diff -r 5cc91383ab1e -r 7333d7932ef7 iaupdate/IAD/ui/src/iaupdateapplication.cpp --- a/iaupdate/IAD/ui/src/iaupdateapplication.cpp Thu Aug 19 10:02:49 2010 +0300 +++ b/iaupdate/IAD/ui/src/iaupdateapplication.cpp Tue Aug 31 15:21:33 2010 +0300 @@ -1,5 +1,5 @@ /* -* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). +* Copyright (c) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" @@ -11,65 +11,38 @@ * * Contributors: * -* Description: This module contains the implementation of CIAUpdateApplication +* Description: This module contains the implementation of IAUpdateApplication * class member functions. * */ - - -#include -#include "iaupdatedocument.h" #include "iaupdateapplication.h" -#include "iaupdateserver.h" - +#include "iaupdatemainwindow.h" +#include "iaupdateengine.h" +#include "iaupdatemainview.h" +#include "iaupdatesettingdialog.h" -// --------------------------------------------------------- -// CAppMngrApp::CreateDocumentL() -// Creates CIAUpdateDocumentt object -// --------------------------------------------------------- -// -CApaDocument* CIAUpdateApplication::CreateDocumentL() - { - // Create an IAUpdate document, and return a pointer to it - CApaDocument* document = CIAUpdateDocument::NewL(*this); - return document; +IAUpdateApplication::IAUpdateApplication( int argc, char* argv[] ) : + HbApplication( argc, argv ), + mEngine (new IAUpdateEngine), + mMainWindow (new IAUpdateMainWindow(mEngine)) + { + + // get mainview + IAUpdateMainView* mainView = mMainWindow->GetMainView(); + + // get settig view + CIAUpdateSettingDialog* settingView = mMainWindow->GetSettingView(); + + // Connect view change signals to the view change slots + //connect(&(*mEngine), SIGNAL(toMainView()), &(*mMainWindow), SLOT(toMainView())); + connect(&(*settingView), SIGNAL(toMainView()), &(*mMainWindow), SLOT(toMainView())); + connect(&(*mainView), SIGNAL(toSettingView()), &(*mMainWindow), SLOT(toSettingView())); + connect(&(*mEngine), SIGNAL(refresh(const RPointerArray&, const RPointerArray&,int)), + &(*mMainWindow), SLOT(refreshMainView(const RPointerArray&, const RPointerArray&,int))); } - -// --------------------------------------------------------- -// CIAUpdateApplication::AppDllUid -// Returns application UID -// --------------------------------------------------------- -// -TUid CIAUpdateApplication::AppDllUid() const - { - // Return the UID for the IAUpdate application - return KUidIAUpdateApp; - } - -// --------------------------------------------------------- -// CIAUpdateApplication::NewAppServerL -// Cretaes an instance of applicayion server class -// --------------------------------------------------------- -// -void CIAUpdateApplication::NewAppServerL( CApaAppServer*& aAppServer ) - { - aAppServer = CIAUpdateServer::NewL(); - } - - -// ================= OTHER EXPORTED FUNCTIONS ============== -// -// Create an application, and return a pointer to it -LOCAL_C CApaApplication* NewApplication() - { - return new CIAUpdateApplication; - } - -GLDEF_C TInt E32Main() - { - return EikStart::RunApplication(NewApplication); - } - -// End of File +IAUpdateApplication::~IAUpdateApplication() +{ + delete mEngine; +}