   139     {
       
   140     Log( EFalse, _L("CBavpView::NewL") );
       
   141 
       
   142     CBavpView* self = new( ELeave ) CBavpView;
       
   143     CleanupStack::PushL( self );
       
   144     self->ConstructL( aParent, aRect, aBavPlugin );
       
   145     CleanupStack::Pop( self );
       
   146     return self;
       
   147     }
       
   148 
       
   149 // -----------------------------------------------------------------------------
       
   150 // CBavpView::Destructor
       
   151 // -----------------------------------------------------------------------------
       
   152 CBavpView::~CBavpView()
       
   153     {
       
   154 	Log( EFalse, _L("CBavpView::~CBavpView") );
       
   155 
       
   156 	// Check if the keyhandling is on the stack, if yes, remove it
       
   157 	if ( iIsOnStack )
       
   158 		{
       
   159 		// Check if the animation is active 
       
   160 		// if it is not start animation
       
   161 		iEikonEnv->EikAppUi()->RemoveFromStack( this );
       
   162 		}
       
   163 	
       
   164 	// Cancel video buffering animation, if it's still running
       
   165 	if ( iIsVideoBuffAnimRunning )
       
   166 		{
       
   167 		iVideoBuffAnimation->CancelAnimation();
       
   168 		}
       
   169 	delete iVideoBuffAnimation;
       
   170 
       
   171     // Cancel video stopped animation, if it's still running
       
   172     if ( iIsVideoStoppedAnimRunning )
       
   173         {
       
   174         iVideoStoppedAnimation->CancelAnimation();
       
   175         }
       
   176     delete iVideoStoppedAnimation;
       
   177 
       
   178     // Cancel video paused animation, if it's still running
       
   179     if ( iIsVideoPausedAnimRunning )
       
   180         {
       
   181         iVideoPausedAnimation->CancelAnimation();
       
   182         }
       
   183     delete iVideoPausedAnimation;
       
   184 
       
   185     // Cancel audio only animation, if it's still running
       
   186 	if ( iIsAudioPlayAnimRunning )
       
   187 		{
       
   188 		iAudioPlayAnimation->CancelAnimation();
       
   189 		}
       
   190 	delete iAudioPlayAnimation;
       
   191 
       
   192     // Cancel audio stopped animation, if it's still running
       
   193     if ( iIsAudioStoppedAnimRunning )
       
   194         {
       
   195         iAudioStoppedAnimation->CancelAnimation();
       
   196         }
       
   197     delete iAudioStoppedAnimation;
       
   198 
       
   199     // Cancel audio paused animation, if it's still running
       
   200     if ( iIsAudioPausedAnimRunning )
       
   201         {
       
   202         iAudioPausedAnimation->CancelAnimation();
       
   203         }
       
   204     delete iAudioPausedAnimation;
       
   205 
       
   206     // Cancel bad content animation, if it's still running
       
   207     if ( iIsBadContentAnimRunning )
       
   208         {
       
   209         iBadContentAnimation->CancelAnimation();
       
   210         }
       
   211     delete iBadContentAnimation;
       
   212 
       
   213     iWsSession.Close();
       
   214     }
       
   215 
       
   216 // -----------------------------------------------------------------------------
       
   217 // CBavpView::SizeChanged
       
   218 // Responds to size changes to sets the size and position of the contents of 
       
   219 // this control
       
   220 // -----------------------------------------------------------------------------
       
   221 void CBavpView::SizeChanged()
       
   222     {
       
   223 	Log( EFalse, _L("CBavpView::SizeChanged") );
       
   224 	
       
   225 	if ( iBavpController )
       
   226 		{
       
   227 		iRect = Rect();
       
   228 		iBavpController->RefreshRectCoordinates();
       
   229 		}
       
   230     }
       
   231 
       
   232 // -----------------------------------------------------------------------------
       
   233 // CBavpView::AddPluginOptionMenuItemsL
       
   234 // Add the Option Menu items to the menuPane, these will be handled by plugin.
       
