commonappservices/alarmserver/Server/Include/ASSrvSoundController.h
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     1 // Copyright (c) 1999-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #ifndef __ASSRVSOUNDCONTROLLER_H__
       
    17 #define __ASSRVSOUNDCONTROLLER_H__
       
    18 
       
    19 // System includes
       
    20 #include <e32base.h>
       
    21 #include <babitflags.h>
       
    22 
       
    23 // User includes
       
    24 #include <asshddefs.h>
       
    25 #include "ASSrvAlarmObserver.h"
       
    26 #include "ASSrvAlarmQueueObserver.h"
       
    27 #include "ASSrvSoundSettingsObserver.h"
       
    28 #include "ASSrvSoundControllerObserver.h"
       
    29 #include "ASSrvEnvironmentChangeObserver.h"
       
    30 
       
    31 // Classes referenced
       
    32 class TASSrvAlarm;
       
    33 class CASSrvServerWideData;
       
    34 class MASSrvSoundControllerObserver;
       
    35 
       
    36 
       
    37 //
       
    38 // ----> CASSrvSoundController (header)
       
    39 //
       
    40 /**
       
    41  * The sound controller performs all the timing related functionality associated
       
    42  * with the sound play intervals (these essentially are "auto-snoozed" alarm sounds,
       
    43  * whereby after a given length of time, the alarm sound is silenced for a small
       
    44  * amount of time). For example, the sound plays for 30 seconds, then is silent
       
    45  * for 30, then it plays again for 30 seconds, and then is slient for 1 minute, etc.
       
    46  *
       
    47  * The sound controller notifies an observer which actually implements the sound
       
    48  * playing functionality (in fact, the observer is just a proxy for the Alarm
       
    49  * Alert Server, where the sound is really played).
       
    50  */
       
    51 class CASSrvSoundController : public CTimer, 
       
    52 	public MASSrvAlarmObserver, 
       
    53 	public MASSrvSoundSettingsObserver, 
       
    54 	public MASSrvAlarmQueueObserver, 
       
    55 	public MASSrvEnvironmentChangeObserver
       
    56 	{
       
    57 //
       
    58 public:										// STATIC CONSTRUCT / DESTRUCT
       
    59 //
       
    60 	static CASSrvSoundController*			NewL(CASSrvServerWideData& aServerWideData, MASSrvSoundControllerObserver& aObserver);
       
    61 	~CASSrvSoundController();
       
    62 
       
    63 //
       
    64 private:									// INTERNAL CONSTRUCT
       
    65 //
       
    66 	CASSrvSoundController(CASSrvServerWideData& aServerWideData, MASSrvSoundControllerObserver& aObserver);
       
    67 	void									ConstructL();
       
    68 
       
    69 //
       
    70 private:									// FROM MASSrvAlarmObserver
       
    71 //
       
    72 
       
    73 	/**
       
    74 	 * @see MASSrvAlarmObserver
       
    75 	 *
       
    76 	 * When an alarm expires, we should start timing the alarm sound intervals. Note that
       
    77 	 * no sound is played directly by the alarm server - it's all handled by proxy in the
       
    78 	 * EikSrv thread (Alarm Alert Server).
       
    79 	 * 
       
    80 	 * We only ever receive one notification that an alarm has expired (unless its snoozed
       
    81 	 * and then the snooze expires). Therefore, the sound controller has to perform cycle
       
    82 	 * management for the alerting (notifying) head alarm in the queue).
       
    83 	 */
       
    84 	void									MASSrvAlarmObsHandleEvent(TObserverEvent aEvent, const TASSrvAlarm& aAlarm, TInt aEventSpecificData);
       
    85 
       
    86 //
       
    87 private:									// FROM MASSrvSoundSettingsObserver
       
    88 //
       
    89 
       
    90 	/**
       
    91 	 * @see MASSrvSoundSettingsObserver
       
    92 	 */
       
    93 	void									MASSoundSettingsHandleChangeEvent(TSoundSettingsEvent aEvent);
       
