/*
* Copyright (c) 2002-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: This file contains the implementation of CCUIProgressDialog
* class member functions.
*
*/
// INCLUDE FILES
#include "CUIProgressDialog.h"
#include "CUIDialogs.h"
using namespace SwiUI::CommonUI;
// ========================= MEMBER FUNCTIONS ================================
// -----------------------------------------------------------------------------
// CCUIDialogs::CCUIDialogs
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
CCUIProgressDialog::CCUIProgressDialog( CEikDialog** aSelfPtr,
TBool aVisibilityDelayOff )
:CAknProgressDialog( aSelfPtr, aVisibilityDelayOff )
{
}
// Destructor
CCUIProgressDialog::~CCUIProgressDialog()
{
if (iSelfPtr)
{
*iSelfPtr = NULL;
iSelfPtr = NULL;
}
}
// ---------------------------------------------------------------------------
// CCUIProgressDialog::OkToExitL
// called by framework when the Softkey is pressed.
// ---------------------------------------------------------------------------
//
TBool CCUIProgressDialog::OkToExitL( TInt aButtonId )
{
TBool result( ETrue );
if ( iCallback )
{
result = iCallback->HandleDialogExitL( aButtonId );
}
return result;
}
// ---------------------------------------------------------------------------
// CCUIProgressDialog::SetCallback
// ---------------------------------------------------------------------------
//
void CCUIProgressDialog::SetCallback( MCUIWaitDialogCallback* aCallback )
{
iCallback = aCallback;
}
// ---------------------------------------------------------------------------
// CCUIProgressDialog::PreLayoutDynInitL
// ---------------------------------------------------------------------------
//
void CCUIProgressDialog::PreLayoutDynInitL()
{
// prevent background apps getting pointer events when dimmed area tapped
SetGloballyCapturing( ETrue );
SetPointerCapture( ETrue );
}
// End of File