   235 // -----------------------------------------------------------------------------
       
   236 void CBavpView::AddPluginOptionMenuItemsL( CEikMenuPane& aMenuPane,
       
   237                                            TInt aCommandBase,
       
   238                                            TInt /*aAfter*/ )
       
   239     {
       
   240 	Log( EFalse, _L("CBavpView::AddPluginOptionMenuItemsL") );
       
   241 
       
   242 	iCommandBase = aCommandBase;
       
   243 	TInt index( 0 );
       
   244 
       
   245 	// The menus are only added, if the controller exists and we're in
       
   246 	// normal screen and not bad content
       
   247 	if ( !iBavpController || iBavpController->IsClipFullScreen() ||
       
   248 	     iBavpController->State() == EBavpBadContent )
       
   249 		{
       
   250 		return;
       
   251 	    }
       
   252 
       
   253     // Display the "Mute" menu item, unless we have HW volume keys, and...
       
   254 	if ( !HAS_HW_VOLUME_KEYS  &&
       
   255 		 !iBavpController->IsVolumeMuted() &&
       
   256 		 !iBavpController->IsClipRewinding() &&
       
   257 		 !iBavpController->IsClipFastForwarding() )
       
   258 		{
       
   259 		InsertOneMenuItemL( aMenuPane, EBavpCmdMuteVolume,
       
   260 		                    R_TEXT_VIDEO_PLUGIN_VOLUME_MUTE, index);
       
   261 		index++;
       
   262 		}
       
   263 
       
   264 	// Check CurrentState to determine the menu items to add
       
   265 	switch ( iBavpController->State() )
       
   266 		{
       
   267 		case EBavpStopped:
       
   268 		case EBavpRewindComplete:
       
   269 		case EBavpPlayComplete:
       
   270 			{
       
   271 			// The content is at the beginning, user can play
       
   272 			InsertOneMenuItemL( aMenuPane, EBavpCmdPlay,
       
   273 			                    R_TEXT_VIDEO_PLUGIN_PLAY, index );
       
   274 			index ++;
       
   275 			break;
       
   276 			}
       
   277 		case EBavpPlaying:
       
   278 			{
       
   279 			// Check if it can be paused
       
   280 			if ( iBavpController->IsClipSeekable() )
       
   281     			{
       
   282 				InsertOneMenuItemL( aMenuPane, EBavpCmdPause,
       
   283 				                    R_TEXT_VIDEO_PLUGIN_PAUSE, index);
       
   284 				index++;
       
   285     			}
       
   286 	
       
   287 			// If playing, user can also stop
       
   288 			InsertOneMenuItemL( aMenuPane, EBavpCmdStop,
       
   289 			                    R_TEXT_VIDEO_PLUGIN_STOP, index );
       
   290 			index++;
       
   291 			// Add FF and Rewind, only if content seekable, local media, video
       
   292 			if ( iBavpController->IsClipSeekable() &&
       
   293 			     iBavpController->IsClipLocalMedia() &&
       
   294 			     iBavpController->IsClipVideo() )
       
   295 				{
       
   296 				InsertOneMenuItemL( aMenuPane, EBavpCmdFastForward,
       
   297 				                    R_TEXT_VIDEO_PLUGIN_FAST_FORWARD, index ); 
       
   298 				index++;
       
   299 				InsertOneMenuItemL( aMenuPane, EBavpCmdRewind,
       
   300 				                    R_TEXT_VIDEO_PLUGIN_REWIND, index );
       
   301 			    index++;
       
   302 				}
       
   303 			// Add full screen, only if video content
       
   304 			if ( iBavpController->IsClipVideo() )
       
   305     			{
       
   306 				InsertOneMenuItemL( aMenuPane, EBavpCmdPlayFullScreen,
       
   307 				                    R_TEXT_VIDEO_PLUGIN_FULL_SCREEN, index );
       
   308 				index++;
       