    94 
       
    95 //
       
    96 private:									// FROM MASSrvAlarmQueueObserver
       
    97 //
       
    98 
       
    99 	/**
       
   100 	 * @see MASSrvAlarmQueueObserver
       
   101 	 */
       
   102 	void									MAlarmQueueObserverHandleEvent(TASSrvAlarmQueueEvent aEvent, TAlarmId aAlarmId);
       
   103 
       
   104 //
       
   105 private:									// FROM MASSrvEnvironmentChangeObserver
       
   106 //
       
   107 
       
   108 	/**
       
   109 	* @see MASSrvEnvironmentChangeObserver
       
   110 	*
       
   111 	* Since PREQ234 all alarm silent periods are stored in UTC time but specified in 
       
   112 	* local time hence the need to track changes to system time.
       
   113 	*/
       
   114 
       
   115 	void MEnvChangeHandleEvent(TInt aChanges, TUint aWorkdays, TBool aWorkdaysChanged);
       
   116 
       
   117 //
       
   118 public:										// ACCESS
       
   119 //
       
   120 
       
   121 	/**
       
   122 	 * Stops any sound from playing and resets the sound timer to an idle state.
       
   123 	 */
       
   124 	void									CancelAllSounds();
       
   125 
       
   126 	/**
       
   127 	 * Stop playing any sounds until the specified time updating with UTC offset changes.
       
   128 	 */
       
   129 	void									MakeAllSoundsQuietUntil(const TTime& aTime);
       
   130 	
       
   131 	/**
       
   132 	 * Returns the
       
   133 	 */
       
   134 	inline const TTime&						SoundsQuietUntil() const { return iTimeToReturnToNormalSoundTimingBehaviour; }
       
   135 
       
   136 	/**
       
   137 	 * Stop playing the sound (for just this alarm) until the specified time.
       
   138 	 */
       
   139 	void									CurrentAlarmSoundPausedUntil(const TTime& aTime);
       
   140 
       
   141 	/**
       
   142 	 * Returns a boolean indicating whether or not the alarm server is currently
       
   143 	 * in a quiet period.
       
   144 	 */
       
   145 	TBool									InQuietPeriod() const;
       
   146 
       
   147 	/**
       
   148 	 * Return a boolean indicating whether sound is currently
       
   149 	 * paused within the alarm server.
       
   150 	 */
       
   151 	TBool									SoundIsPausedForAlarm() const;
       
   152 
       
   153 	/**
       
   154 	 * Cancel a previously enabled silent period
       
   155 	 */
       
   156 	void									CancelSilence();
       
   157 	
       
   158 	/**
       
   159 	 * Do not update silent period with UTC offset changes.
       
   160 	 */
       
   161 	inline void								SetFixed() { Flags().Set(ESoundControllerFlagsIsFixed); }
       
   162 
       
   163 	/**
       
   164 	 * Update silent period with UTC offset changes.
       
   165 	 */	
       
   166 	inline void								SetFloating() { Flags().Clear(ESoundControllerFlagsIsFixed); }
       
   167 
       
   168 	void									CancelSound(TAlarmId aAlarmId);
       
   169 	
       
   170 //
       
   171 private:									// FROM CActive
       
   172 //
       
   173 
       
   174 	/**
       
   175 	 * @see CActive
       
   176 	 */
       
   177 	void									RunL();
       
   178 
       
   179 	/**
       
   180 	 * Replacement of CActive::Cancel function
       
   181 	 */
       
   182 	void									Cancel();
       
   183 
       
   184 //
       
   185 private:									// INTERNAL
       
   186 //
       
   187 
       
   188 	/**
       
   189 	 * Access the server wide data
       
   190 	 */
       
   191 	inline CASSrvServerWideData&			ServerData() const { return iServerWideData; }
       
   192 
       
   193 	/**
       
   194 	 * Writable access to this class' interal flags
       
   195 	 */
       
   196 	inline TBitFlags&						Flags() { return iSoundControllerFlags; }
       
   197 
       
   198 	/**
       
   199 	 * Access to this class' interal flags
       
   200 	 */
       
   201 	inline const TBitFlags&					Flags() const { return iSoundControllerFlags; }
       
   202 
       
   203 	/**
       
   204 	 * Writable access to the id of the currently notifying alarm
       
   205 	 */
       
   206 	inline TAlarmId&						IdOfNotifyingAlarm() { return iIdOfNotifyingAlarm; }
       
   207 
       
   208 	/**
       
   209 	 * The id of the currently notifying alarm
       
   210 	 */
       
   211 	inline TAlarmId							IdOfNotifyingAlarm() const { return iIdOfNotifyingAlarm; }
       
