sysresmonitoring/oommonitor/src/oomactionconfig.cpp
branchRCL_3
changeset 1 0fdb7f6b0309
child 2 7645e9ce10dc
equal deleted inserted replaced
0:2e3d3ce01487 1:0fdb7f6b0309
       
     1 /*
       
     2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Configuration representation classes for Out of Memory Monitor.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 #include "oomactionconfig.h"
       
    21 #include "oomruleconfig.h"
       
    22 #include "oomtraces.h"
       
    23 
       
    24 // Add a rule
       
    25 // This class takes ownership of the given rule
       
    26 void COomActionConfig::AddRuleL(MOomRuleConfig* aRule)    // Add the configuration for a rule (e.g. an idle time rule)
       
    27     {
       
    28     FUNC_LOG;
       
    29     
       
    30     iRules.AppendL(aRule);
       
    31     }
       
    32 	
       
    33 COomActionConfig::~COomActionConfig()
       
    34     {
       
    35     FUNC_LOG;
       
    36     
       
    37     iRules.ResetAndDestroy();
       
    38     iRules.Close();
       
    39     }
       
    40 
       
    41 // Utility function to return the priority for this action for the given rule
       
    42 TUint COomActionConfig::Priority(const COomWindowGroupList& aWindowGroupList, TInt aAppIndexInWindowGroup) const
       
    43     {
       
    44     FUNC_LOG;
       
    45     
       
    46     TUint priority = iDefaultPriority;
       
    47     
       
    48     // See if any rules apply
       
    49     TInt index = 0;
       
    50     while (index < iRules.Count())
       
    51         {
       
    52         if (iRules[index]->RuleIsApplicable(aWindowGroupList, aAppIndexInWindowGroup))
       
    53             {
       
    54             // If an applicable rule has been found, then apply the new priority
       
    55             // The last applicable rule in the config file should be used
       
    56             // This is ensured because the last rule in the list will be the last rule from the file
       
    57             if (iRules[index]->Priority())
       
    58                 priority = iRules[index]->Priority();
       
    59             }
       
    60         
       
    61         index++;
       
    62         }
       
    63         
       
    64     return priority;
       
    65     }
       
    66     
       
    67 void COomActionConfig::ConstructL()
       
    68     {
       
    69     FUNC_LOG;
       
    70     }
       
    71 	
       
    72 COomActionConfig::COomActionConfig(TInt32 aId) : iId(aId)
       
    73     {
       
    74     FUNC_LOG;
       
    75     }
       
    76 
       
    77