   309     			}
       
   310 			break;
       
   311 			}
       
   312 		case EBavpPaused:
       
   313 			{
       
   314 			// If paused, user can continue (play) or stop
       
   315 			InsertOneMenuItemL( aMenuPane, EBavpCmdPlay,
       
   316 			                    R_TEXT_VIDEO_PLUGIN_PLAY, index );
       
   317 			index++;
       
   318 			
       
   319 			InsertOneMenuItemL( aMenuPane, EBavpCmdStop,
       
   320 			                    R_TEXT_VIDEO_PLUGIN_STOP, index );
       
   321 			index++;
       
   322 			// Add FF and Rewind, only if content seekable, local media, video
       
   323 			if ( iBavpController->IsClipSeekable() &&
       
   324 			     iBavpController->IsClipLocalMedia() &&
       
   325 			     iBavpController->IsClipVideo() )
       
   326 				{
       
   327 				InsertOneMenuItemL( aMenuPane, EBavpCmdFastForward,
       
   328 				                    R_TEXT_VIDEO_PLUGIN_FAST_FORWARD, index ); 
       
   329 				index++;
       
   330 				InsertOneMenuItemL( aMenuPane, EBavpCmdRewind,
       
   331 				                    R_TEXT_VIDEO_PLUGIN_REWIND, index );
       
   332 			    index++;
       
   333 				}
       
   334 			break;
       
   335 			}
       
   336 		case EBavpFastForwarding:
       
   337 		case EBavpRewinding:
       
   338 			{
       
   339 			// User can play, while FF or Rewinding
       
   340 			InsertOneMenuItemL( aMenuPane, EBavpCmdPlay,
       
   341 			                    R_TEXT_VIDEO_PLUGIN_PLAY, index );
       
   342 			index++;
       
   343 			// Add pause, we should only be fast-forwarding or rewinding
       
   344 			// seekable content, no need to check
       
   345 			InsertOneMenuItemL( aMenuPane, EBavpCmdPause,
       
   346 			                    R_TEXT_VIDEO_PLUGIN_PAUSE, index);
       
   347 			index++;
       
   348 			break;
       
   349 			}
       
   350 		case EBavpFastForwardComplete:
       
   351             {
       
   352 			// Content is at the end, user can replay
       
   353 			InsertOneMenuItemL( aMenuPane, EBavpCmdPlay,
       
   354 			                    R_TEXT_VIDEO_PLUGIN_PLAY, index );
       
   355 			index++;
       
   356 			// Add rewind, we should only be fast-forwarding seekable content,
       
   357 			// no need to check
       
   358 			InsertOneMenuItemL( aMenuPane, EBavpCmdRewind,
       
   359 			                    R_TEXT_VIDEO_PLUGIN_REWIND, index );
       
   360 		    index++;
       
   361 			break;
       
   362             }
       
   363 		default:
       
   364 			{
       
   365 			break;
       
   366 			}
       
   367 		} // End of switch
       
   368 	
       
   369     // Display "Media Volume" menu item, unless we have HW volume keys and...
       
   370 	if ( !HAS_HW_VOLUME_KEYS &&  
       
   371 		 !iBavpController->IsClipRewinding() &&
       
   372 		 !iBavpController->IsClipFastForwarding() )
       
   373 		{
       
   374 		// User can adjust volume
       
   375 		InsertOneMenuItemL( aMenuPane, EBavpCmdChangeVolume,
       
   376 		                    R_TEXT_VIDEO_PLUGIN_MEDIA_VOLUME, index );
       
   377 		}
       
   378     }
       
   379 
       
   380 // -----------------------------------------------------------------------------
       
   381 // CBavpView::HandlePluginCommandL
       
   382 // Handle the user command from the option menu to the plugin.
       