   212 
       
   213 	/**
       
   214 	 * Handle a timer event - called when the sound timer expires
       
   215 	 */
       
   216 	void									ReactToSoundTimerExpiry();
       
   217 
       
   218 	/**
       
   219 	 * Notify observers about the specified event
       
   220 	 */
       
   221 	void									NotifySoundEvent(MASSrvSoundControllerObserver::TSoundControllerEvent aEvent, TAlarmId aAlarmId);
       
   222 
       
   223 	/**
       
   224 	 * Manage sound timing
       
   225 	 */
       
   226 	void									StartSoundTimingForAnyWaitingAlarmAfterPausingOrQuietPeriod();
       
   227 
       
   228 	/**
       
   229 	 * Calculate when the next start/stop timer period should be for
       
   230 	 * alarm sounds
       
   231 	 */
       
   232 	void									WorkOutAndScheduleForNextSoundCycle();
       
   233 	
       
   234 	/**
       
   235 	 * Indicates that the Sound Controller is disabled (ie. no sounds
       
   236 	 * intervals configured in the rsc file)
       
   237 	 */
       
   238 	TBool									IsSoundControllerDisabled() const;
       
   239 	
       
   240 
       
   241 	void									PlayPreviousNotifyingAlarm();
       
   242 
       
   243 //
       
   244 private:									// INTERNAL ENUMERATIONS
       
   245 //
       
   246 	/**
       
   247 	 * Internal sound flags
       
   248 	 */
       
   249 	enum TSoundControllerFlags
       
   250 		{
       
   251 		/**
       
   252 		 * Pausing
       
   253 		 */
       
   254 		ESoundControllerFlagsPausing		= 0,
       
   255 
       
   256 		/**
       
   257 		 * Quiet period
       
   258 		 */
       
   259 		ESoundControllerFlagsInQuietPeriod	= 1,
       
   260 		
       
   261 		/**
       
   262 		 * Until (floating) or For (fixed) silent period
       
   263 		 */
       
   264 		 
       
   265 		ESoundControllerFlagsIsFixed = 2,
       
   266 		};
       
   267 
       
   268 //
       
   269 private:									// MEMBER DATA
       
   270 //
       
   271 
       
   272 	/**
       
   273 	 * The alarm id of the alarm which is currently being timed. KNullAlarmID if 
       
   274 	 * no current alarm to notify.
       
   275 	 */
       
   276 	TAlarmId								iIdOfNotifyingAlarm;
       
   277 
       
   278 	/**
       
   279 	 * Record the previous sound event we sent to the SoundControlllerObserver
       
   280 	 * (and AlertServer) so that we can suppress duplicate events.
       
   281 	 */
       
   282 	MASSrvSoundControllerObserver::TSoundControllerEvent	iPreviousSoundEvent;
       
   283 
       
   284 	/**
       
   285 	 * The time when normal sound behaviour should be resumed.
       
   286 	 */
       
   287 	TTime									iTimeToReturnToNormalSoundTimingBehaviour;
       
   288 
       
   289 	/**
       
   290 	 * Internal flags
       
   291 	 */
       
   292 	TBitFlags								iSoundControllerFlags;
       
   293 
       
   294 	/**
       
   295 	 * The server wide data handle
       
   296 	 */
       
   297 	CASSrvServerWideData&					iServerWideData;
       
   298 
       
   299 	/**
       
   300 	 * The observer of this class, in this case, the notification
       
   301 	 * co-ordinator
       
   302 	 */
       
   303 	MASSrvSoundControllerObserver&			iObserver;
       
   304 	
       
   305 	/**
       
   306 	 * UTC offset when the last request involving time was made
       
   307 	 */
       
   308 	 
       
   309 	 TTimeIntervalSeconds iPreviousUTCOffset;
       
   310 	};
       
   311 
       
   312 #endif