iaupdate/IAD/ui/src/iaupdateapplication.cpp
branchRCL_3
changeset 26 8b7f4e561641
parent 25 7333d7932ef7
--- a/iaupdate/IAD/ui/src/iaupdateapplication.cpp	Tue Aug 31 15:21:33 2010 +0300
+++ b/iaupdate/IAD/ui/src/iaupdateapplication.cpp	Wed Sep 01 12:22:02 2010 +0100
@@ -1,5 +1,5 @@
 /*
-* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies).
+* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
 * All rights reserved.
 * This component and the accompanying materials are made available
 * under the terms of "Eclipse Public License v1.0"
@@ -11,38 +11,65 @@
 *
 * Contributors:
 *
-* Description:   This module contains the implementation of IAUpdateApplication 
+* Description:   This module contains the implementation of CIAUpdateApplication
 *                class member functions.
 *
 */
 
+
+
+#include <eikstart.h>
+#include "iaupdatedocument.h"
 #include "iaupdateapplication.h"
-#include "iaupdatemainwindow.h"
-#include "iaupdateengine.h"
-#include "iaupdatemainview.h"
-#include "iaupdatesettingdialog.h"
+#include "iaupdateserver.h"
+
 
-IAUpdateApplication::IAUpdateApplication(  int argc, char* argv[] ) :
-    HbApplication( argc, argv ),
-    mEngine (new IAUpdateEngine),
-    mMainWindow (new IAUpdateMainWindow(mEngine))
-    {
-    
-    // get mainview 
-    IAUpdateMainView* mainView = mMainWindow->GetMainView();
-    
-    // get settig view
-    CIAUpdateSettingDialog* settingView = mMainWindow->GetSettingView();
-    
-    // Connect view change signals to the view change slots
-    //connect(&(*mEngine), SIGNAL(toMainView()), &(*mMainWindow), SLOT(toMainView()));
-    connect(&(*settingView), SIGNAL(toMainView()), &(*mMainWindow), SLOT(toMainView()));
-    connect(&(*mainView), SIGNAL(toSettingView()), &(*mMainWindow), SLOT(toSettingView()));
-    connect(&(*mEngine), SIGNAL(refresh(const RPointerArray<MIAUpdateNode>&, const RPointerArray<MIAUpdateFwNode>&,int)),
-            &(*mMainWindow), SLOT(refreshMainView(const RPointerArray<MIAUpdateNode>&, const RPointerArray<MIAUpdateFwNode>&,int)));
+// ---------------------------------------------------------
+// CAppMngrApp::CreateDocumentL()
+// Creates CIAUpdateDocumentt object
+// ---------------------------------------------------------
+//
+CApaDocument* CIAUpdateApplication::CreateDocumentL()
+    {  
+    // Create an IAUpdate document, and return a pointer to it
+    CApaDocument* document = CIAUpdateDocument::NewL(*this);
+    return document;
     }
 
-IAUpdateApplication::~IAUpdateApplication()
-{
-    delete mEngine;    
-}
+
+// ---------------------------------------------------------
+// CIAUpdateApplication::AppDllUid
+// Returns application UID
+// ---------------------------------------------------------
+//
+TUid CIAUpdateApplication::AppDllUid() const
+    {
+    // Return the UID for the IAUpdate application
+    return KUidIAUpdateApp;
+    }
+
+// ---------------------------------------------------------
+// CIAUpdateApplication::NewAppServerL
+// Cretaes an instance of applicayion server class
+// ---------------------------------------------------------
+//
+void CIAUpdateApplication::NewAppServerL( CApaAppServer*& aAppServer )
+    {
+    aAppServer = CIAUpdateServer::NewL();    
+    }
+    
+	
+// ================= OTHER EXPORTED FUNCTIONS ==============
+//
+// Create an application, and return a pointer to it
+LOCAL_C CApaApplication* NewApplication()
+    {
+    return new CIAUpdateApplication;
+    }
+
+GLDEF_C TInt E32Main()
+    {
+    return EikStart::RunApplication(NewApplication);
+    }
+
+// End of File