   383 // -----------------------------------------------------------------------------
       
   384 void CBavpView::HandlePluginCommandL( TInt aCommand )
       
   385 	{
       
   386 	iBavpController->HandleCommandL( (TBavpCommandIds)(aCommand - iCommandBase) );
       
   387 	}
       
   388 
       
   389 // -----------------------------------------------------------------------------
       
   390 // CBavpView::OfferKeyEventL
       
   391 // Control framework calls this function to handle the key event
       
   392 // -----------------------------------------------------------------------------
       
   393 TKeyResponse CBavpView::OfferKeyEventL( const TKeyEvent& aKeyEvent,
       
   394                                         TEventCode aType )
       
   395     {
       
   396 	Log( EFalse, _L("CBavpView::OfferKeyEventL") );
       
   397 
       
   398     TKeyResponse keyResponse( EKeyWasNotConsumed );
       
   399     
       
   400 	//Check if the controller is already initialized
       
   401     if (iBavpController)
       
   402         {
       
   403         // Let the Audio or Video controller handle the key presses
       
   404         keyResponse = iBavpController->HandleKeysL( aKeyEvent, aType );    	
       
   405         }
       
   406 	
       
   407 	return keyResponse;
       
   408     }
       
   409 
       
   410 // -----------------------------------------------------------------------------
       
   411 // CBavpView::SetRect
       
   412 // Sets the control's extent, specifying a TRect
       
   413 // -----------------------------------------------------------------------------
       
   414 void CBavpView::SetRect( NPWindow* aWindow )
       
   415     {
       
   416 	Log( EFalse, _L("CBavpView::SetRect") );
       
   417     iWindowRect = TRect(TPoint(aWindow->x, aWindow->y), TSize(aWindow->width, aWindow->height));
       
   418     iClipRect = TRect(aWindow->clipRect.left, aWindow->clipRect.top, aWindow->clipRect.right, aWindow->clipRect.bottom);
       
   419     TRect r(iClipRect);
       
   420     r.Intersection(iWindowRect);
       
   421     TBool flag = iRect != r;
       
   422     iRect = r;
       
   423 	CCoeControl::SetRect( iRect );
       
   424 
       
   425 	// Set the rect only when the animation is playing
       
   426 	if ( iIsVideoBuffAnimRunning && iVideoBuffAnimation && 
       
   427 		 flag)
       
   428     	{
       
   429     	iVideoBuffAnimation->CancelAnimation();
       
   430     	TRect animRect( iWindowRect);
       
   431     	iVideoBuffAnimation->SetRect( animRect );
       
   432     	TRAP_IGNORE( iVideoBuffAnimation->StartAnimationL() );
       
   433     	}
       
   434 	else if ( iIsAudioPlayAnimRunning && iAudioPlayAnimation &&
       
   435     	      flag)
       
   436 	    {
       
   437 		iAudioPlayAnimation->CancelAnimation();
       
   438     	TRect animRect( iWindowRect);
       
   439 		iAudioPlayAnimation->SetRect( animRect );
       
   440 		TRAP_IGNORE( iAudioPlayAnimation->StartAnimationL() );
       
   441         }
       
   442 	else if ( iIsAudioStoppedAnimRunning && iAudioStoppedAnimation &&
       
   443     	      flag)
       
   444 	    {
       
   445 		iAudioStoppedAnimation->CancelAnimation();
       
   446     	TRect animRect( iWindowRect);
       
   447 		iAudioStoppedAnimation->SetRect( animRect );
       
   448 		TRAP_IGNORE( iAudioStoppedAnimation->StartAnimationL() );
       
   449         }
       
   450 	else if ( iIsAudioPausedAnimRunning && iAudioPausedAnimation &&
       
   451     	      flag)
       
   452 	    {
       
   453 		iAudioPausedAnimation->CancelAnimation();
       
   454     	TRect animRect( iWindowRect);
       
   455 		iAudioPausedAnimation->SetRect( animRect );
       
   456 		TRAP_IGNORE( iAudioPausedAnimation->StartAnimationL() );
       
   457         }
       
   458 	else if ( iIsVideoStoppedAnimRunning && iVideoStoppedAnimation &&
       
   459     	      flag)
       
   460 	    {
       
   461 		iVideoStoppedAnimation->CancelAnimation();
       
   462     	TRect animRect( iWindowRect);
       
   463 		iVideoStoppedAnimation->SetRect( animRect );
       
   464 		TRAP_IGNORE( iVideoStoppedAnimation->StartAnimationL() );
       
   465         }
       
   466 	else if ( iIsVideoPausedAnimRunning && iVideoPausedAnimation &&
       
   467     	      flag)
       
   468 	    {
       
   469 		iVideoPausedAnimation->CancelAnimation();
       
   470     	TRect animRect( iWindowRect);
       
   471 		iVideoPausedAnimation->SetRect( animRect );
       
   472 		TRAP_IGNORE( iVideoPausedAnimation->StartAnimationL() );
       
   473         }
       
   474 	else if ( iIsBadContentAnimRunning && iBadContentAnimation &&
       
   475     	      flag)
       
   476 	    {
       
   477 		iBadContentAnimation->CancelAnimation();
       
   478     	TRect animRect( iWindowRect);
       
   479 		iBadContentAnimation->SetRect( animRect );
       
   480 		TRAP_IGNORE( iBadContentAnimation->StartAnimationL() );
       
   481         }
       
   482     }
       
   483 
       
   484 // -----------------------------------------------------------------------------
       
   485 // CBavpView::IsTopWindow
       
   486 // Return ETrue if the CCoeControl is the top window instance
       
   487 // -----------------------------------------------------------------------------
       
   488 TBool CBavpView::IsTopWindowL()
       
   489     {
       
   490 	Log( EFalse, _L("CBavpView::IsTopWindowL") );
       
   491 
       
   492     TBool ret( EFalse );
       
   493 	TInt numWg( iWsSession.NumWindowGroups() );
       
   494     CArrayFixFlat<TInt>* wgList = new (ELeave) CArrayFixFlat<TInt>( numWg );
       
   495     
       
   496     // Check if our window is front or not
       
   497     if ( iWsSession.WindowGroupList( 0, wgList ) == KErrNone )
       
   498         {
       
   499         ret = ( iWindowId == wgList->At(0) );
       
   500         }
       
   501     else
       
   502         {
       
   503         ret = EFalse;
       
   504         }
       
   505 
       
   506     delete wgList;
       
   507     return ret;
       
   508     }
       
   509 
       
   510 // -----------------------------------------------------------------------------
       
   511 // CBavpView::UpdateView
       
   512 // Check animation running status, display the animated image if the video
       
   513 // player is not playing
       
   514 // -----------------------------------------------------------------------------
       
   515 void CBavpView::UpdateView()
       
   516     {
       
   517 	Log( EFalse, _L("CBavpView::UpdateView") );
       
   518 
       
   519   	// Handle the bad content case, ie MMF reports an error that needs to
       
   520    	// be displayed to the user. (loss of network or bad content)
       
   521 	if ( iBavpController->State() == EBavpBadContent && !iIsBadContentAnimRunning )
       
   522 	    {
       
   523     	Log( EFalse, _L("CBavpView::UpdateView - Bad Content") );		
       
   524 		RunAnimation( iBadContentAnimation, iIsBadContentAnimRunning );
       
   525 	    }
       
   526     // Handle the beffering content state
       
   527 	else if ( iBavpController->State() == EBavpBuffering && !iIsVideoBuffAnimRunning )
       
   528 		{
       
   529     	Log( EFalse, _L("CBavpView::UpdateView - Buffering media") );
       
   530         RunAnimation( iVideoBuffAnimation, iIsVideoBuffAnimRunning );
       
   531 		}
       
   532     // Handle the video animations states
       
   533     else if ( iBavpController->IsClipVideo() )
       
   534         {
       
   535        	Log( EFalse, _L("CBavpView::UpdateView - We got Video") );
       
   536     	if ( iBavpController->State() == EBavpPlaying )
       
   537     		{
       
   538         	Log( EFalse, _L("CBavpView::UpdateView - Video Playing, stop animation") );
       
   539         	TBool flag( EFalse );
       
   540             RunAnimation( NULL, flag );
       
   541     		}
       
   542     	else if ( iBavpController->State() == EBavpStopped && !iIsVideoStoppedAnimRunning )
       
   543     		{
       
   544         	Log( EFalse, _L("CBavpView::UpdateView - Video Stopped") );
       
   545             RunAnimation( iVideoStoppedAnimation, iIsVideoStoppedAnimRunning );
       
   546     		}
       
   547     	else if ( iBavpController->State() == EBavpPaused && !iIsVideoPausedAnimRunning )
       
   548     		{
       
   549         	Log( EFalse, _L("CBavpView::UpdateView - Video Paused") );
       
   550             RunAnimation( iVideoPausedAnimation, iIsVideoPausedAnimRunning );
       
   551     		}
       
   552    		}
       
   553     // Handle the audio animations states
       
   554     else 
       
   555         {
       
   556        	Log( EFalse, _L("CBavpView::UpdateView - We got Audio") );
       
   557     	if ( iBavpController->State() == EBavpPlaying && !iIsAudioPlayAnimRunning )
       
   558     		{
       
   559         	Log( EFalse, _L("CBavpView::UpdateView - Audio Playing") );
       
   560             RunAnimation( iAudioPlayAnimation, iIsAudioPlayAnimRunning );
       
   561     		}
       
   562     	else if ( iBavpController->State() == EBavpStopped ||
       
   563     	          iBavpController->State() == EBavpPlayComplete &&
       
   564     	          !iIsAudioStoppedAnimRunning )
       
   565     	    {
       
   566         	Log( EFalse, _L("CBavpView::UpdateView - Audio Stopped") );
       
   567             RunAnimation( iAudioStoppedAnimation, iIsAudioStoppedAnimRunning );
       
   568     	    }
       
   569     	else if ( iBavpController->State() == EBavpPaused && !iIsAudioPausedAnimRunning )
       
   570     		{
       
   571         	Log( EFalse, _L("CBavpView::UpdateView - Audio Paused") );
       
   572             RunAnimation( iAudioPausedAnimation, iIsAudioPausedAnimRunning );
       
   573     		}
       
   574         }
       
   575     }
       
   576 
       
   577 // -----------------------------------------------------------------------------
       
   578 // CBavpView::FocusChanged
       
   579 // This method is called once CCoeControl::SetFocus is called, could be when
       
   580 // BavpPlugin::NotifyL causes SetFocus to be called
       
   581 // -----------------------------------------------------------------------------
       
   582 void CBavpView::FocusChanged( TDrawNow /*aDrawNow*/ )
       
   583     {
       
   584     iBavpController->BavpFocusChanged( IsFocused() );
       
   585     }
       
   586 
       
   587 // -----------------------------------------------------------------------------
       
   588 // CBavpView::Draw
       
   589 // This method is called by CCoeControl::Draw
       
   590 // -----------------------------------------------------------------------------
       
   591 void CBavpView::Draw( const TRect& aRect ) const
       
   592     {
       
   593     
       
   594     if (iBavpController && !iBavpController->IsClipFullScreen()) {
       
   595     if ( Window().DisplayMode() == EColor16MA )
       
   596         {
       
   597         Log( EFalse, _L("BavpView::Draw() - DisplayMode=EColor16MA") );
       
   598         CWindowGc& gc = SystemGc();
       
   599         gc.SetDrawMode( CGraphicsContext::EDrawModeWriteAlpha );
       
   600 #ifdef _DEBUG
       
   601         gc.SetBrushColor(TRgb::Color16MA(0x0000ff00));
       
   602 #else        
       
   603         gc.SetBrushColor( TRgb::Color16MA(0) );
       
   604 #endif        
       
   605         gc.Clear( aRect );
       
   606         }
       
   607     
       
   608         if (iBavpController->State() == EBavpPlayComplete) {
       
   609           TRAP_IGNORE(iBavpController->setPositionL(iBavpController->Duration()));
       
   610         }
       
   611         else if (iBavpController->State() == EBavpPaused) {
       
   612           TRAP_IGNORE(iBavpController->setPositionL(iBavpController->getPositionL()));
       
   613         }
       
   614     }
       
   615     
       
   616         
       
   617     }
       
   618 
       
   619 // -----------------------------------------------------------------------------
       
   620 // CBavpView::ControllerStateChangedL
       
   621 // Check animation running status and the display screen mode
       
   622 // -----------------------------------------------------------------------------
       
   623 void CBavpView::ControllerStateChangedL()
       
   624     {
       
   625 	Log( EFalse, _L("CBavpView::ControllerStateChangedL") );
       
   626 	
       
   627 	// If not in full screen mode and if it is on the stack, then remove
       
   628 	// from the stack
       
   629 	if ( !iBavpController->IsClipFullScreen() && iIsOnStack )
       
   630 		{
       
   631 		iIsOnStack = EFalse;
       
   632 		iEikonEnv->EikAppUi()->RemoveFromStack( this );
       
   633 		}
       
   634 	else if ( iBavpController->IsClipFullScreen() && !iIsOnStack )
       
   635 		{
       
   636 		// If full screen mode and not on stack, add to stack
       
   637 		iIsOnStack = ETrue;
       
   638 		iEikonEnv->EikAppUi()->AddToStackL( this );
       
   639 		}
       
   640     }
       
   641 
       
   642 // -----------------------------------------------------------------------------
       
   643 // CBavpView::InsertOneMenuItemL
       
   644 // Insert one menu item
       
   645 // -----------------------------------------------------------------------------
       
   646 void CBavpView::InsertOneMenuItemL( CEikMenuPane& aMenuPane, TInt aCommand,
       
   647                                     TInt aResourceId, TInt index )
       
   648     {
       
   649 	Log( EFalse, _L("CBavpView::InsertOneMenuItemL") );
       
   650 
       
   651     CEikMenuPaneItem::SData item;
       
   652     HBufC* buf = StringLoader::LoadLC( aResourceId );
       
   653     item.iText.Copy( *buf );
       
   654     CleanupStack::PopAndDestroy();  // buf
       
   655     buf = NULL;
       
   656 
       
   657     item.iCommandId = aCommand + iCommandBase;
       
   658     item.iFlags = 0;
       
   659     item.iCascadeId = 0;
       
   660     aMenuPane.InsertMenuItemL( item, index );
       
   661     }
       
   662 
       
   663 // -----------------------------------------------------------------------------
       
   664 // CBavpView::RunAnimation
       
   665 // Run the animation specified, and stop all the other animations
       
   666 // If the animation and run flag are NULL, we stop all animations
       
   667 // Check if animation is already running, if so don't stop, this causes flicker
       
   668 // -----------------------------------------------------------------------------
       
   669 void CBavpView::RunAnimation( CAknBitmapAnimation* aAnimation,
       
   670                               TBool &aAnimRunning )
       
   671     {
       
   672 	Log( EFalse, _L("CBavpView::RunAnimation") );
       
   673 	// Display the animation specified, after cancelling any
       
   674 	// other animations first.
       
   675 	//
       
   676     // Stop the video buffering animation
       
   677     if ( iIsVideoBuffAnimRunning && iVideoBuffAnimation != aAnimation )
       
   678 		{
       
   679     	Log( EFalse, _L("CBavpView::RunAnimation - cancel VideoBuffAnimation") );
       
   680 		iVideoBuffAnimation->CancelAnimation();
       
   681 		iIsVideoBuffAnimRunning = EFalse;
       
   682 		}
       
   683 	else if ( iIsVideoStoppedAnimRunning && iVideoStoppedAnimation != aAnimation  )
       
   684 	    {
       
   685 		// Stop the video stopped animation
       
   686     	Log( EFalse, _L("CBavpView::RunAnimation - cancel VideoStoppedAnimation") );
       
   687 		iVideoStoppedAnimation->CancelAnimation();
       
   688 		iIsVideoStoppedAnimRunning = EFalse;
       
   689 	    }
       
   690 	else if ( iIsVideoPausedAnimRunning && iVideoPausedAnimation != aAnimation  )
       
   691 	    {
       
   692 		// Stop the video paused animation
       
   693     	Log( EFalse, _L("CBavpView::RunAnimation - cancel VideoPausedAnimation") );
       
   694 		iVideoPausedAnimation->CancelAnimation();
       
   695 		iIsVideoPausedAnimRunning = EFalse;
       
   696 	    }
       
   697 	else if ( iIsAudioPlayAnimRunning && iAudioPlayAnimation != aAnimation  )
       
   698 		{
       
   699     	// Stop the audio playing animation
       
   700     	Log( EFalse, _L("CBavpView::RunAnimation - cancel AudioPlayAnimation") );
       
   701 		iAudioPlayAnimation->CancelAnimation();
       
   702 		iIsAudioPlayAnimRunning = EFalse;
       
   703 		}
       
   704 	else if ( iIsAudioStoppedAnimRunning && iAudioStoppedAnimation != aAnimation  )
       
   705 	    {
       
   706 		// Stop the audio stopped animation
       
   707     	Log( EFalse, _L("CBavpView::RunAnimation - cancel AudioStoppedAnimation") );
       
   708 		iAudioStoppedAnimation->CancelAnimation();
       
   709 		iIsAudioStoppedAnimRunning = EFalse;
       
   710 	    }
       
   711 	else if ( iIsAudioPausedAnimRunning && iAudioPausedAnimation != aAnimation  )
       
   712 	    {
       
   713 		// Stop the audio paused animation
       
   714     	Log( EFalse, _L("CBavpView::RunAnimation - cancel AudioPausedAnimation") );
       
   715 		iAudioPausedAnimation->CancelAnimation();
       
   716 		iIsAudioPausedAnimRunning = EFalse;
       
   717 	    }
       
   718 	else if ( iIsBadContentAnimRunning && iBadContentAnimation != aAnimation  )
       
   719 	    {
       
   720 		// Stop the bad content animation
       
   721     	Log( EFalse, _L("CBavpView::RunAnimation - cancel BadContentAnimation") );
       
   722 		iBadContentAnimation->CancelAnimation();
       
   723 		iIsBadContentAnimRunning = EFalse;
       
   724 	    }
       
   725 	    
       
   726 	// Now, start the animation specified, if it isn't already running.
       
   727 	// If the animation and run flag are NULL, we don't start any animations.
       
   728 	if ( aAnimation && !aAnimRunning )
       
   729 		{
       
   730     	Log( EFalse, _L("CBavpView::RunAnimation - start new animation") );
       
   731 	    if ( aAnimation->Rect().Size() != iRect.Size() )
       
   732 			{
       
   733         	TRect animRect( iWindowRect);
       
   734 			aAnimation->SetRect( animRect );
       
   735 			}
       
   736 		TRAP_IGNORE
       
   737 		(
       
   738 		aAnimation->StartAnimationL();
       
   739 		aAnimRunning = ETrue;
       
   740         );
       
   741 		}
       
   742 
       
   743     }
       
   744 
       
   745 //  End of File